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increasing slaughterfest participation


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#1 Whammies

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Posted 02 June 2010 - 21:07

Hey guys and galz , I have trouble making the slaugterfest as i cant check every hour but i want to play in more of them !! :) I'm not sure if anyone has had this idea or not. but for slaugterfest ( which i love it!!!!!) could we maybe get an advanced look of when slaugterfest would be posted. an example of what i am trying to say would be like a itinerary of the day to be posted at 0:00 servertime .

ex : SLaugterfest matchups Posted: 13:00 02 Jun 2010

Hi all,

Click here for a list of slaugterfest times and lvls.

~ The Sigmastorm 2 Team


""""""""""""then you click the link and it has """"""""

Game Type: Deathmatch [ ? ]
Arena: SF City Arena
Start Date: 17:20 02/Jun/2010
Duration: 20 minute(s)
Level Range: 229 - 249
Entry Cost:
16,400
Players Joined: 4
"JOIN"

You are not currently participating in this slaughterfest. Click the join button below to register.

Game Type: Deathmatch [ ? ]
Arena: SF City Arena
Start Date: 21:40 02/Jun/2010
Duration: 20 minute(s)
Level Range: 149 - 179
Entry Cost:
16,400
Players Joined: 4
"JOIN"

You are not currently participating in this slaughterfest. Click the join button below to register.
..
.. Game Type: Deathmatch [ ? ]
Arena: SF City Arena
Start Date: 23:40 02/Jun/2010
Duration: 20 minute(s)
Level Range: 114 - 154
Entry Cost:
16,400
Players Joined: 4
"JOIN"

You are not currently participating in this slaughterfest. Click the join button below to register.

Goodluck
~ The Sigmastorm 2 Team


.... What do people think ??? be positive or negative towards the idea
thanks
Slaughter fest lover
Whammies

#2 NOOSE

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Posted 02 June 2010 - 21:17

facepalm...but +1

#3 RD1542

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Posted 03 June 2010 - 00:16

yeah there has been a lot of talk and many people have asked for a schedule to be implemented, i think there would be a lot more activity, and certainly more credits sunk, as am sure not everyone who paid last would be online at the time it came online..

but a 48 hour posting would be great.

would also like to see the ability to rent an hour, say faction a wants to challenge faction b in a no level restriction death match..

of course would rather see the White Screen of Phale fixed first..

#4 centurion

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Posted 03 June 2010 - 00:39

heck, I would settle for next 4 matches. (about 12 hour worth perhaps)

#5 EdTheHead

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Posted 03 June 2010 - 05:10

I already made a request for a schedule but the SF is random and have been told a schedule is not possible.

#6 Whammies

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Posted 03 June 2010 - 05:35

I already made a request for a schedule but the SF is random and have been told a schedule is not possible.


i would hope that the coding could be still done in the random order its in however it could be made to generate 12 slaughtfest in a given time and posted at 0:00 i am the friendly hcs department wants people particapating in these. why not make it easy(for us) to see when i need to take a lunch break (or be around) to come slaughter the fine follow players of sigma

#7 bengiz786

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Posted 03 June 2010 - 07:02

or they should do 2 slaughters per hour...

#8 EdTheHead

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Posted 03 June 2010 - 07:08

here is my previous forum, with a HCS response as i tried to get a schedule myself.
viewtopic.php?f=9&t=6646

#9 acvila

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Posted 03 June 2010 - 13:24

here is the deal, if the SF is scheduled, then the players wont log in every hour to see if there is an arena for their level and will loose interest in the game

#10 ecolitan

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Posted 03 June 2010 - 15:02

here is the deal, if the SF is scheduled, then the players wont log in every hour to see if there is an arena for their level and will loose interest in the game


Could be true - but I would argue that a game that needs to rely on lack of information about SF to keep players playing is doomed. You could equally argue that if SF is the only thing that will maintain interest in the game, players will get frustrated looking and not finding and give up....

#11 bengiz786

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Posted 03 June 2010 - 15:23

problem with that...for example some are great and if the enter all the ones other players not so good entered there will be no way they would win...random -depends if you online and sometimes you get a group of players who suit you if you understand...

#12 bengiz786

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Posted 03 June 2010 - 15:28

for example acv is great but i would not want to be in every SF you in because its hard..random sometimes i get other players who i do better with more kills thats why better random ...also if scheduled some players may never make it ..i.e might have to work different times live in different zones..

should have 2 sF per hour

#13 acvila

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Posted 03 June 2010 - 15:46

hey, join arenas with me, i need cyborgs ^_^ :mrgreen: :mrgreen: :mrgreen:

#14 bengiz786

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Posted 03 June 2010 - 17:42

hey, join arenas with me, i need cyborgs ^_^ :mrgreen: :mrgreen: :mrgreen:


lol you kill me too much but ok ...ill help you get you crystal on condition afterwards stop killing me ALOT lol

#15 acvila

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Posted 03 June 2010 - 17:47

hey, join arenas with me, i need cyborgs ^_^ :mrgreen: :mrgreen: :mrgreen:


lol you kill me too much but ok ...ill help you get you crystal on condition afterwards stop killing me ALOT lol


after i get my crystals, i have some targets just for me :) ( you not included ). less then 230 kills per cyborg/mutant for crystal.

#16 Whammies

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Posted 03 June 2010 - 21:08

i am not certain that SF holds people here. and also if your not good enough at the SF try harder. (I had trouble beating a player earlier in the week so i went and did some research to find a better solution with buffs ) i hope complains like that wouldn't spur a change like everyones flaming of the titans in fs. fact of the matter is i have been logging on every couple hours and haven't played in a SF in days :( i am sure others feel this way. just sayin :)



hey, join arenas with me, i need cyborgs ^_^ :mrgreen: :mrgreen: :mrgreen:


lol you kill me too much but ok ...ill help you get you crystal on condition afterwards stop killing me ALOT lol


after i get my crystals, i have some targets just for me :) ( you not included ). less then 230 kills per cyborg/mutant for crystal.

not trying to be forum troll but try to stay on the topic posted thanks :l

#17 ss_staraero

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Posted 03 June 2010 - 23:45

Sf is what brought me back to the game. Get rid of the delay. Its just an annoyance it doesn't help


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