mutant skills are pretty much mundane. yes,glowing hands does help as long as youre using blade.heal works to some degree,but you get same healing for 1 point as you do 10.?.canabalize works on only irradiated enemy's,but theres not really many of them.which brings me to the point of rad.i and a lot of other muties only use rad energy to get 1 or 2 skills.i spend my hunts with full 75 rad bar,and nothing to do with it.i could heal 12 points at a time..yeah...but i did that with 50.tail might work....never had it kick in,or doesnt do enough to notice.imho,hcs has done an excellent job trying to round out the classes,but mutants need more "use-able" skills.skills that will be battle helpful,not just to sink points into..i understand longevity is being looked at here,but we need skills to be implemented or tweaked soon.ive been a mutie from the beginning,and will stay one...just so i can say im playing with the hardest class...just my $5.... :twisted:
examine mutant skills as well
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ss_deathshart
, Oct 07 2009 10:00
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