Stats.
#1
ss_saber16
Posted 08 April 2009 - 02:05
Armor
Defense
Attack(i need a brief info here)
Damage
HP
#2
Posted 08 April 2009 - 04:52
with augmentation, you get att bonus from equipment, so you don't need any. with KR/Hunter/interface, you will also do lot of damage and 1 hit your way for longer than other class. +10 % att and dam (for hard wired equipment. which is all except weapon addon) without stam cost is nice bonus.
1 hitting as long as possible.
#3
ss_saber16
Posted 09 April 2009 - 00:28
#4
ss_barmuka
Posted 09 April 2009 - 00:35
Stats for the creatures i am fighting are
180 attack 199 defense 300 armor cant remember damage
with 300-315 hps
One of these days we will figure out the battle formula. until then i think that battle stats truely do not mean much at all
#5
ss_saber16
Posted 11 April 2009 - 02:53
and i already have hardwired items.
Pulse Pistol Plugin FF exc
Mark 8 set FF ave
Zalphox (need more skill points to port 1 to use Sorcha Add on) FF exc
Narholt FF perfect
and skills are.
Strike-DP-RS-Intensifier-KR-Aumentation
I don't have enough skill points for Interface
#6
Posted 11 April 2009 - 03:23
and now with the new intensifier stims we dont even need to 1hit longer either. but overall i think that the stats system is kinda wierd. i find it wrong that i cant hit something with less then half of my attack. and now i have to carry like 4-5 stacks of heal stims. might be different as i did not know about the new stims until half of my energy was gone.
Stats for the creatures i am fighting are
180 attack 199 defense 300 armor cant remember damage
with 300-315 hps
One of these days we will figure out the battle formula. until then i think that battle stats truely do not mean much at all
It's not that strange a formula.
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