behomoth
Started by defabs, Jul 05 2010 08:59
8 replies to this topic
#1
Posted 05 July 2010 - 08:59
they way these behomots go right now is unfair
the biggest guilds will win those always no mether what
make it like FS get points each kill and after a while u can buy the item of the behomoth
like this everyone can get it
the biggest guilds will win those always no mether what
make it like FS get points each kill and after a while u can buy the item of the behomoth
like this everyone can get it
#2
Posted 05 July 2010 - 09:31
Or maybe it's just an advantage for those that can spell the name right?
#3
Posted 05 July 2010 - 12:22
So unfair! :evil: ...but so true!Or maybe it's just an advantage for those that can spell the name right?
#4
ss_wizard124
Posted 05 July 2010 - 13:49
Hey Defabs, if you checked over your guild tab on the side, you can see that The Cows have something planed for Behemoths. With the Behemoth Rewards tab that showed up a little while ago.
#5
Posted 05 July 2010 - 15:57
and I have soloed a rosarkan and won it with 670 kill. (ok, I used up 2500 energy and I was alone hunting) so it is possible to win one with small team (2-3 hunters) pretty easily. the drop is not worth that much. just cool to have LOL.
#6
Posted 06 July 2010 - 23:13
8-) Yes a small team can win it, we did 1300+ kills with 2 members, took hours and me 4000+ energy but we did do it, the drop is not an issue as its cheaper to buy a sunstorm...
The fact of actually getting the kill is worth it. 8-)
The fact of actually getting the kill is worth it. 8-)
#7
Posted 07 July 2010 - 00:57
buy one? why would I LOL. but I will keep mine as badge of solo win.
kinda interesting that way
heck, I still have my lvl 130 spatha set because I like its looks.
#8
Posted 07 July 2010 - 04:49
... I may go and keep HK sets with different level.
But it need 16 backpack space. :shock:
Behemoth should make some tiny change for its rewards.
Drop is good for the winner.
But we may need some powerful blueprints to improve the value of Behemoth.
Sunstorm Arc is good for level 50~75, no problem.
Level 160 mask/helmet is good for defense and different gears combination.
Level 180 weapon ... err~ not sure how many people still using it, but good enough.
Could it be possible to create 4-class full set (2~6 pieces as a set) which need to collect all Behemoth's drop and 6~8 Elite's component/resource to build one item ?
If this will come true, then there may not be bored, and drops for market will rise again.
EoC members won't sleep all month, or held party in HK areas.
But it need 16 backpack space. :shock:
Behemoth should make some tiny change for its rewards.
Drop is good for the winner.
But we may need some powerful blueprints to improve the value of Behemoth.
Sunstorm Arc is good for level 50~75, no problem.
Level 160 mask/helmet is good for defense and different gears combination.
Level 180 weapon ... err~ not sure how many people still using it, but good enough.
Could it be possible to create 4-class full set (2~6 pieces as a set) which need to collect all Behemoth's drop and 6~8 Elite's component/resource to build one item ?
If this will come true, then there may not be bored, and drops for market will rise again.
EoC members won't sleep all month, or held party in HK areas.
#9
Posted 07 July 2010 - 06:25
too tough to make sets from behemoth drops. would not be fun at all to make. I would prefer to see some cool enhancement instead of more power. that would make it a must have. I would not mind seeing lvl 50 legendary weapon being used as base for next cool higher level weapon. sort of built up vs new one.
lvl 190 hk set is really long lasting. elite set just about caughtup with it after 60 lvl and even still it is not as good. legendary should be at least as good as that.
lvl 190 hk set is really long lasting. elite set just about caughtup with it after 60 lvl and even still it is not as good. legendary should be at least as good as that.
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