Level 250 skills
#1
Posted 19 June 2010 - 20:31
#2
ss_taliesin
Posted 20 June 2010 - 01:56
We really don't need anything else extending the use of our energy, Conserve or any equivalent would just mean we have longer to wait at EOC with not a lot to do.
Stim Master could be useful, but again I would prefer something along the lines of Extend, to increase the time of Core buffs when cast.
As for what HCS have decided to give us? We have no idea, we just know they've decided (I hope) what the buffs are going to be. We'll find out when they're released.
#3
ss_jhilax
Posted 20 June 2010 - 08:43
#4
ss_taliesin
Posted 21 June 2010 - 02:37
And yes if you put 150 points into a skill then it would be 7.5% savings... but considering right now the only way to put 150 points into something is to be level 500... that's not really possible. 125 points? Sure thing.
Also considering reaching level 500 on this game at the current rate of new content will be in roughly 2 years time... it's going to be a LONG LONG time before anyone has a level 150 skill.
#5
Posted 21 June 2010 - 12:33
Every skill so far in the Core area are stand alones, don't need anything else to be able to get them, so I find that unlikely Jhilax, but you never know.
And yes if you put 150 points into a skill then it would be 7.5% savings... but considering right now the only way to put 150 points into something is to be level 500... that's not really possible. 125 points? Sure thing.
Also considering reaching level 500 on this game at the current rate of new content will be in roughly 2 years time... it's going to be a LONG LONG time before anyone has a level 150 skill.
2 years?
#6
Posted 21 June 2010 - 13:36
If we input structures that can upgrade our skills to 150~175 like FallenSword.
Then HCS should be lower down the drop rate and invent rate to fit the higher skill level.
So far, everything looks fine for skills level 115~120.
So... we may think about the necessary of skills level.
And the creature spread everywhere, easy to find, fast enough to reborn.
Very few areas we need to walk more than 10 steps to find one creature, unless someone is with the same path ahead and kill them faster than you did.
Conserve may not need for urgent at this moment.
Err... just my two cents.
#7
ss_taliesin
Posted 21 June 2010 - 21:16
So about 2 years.
Yeah Benzi, definitely would be nice to see some structures to boost skill levels, but HCS have said a few times from memory that they have no intention of introducing them here anytime soon, if at all. So I guess we're stuck with what we've got for a while.
#8
Posted 21 June 2010 - 21:33
Yeah ecolitan... we seem to be getting 10 levels of new content roughly once a month, and let's face it that isn't speeding up. So with 255 levels more content needed to reach level 500... that's roughly 25 months.
So about 2 years.
Yeah Benzi, definitely would be nice to see some structures to boost skill levels, but HCS have said a few times from memory that they have no intention of introducing them here anytime soon, if at all. So I guess we're stuck with what we've got for a while.
I wasn't thinking you had OVER estimated how long it would be until 500.... Content is coming out at far less than 10 levels per month (we are promised it will get better).
#9
Posted 22 June 2010 - 03:58
Around 1000 skill points when you reach level 200.
I do love the design of this function -- level up only get Evo. points, and completed mission can get skill points.
Some stories are good if you check carefully one by one.
Although some rewards are very few for particular missions. (level 90~100 un-wise path)
But when you solve them and collect all skill points, you will find it is almost the same like FallenSword did. (one level up gets 2 level up points and 5 skill points)
ps: I love the missions from level 180~190. Man~ long road. But a little bit dislike for the wise path and un-wise path... especially when you get the reward = 1 skill point. :mrgreen:
#10
ss_taliesin
Posted 22 June 2010 - 06:53
I just hope that the new skills do actually come out with the next new content. I guess we can only wait and see.
#11
ss_wizard124
Posted 22 June 2010 - 19:00
#12
Posted 23 June 2010 - 09:55
#13
ss_taliesin
Posted 28 June 2010 - 09:49
'You'll find out what they are when we release them.'
&
'Probably.'
#14
Posted 28 June 2010 - 10:21
BigGrim, really? What are these upcoming skills? Will we get free skill reset like when the new skills in FS come out?
No specifics were given other than they're mostly class skills and yes there will be a free reset
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