Jump to content

Lvl 70 Elite


  • Please log in to reply
4 replies to this topic

#1 ss_talazar

ss_talazar
  • Guests

Posted 05 February 2009 - 11:26

I might be wrong, as I only heard about it, but was the Elite tweaked down and his drop rate increased?

Before it would take 2 people at least to kill it, now one can solo it? So much for not changing stats once an item is released, i believe that that should apply to monsters too... it was finally a challenging monster, one for which you would not see a single player running the map and clearing them all in 2 minutes...

Hope that what i heard is wrong as this would be a major disappointment...

#2 ss_talazar

ss_talazar
  • Guests

Posted 05 February 2009 - 19:32

... i really am surprised that noone is upset by this change...

#3 ss_talazar

ss_talazar
  • Guests

Posted 05 February 2009 - 19:55

Both outcast and elite have been seriously nerfed... outcast went from 600-700 hp to 180 hp, while the elite, well, the only person 71 atm in guild can solo it every time (cyborg class) ... (before she needed 1 or 2 guildmates in party)

#4 ecolitan

ecolitan

    Veteran

  • Members
  • PipPipPip
  • 2,651 posts

Posted 05 February 2009 - 20:11

I can comment on the level 68 mob. It was reduced to a normal creep for it's level. It will still kill it's share of units. For the Elite, I'm not there. Everyone I know that is says it is soloable if you are lucky and easy in a group of 2 or 3. Of course our groups of 3 are fairly high level players with decent gear.

#5 ss_bleltch

ss_bleltch
  • Guests

Posted 06 February 2009 - 03:20

I need one member in a group to kill it, but i dont have top of the line equipment and fall just short of soloing it. Seems fine to me.


1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users

Font:
Arial | Calibri | Lucida Console | Verdana
 
Font Size:
9px | 10px | 11px | 12px | 10pt | 12pt
 
Color: