We're just pushing build 3772 to the server this build includes
- Made the two extra staircases in the Illaneska Barracks Basement functional.
- Reworked the stats networking to be more efficient.
- Item splitting now puts the item in your inventory automatically.
- Added several low-level campfire flame modifiers.
Balance
- Enchanted thread and Fine Thread now stack to 25, up from 20, to match similar skill items.
- Reduced the cool down of Envenom.
- Increased the cool down of Cauterize.
Bugs
- Fix for the server maintenance message not displaying the correct shutdown time.
- Fixed a location marker in the Adera Barrows.
- When entering and exitting the Sydelle II you no longer reach forward to open an invisible door.
- Fixed a bug with the Fishing Cast sound effect being very loud.
- Fixed a bug where Item containers got destroyed accidentally when the stack was used up.
- Fixed a bug with the Tutorial if the player quit or crashed while loading Eldevin Kingdom.
- Fixed a bug in Nidaros Arena with creatures not resetting correctly after a failed attemp
- Fixed a bug in Nidaros Area with ranged attacks not resetting the scenario correctly.
- Fixed a problem with the Infernal Essence stats.
- Fixed blessed shield increasing block and not dodge like the description indicates.
- Fixed vault lift by adding levers to call the lift.
- Item tooltip now always displays rarity.
- Fixed Thrill of the Hunt not being displayed correctly when activated.
Quest
- Royal Emblems now correctly stack to 3.
- Changed the level requirement of "A Price in Blood" from 22 to the correct level of 23.
- Fixed an issue with "The Favored Sheet" not asking for the correct item.
Dungeons
- Othalo Guardhouse
- Added boss barriers to The Guardhouse to stop Raelin being kited through the instance.
- Ohdar Scar
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Fixed the Ohdar Scar being set at the incorrect level in the Looking for Group system.
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Secluded Valley
- Fixed an issue with equipment and patrols in the Secluded Valley.
- Improved the AI of the Wraith Snake.
- Fixed a bug with the Dark Wraith activating his enrage too early.
- Fixed a bug where the cannons during the encounter were not doing the correct damage.
- Garai Coliseum
- Fixed an issue causing the Giant Scorpion in Garai Coliseum not correctly summoning his minions.
- Improved the Giant Scorpion AI.
- Fixed all the patrol mobs in Garai Coliseum being at an incorrect level.
- Increased Horus Living Flame explosion damage and radius.
- Increase the duration of Horus's cage spell.
- Improved the Horus's AI.
~The Eldevin Team

