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Equipment Types


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Poll: Do You Like the Idea (5 member(s) have cast votes)

Do You Like the Idea

  1. I Love It! (1 votes [10.00%])

    Percentage of vote: 10.00%

  2. It's a Good Idea. (0 votes [0.00%])

    Percentage of vote: 0.00%

  3. It's an Okay Idea. (0 votes [0.00%])

    Percentage of vote: 0.00%

  4. Not Really It's a Little Complicated. (3 votes [30.00%])

    Percentage of vote: 30.00%

  5. Nope. (3 votes [30.00%])

    Percentage of vote: 30.00%

  6. This is a HORRIBLE Idea!!! (3 votes [30.00%])

    Percentage of vote: 30.00%

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#1 fs_nagato

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Posted 06 March 2007 - 04:52

I don't get what you are really taking about...= =

Can you explain it more clearly?

#2 fs_revenant

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Posted 06 March 2007 - 06:29

And then if you take the Green Herb, and combine it with the Red Herb, you get the Golden Herb that heals all wounds and nuetralizes poison...Gunpower A and Gunpowder B mixed makes Acid Rounds for the Grenade Launcher...

#3 fs_ayla

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Posted 06 March 2007 - 08:13

He's talking about trying to organize stuff better on the AH by the type of equipement, I think. For example, the Infernus gear would be under demon, the Frost Dragon stuff would be under Mystical, etc etc etc. So that when you go looking for the stuff for your level, you can search under the type of equipment.

I think he's also trying to say that he thinks the different "types" or classes of equipment would have different stats geared towards what the player may be trying to raise. For example, Infernus stuff would have a higher damage, but a lower defense as compared to Mystical which would have a higher defense but a lower damage.

Now that I think I have translated it, it's not in my opinion a good idea. This would make Fallen Sword too much like Gothador. I like Fallen Sword and don't want to see it change down that path. We are all humans, which is great because it gets rid of all the class/subclass arguements.

What would be a great idea though is if maybe the Fallen Sword Guide was able to put together lists of items that are stronger in certain areas. For example, those that are strong in armour or defense would go under defensive equipment, and those that are stronger in armour and damage would be under offensive equipment. Now that would ROCK! It'd make picking and choosing sets, especially for newer players with no prior experience in these types of games, sooo much easier!

#4 fs_davidjames

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Posted 06 March 2007 - 08:20

just click the catagory on fallenguide to sort items by stats. ie...click defense to sort all items by highest to lowest defense.

#5 fs_ayla

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Posted 06 March 2007 - 08:21

just click the catagory on fallenguide to sort items by stats. ie...click defense to sort all items by highest to lowest defense.


Ooo... Thank you for pointing out a feature I wasn't aware of! *grins*

#6 fs_dapredator

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Posted 06 March 2007 - 09:57

well i don't think it is a horrible idea, i just wouldn't like it in this game

#7 fs_davidjames

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Posted 06 March 2007 - 17:20

we already have that with the enhancements...

Name Banishment
Type Basic Skill
Description Small increase in damage vs demonic creatures
Name Holy
Type Basic Skill
Description Small increase in damage vs undead creatures
Name Oceanic
Type Basic Skill
Description Improved damage vs Aquatic creatures

though a few more types would be nice.

#8 fs_ayla

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Posted 06 March 2007 - 17:34

Yes I know, but what I'm saying is something simalar to that but with equipment and not creatures.


Some of the enhancements are on equipment, mostly though you get them through your guilds structures, I believe. :) Of course, I could be wrong, and often am.

#9 fs_ananasii

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Posted 06 March 2007 - 17:38

I think what he's meaning is that one piece of equipment affects the stats of another piece (eg. A "holy" shield lowers the stat of a "Demonic" weapon when both are equiped together)


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