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Titan rewarding change


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#1 ss_gregory

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Posted 26 June 2009 - 08:25

What do we know about behemoth and their hunters?

behemoth=giant monster that covers a large area

hunter=kill giant monster in mass

the drop=a heart


Now their are on average enough faction that collect enough players to slice through the organs, flesh, and guts of this giant beast, but it is entirely possible over such large are most will not encounter the heart fo the beast.


so, my suggestion?

Change the reward giving so all top ranking factions (in the hunt) gain a chances of gaining the reward base on the BHP taken.

(because it is entirly possible for the biggest killer to not find the hear drop)

put all winning factions in the same boat, no one wants to use energy and simply be forgetten.

this would also encourage faction that cannot match the capabilties to trype!


HCS: I believe I read something about not changing this system, but I'm not sure. if so please keep this suggestin in mind for future updates

#2 Zaelin

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Posted 26 June 2009 - 08:30

HCS: I believe I read something about not changing this system, but I'm not sure. if so please keep this suggestin in mind for future updates


You are correct. There was a suggestion a wee while ago, that there was a small chance that when you defeated the Behemoth in a single battle you might get a drop.

We responded that we wouldn't change the current system, I think the same would apply here :)

#3 ss_wat1001

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Posted 26 June 2009 - 08:34

lol i personally like the current system you shouldnt be rewarded for comeing close this isnt horse shoes or hand grenades

#4 ss_gregory

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Posted 26 June 2009 - 08:38

I was thinking the reward would happen more realisticly, like one of the winning factions finding the heart in a whole mess of guts.

If you not planning on the changing the system, some might the a arm, leg, or hair fiber

as in another drop for this behemoth, possible secondery that can be use for a much less legendary item.

#5 ss_altare

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Posted 26 June 2009 - 16:38

It's been discussed quite a few times that the other four factions should recieve some sort of reward for their time and energy spent. I actually think this could encourage more factions to get in on it and produce more competition like Red Cell, Deep Blue and Order of the White Crow have recently done for us. (By the way nice job crows)

It should be something small though, maybe like # of kills X # of players in the faction = amount of credits/xp given to the faction..just a thought

#6 ss_phippsey

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Posted 26 June 2009 - 21:54

The drop just needs to give a small faction bonus, like XP/Energy gain so everyone benefits from ot equally :)


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