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Is this Sigma Storm?


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#1 acidic

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Posted 05 December 2009 - 07:53

Lots of changes. A lot I like, some I don't like. The ones I don't like I see as a momentary discomfort as part of a treatment for the overall condition of the game, which quite frankly is a lacking pulse. I hope the changes bring more people in and are done responsibly so that it does not become an over simplified version of its former self. Some complain it already is because of rare and common gear, but I see many of those complaints coming from those who never rose to the challenge of going after the more difficulty obtained elite sets. Regardless, I think the game can be as difficult as you want it to be, only now many of the changes have made it so a person can and will be motivated to buy their way out. Personally, I am waiting for all the phases of change to be implemented before passing judgement.

Hope your doing well and things with your home are going to be okay.

#2 BigGrim

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Posted 07 December 2009 - 13:36

I'd like to see some of the classic sigma storm suggestions that were overlooked for years have a shot at coming to throughision and HCS programmers disregarding any Fallen Sword suggestions. I mean, Sigma was here 2 years before FS was.


What Sigma Suggestions were these?

#3 ss_loudog

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Posted 07 December 2009 - 14:35

What Sigma Suggestions were these?

You don't have enough suggestions?

#4 Zaelin

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Posted 07 December 2009 - 15:11

What Sigma Suggestions were these?

You don't have enough suggestions?


I think Grim is asking in regards to Sigma Classic Suggestions, not Sigmastorm 2 Suggestions as yes we do have enough of those. The people who are currently working on Sigmastorm 2 came along years after Sigmastorm 1 was released and have very little or no experience with it.

#5 MamorukunBE

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Posted 07 December 2009 - 15:21

What Sigma Suggestions were these?

You don't have enough suggestions?


I think Grim is asking in regards to Sigma Classic Suggestions, not Sigmastorm 2 Suggestions as yes we do have enough of those. The people who are currently working on Sigmastorm 2 came along years after Sigmastorm 1 was released and have very little or no experience with it.

And I think that LouDog perfectly knows that and was sarcastic (and I cannot say that I would not agree with him if it is really the case ;))

#6 Zaelin

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Posted 07 December 2009 - 15:38

I don't think there is any need for sarcasm, it isn't productive and benefits no one. Although it is a good way to get yourself a first class ticket to a loong holiday from the Forums.

#7 ss_reynk

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Posted 07 December 2009 - 16:14

Easy folks. No need in suspending people because they are getting tired of this game being turned into a shadow of it's former self, their sarcasm is a form of release, Zaelin.

Some of the 'fixes' were certainly not necessary, as they weren't broken in the first place. Slowly however this game is being turned into "Fallen Sword, the sci-fi version", which is obviously the part we do not like about it. SS2 used to be a challenge, which had it's own charm the way it was set up and an identity of it's own. This a large amount of players now feel is lost.

#8 BigGrim

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Posted 07 December 2009 - 16:37

Some of the 'fixes' were certainly not necessary.


Actually, they were necessary. The game was bleeding players as the game was too hard and too frustrating. The team now only consists of myself, Varkaz and Zaelin. So we needed to cut down on work. By doing the streamlining we have done in-game, it makes the workload in the future more manageable. This is all for the good of the game, whether you agree with it or not.

#9 ecolitan

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Posted 07 December 2009 - 16:39

Some of the 'fixes' were certainly not necessary.


Actually, they were necessary. The game was bleeding players as the game was too hard and too frustrating. The team now only consists of myself, Varkaz and Zaelin. So we needed to cut down on work. By doing the streamlining we have done in-game, it makes the workload in the future more manageable. This is all for the good of the game, whether you agree with it or not.


I was staying out of this but... There was more than one choice for how to simplify the workload. There was more than one choice for how to retain players.

#10 Zaelin

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Posted 07 December 2009 - 16:42

Changes are happening that some people might not agree with at first but there really is no need for sarcasm. If you want to vent do it through a PM or on another forum.

We are doing our best to make the game less frustrating, more accessible and thus increasing the player base which will ultimately increase enjoyment for all of you. I have heard of people playing Sigma while at the same time logging onto Sword just to talk because there are more people to chat too. More players means more life to the game and more people will stick around.

Also while we seem to be removing the frustration and difficulty in some parts of the game we can always add it back in new game features to challenge those who wish them. It's the good thing about games like this.

#11 ecolitan

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Posted 07 December 2009 - 16:56

We are doing our best to make the game less frustrating, more accessible and thus increasing the player base which will ultimately increase enjoyment for all of you. I have heard of people playing Sigma while at the same time logging onto Sword just to talk because there are more people to chat too. More players means more life to the game and more people will stick around.


The other half of the question is why were they logging into SS2? Will these changes change THAT decision....

It seems to be a done deal - but not recognizing that there were other paths isn't fair to the critique.

#12 ss_loudog

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Posted 08 December 2009 - 03:19

What Sigma Suggestions were these?

You don't have enough suggestions?


I think Grim is asking in regards to Sigma Classic Suggestions, not Sigmastorm 2 Suggestions as yes we do have enough of those. The people who are currently working on Sigmastorm 2 came along years after Sigmastorm 1 was released and have very little or no experience with it.


I also wasn't around during the Sigma Classic days... My question wasn't trying to be sarcastic. Anyone can read whatever they want into it.

I'd like to see some of the classic sigma storm suggestions that were overlooked for years have a shot at coming to throughision and HCS programmers disregarding any Fallen Sword suggestions. I mean, Sigma was here 2 years before FS was.

I think most opinions in the forum follow not wanting to see Sigma become a regurgitated Sword. Sadly, imo, it's creeping closer and closer.

#13 BigGrim

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Posted 08 December 2009 - 11:02

I'd like to see some of the classic sigma storm suggestions that were overlooked for years have a shot at coming to fruition.


So, do you happen to have any of those old Sigma suggestions to hand?

#14 ss_onyxia

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Posted 25 December 2009 - 00:41

there's always supporters and againsts no matter what the change and update is,don't get me wrong I do like the challenging content like completing the lv83 quest and the way the game is like before all these making-the-game-easier updates but guess what,the old way as known as the SS2 hardcore way just didn't work,the old guys are retiring,and there wasn't new blood coming in,if you didn't play the other game before you get into this game I can imagine how complicated and frustrating they're coming across to.it's easy for us to say "who cares about new people I just want this game fun and the direction it's going isn't" but in face it might be a game for us,but it's bu$$ine$$ for them.I don't know whether these updates will be successful or just being a joke,I'm not a prophet and only time will tell but what I do know is that without these updates SS2 will still be so quiet and dreadful as it was in the past like 3~4 months,give some credits to BigGrim and happy holidays :)

#15 ss_nthnclls

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Posted 25 December 2009 - 01:00

Congratz on the longest sentence in SS2 history! :)

I wasn't talking about Sigmastorm2 vs Sigmastorm2 a year ago. I was talking about SigmaStorm vs. SigmaStorm2.


For the redorc, it was 2 sentences ;)

And yes, this game has become sword-ified...however, I think that it is a healthier game than it was a year ago, although the changes made the game less fun for me personally.


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