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Movement & the flashing green arrow


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#1 Catbriar

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Posted 09 April 2013 - 18:05

I find the "okay to move here" display very distracting. I wouldn't mind a red "not okay to move here" because that would rarely occur, but the constant green flash is intrusive. It really takes away from the adorable graphics of the world because I keep focusing on the flash.

 

Could we please get an option to not show the green arrow? Perhaps a transparency slider that could take it from neon bright to imperceptible?

 

I'd also appreciate a keybinding that would let me step forward with the keyboard, such as some 2-D games incorporate. Won't mention them but they're popular hack n' slash type games, with the same isometric landscapes, designed mostly for click-to-move but one key can be used as well to go forward.



#2 DyinAngel

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Posted 09 April 2013 - 19:10

personally, I think that the keybinding for movement would be amazing. I love using my keyboard to move more than my mouse. I find having to clicking constantly to be sort of annoying. The Green flash I sort of don't mind much but having the option to change it from being bright to almost transparent seems nice. It would take less of a toll on the eyes as well ask not ruin the way the game looks. 



#3 DyinAngel

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Posted 09 April 2013 - 19:11

I also had a thread I posted for suggestions. One of my suggestions were to have a way to configure keybinds as your own will. That way you can customize the game to your personal playing style.



#4 Kelebeth

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Posted 09 April 2013 - 20:28

Movement is the biggest gripe I have with the game. Being spoiled by WASD-movement, and being able to turn the camera with the mouse, is what almost all the games do. 

 

Eldevin does it the other way around, and I just can't get used to it. Being able to keybind movement would be great, or if that's not possible, an option to invert movement with camera-turning to "normal" settings. Being able to use keys to move would not only make players happy that are used playing other games, it would also help prevent RSI (repetitve strain injury).




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