I think we should have more creatures. Not more creature types but more creatures. I hate it when i get on a square and there are players and no creatures. Some realms like Galo Caves have very good creature/player ratio. But Dreg Swamp has on every third square 2-3 creatures. The other squares have only players on them.
More Creatures
Started by
fs_yukio
, Mar 24 2007 15:27
3 replies to this topic
#1
fs_yukio
Posted 24 March 2007 - 15:27
#2
fs_azrail
Posted 24 March 2007 - 23:29
the problem with this no map is the same after a few days.. you may not notice it but i play for other ppl from time to time so i see that some maps are sometimes better/worse then a week ago. that is because when a player levels up s/he leaves the map... there is a probability two more players will come to that map through <_< so while the devs are upping the monster rate constantly it is impossible to make a constant solution that way. i did have an idea about that before but no one said anything about it (it is a little hard to implement in game... it changes some basic game structures) well the idea was this:
monster number should depend on the ppl online and hunting for a specific map. for example think about a 70 square map. if there is only one player online there should be around 70 creatures to hunt (which is the min. number that can be on that specific map.. that number does not include elite/champ monsters). if there are 2 ppl there should be 2*70 monster.. if there are 3... and a max of 8*70 monsters can be on that map.. if there are more then say 10 players in that small map hunting they are out of luck there.. but either way with this method there will be less problem of a monster rate cause it will be automatically done by the bot (after the hunt extra monsters should also be removed from the map by the same bot)
monster number should depend on the ppl online and hunting for a specific map. for example think about a 70 square map. if there is only one player online there should be around 70 creatures to hunt (which is the min. number that can be on that specific map.. that number does not include elite/champ monsters). if there are 2 ppl there should be 2*70 monster.. if there are 3... and a max of 8*70 monsters can be on that map.. if there are more then say 10 players in that small map hunting they are out of luck there.. but either way with this method there will be less problem of a monster rate cause it will be automatically done by the bot (after the hunt extra monsters should also be removed from the map by the same bot)
#3
fs_yukio
Posted 24 March 2007 - 23:38
yeah..ure right..but on dreg swamp there is no square without a player on it...at least what i saw...like i said 1 from 3 squares have min 1 monster...that kinda sucks...i made 70% exp in mists in 20 mins and in that time i got 15% in dreg swamp in one hour...
#4
fs_sigiloso
Posted 30 March 2007 - 20:09
ok i burned today 1000 stamina just to advance only 20% to the next level this really really sucks all the 90+ and up players are very ective and is nearly imnpossible to find a map with a lot of monsters, the thing is there are no monsters and anyway i dont want to continue using fsp on +25 stam because it is a waste if there are no monsters. you should put more monsters and augment the spawn rate to 5 seconds or something like that, some inmediatly spawn INMEDIATLY SPAWN, is that cleaR? i hope you can do a general augment or at least an augment to all the lvl 90+ areas!
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