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Poll: do u think it be better if u could ask the player if they want to pvp, by pressing a button to ask them? (15 member(s) have cast votes)

do u think it be better if u could ask the player if they want to pvp, by pressing a button to ask them?

  1. yes, i want that option. (8 votes [27.59%])

    Percentage of vote: 27.59%

  2. no, its not needed. (21 votes [72.41%])

    Percentage of vote: 72.41%

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#1 Hoofmaster

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Posted 06 April 2007 - 17:39

I could add a flag possibly to show if the players enjoys pvp or not ?

[moved to suggestions]

#2 fs_davidjames

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Posted 06 April 2007 - 17:52

if someone had to ask my permission to attack me and steal my gold and possibly xp i would say no every time and so would pretty much everyone else.

#3 fs_crace

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Posted 06 April 2007 - 18:19

Indeed DJ, and how can they respond if their not online?

This would also bring an end to bounty systems and encourage people to create 2nd characters so that they can get their pvp rating up high enough.

You can already view players before you attack them, so can see when they last played and how strong they are.

With regards to

about that saying bad things about the game is stupid. its called customer complaints where its good for the customers to make changes about things they don't like. it makes the game better

As I said in pm, what you were doing was not constructive. It was not helpful to the gaming community and was causing disruption.

However, this thread IS helpful. :)

#4 fs_kiak360

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Posted 06 April 2007 - 20:27

if u had a player history box , u could say somethink like

" i no kill u , you no kill me or bounty time " :P
a small player history would be good

#5 fs_azrail

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Posted 06 April 2007 - 20:41

while i don't like pvp there is an important point to this.. pvpers are spending their stamina to attack others and gain gold. they don't even gain xp by doing this. For me i would be altogether happy if there was no pvp option but if u think this from a pvpers perspective why should they stop attacking you if they know u don't like pvp? there is also a way to see if a player likes pvp or not.. simply check pvp rating of that person.. if it is less then 1200 that person probably doesn't like pvp. (for level 20 and less this pvp rating is lower.. about 1000 ish i guess) why are they attacking others? 1)to get gold 2)revenge 3)making to top pvp list 4)making to top bounty hunters list 5)have too much stamina and not enough time to spend it otherwise 6)they are just plain evil and like to see others level down/lose gold with a glee... other than the 6th type person i don't think there should be anymore penalties on pvpers (on there isn't a filter to ppl who we can say they belong to 6th type unfortunately :)) i agree pvp in this game is flawed but as long as i'm also not an active pvper i don't see how i can make suggestions on this topic and be fair. however i think before level 9 there shouldn't be pvp for players.. also "attack player" option should use some improvement..

#6 Cathbadh

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Posted 06 April 2007 - 21:04

'however i think before level 9 there shouldn't be pvp for players' - Azrail

I think Azrail has a point that for the very earliest levels, pvp may be a real deterent to newbies, particularly if they have not played a mmorpg before; perhaps a yes/no button at those levels would be a good idea?

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#7 Cathbadh

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Posted 07 April 2007 - 00:10

'guild will put all their gold to a lower lv member n nobody could steal them' - jim3008

Good point.... so no guilds on those levels either...... :twisted:

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#8 fs_crace

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Posted 07 April 2007 - 11:07

This is a good point beginning levels get slammed by pvpers.
Easy fix not Pvp to or from players level 1-9
Disabled guild option to and from the same levels 1-9

At level 10 they should have a good idea how game play is. Then can choose a future.


If the guild option is disabled for level 1-9, there will be even more players deciding to leave.

#9 Cathbadh

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Posted 07 April 2007 - 17:32

'If the guild option is disabled for level 1-9, there will be even more players deciding to leave.' - crace

I'm interested to know why you think that. I didn't miss being in a guild at those levels ('ard as nails guv'nor, 'ard as nails.. an' a wrong 'un!) what are the attractions other than to offer some protection from PVP / encourage PVP?

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#10 fs_crace

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Posted 07 April 2007 - 18:43

A lot of players I know who started playing this game, did so because they wanted to play with a group of friends.

Not all low level players can make it by themselves. Often it takes an understanding guild or a little bit of guidance to get through the lower levels.

Guilds can offer items (passed down from higher levels), sharing of buffs and a boost to stats from structures.

#11 Cathbadh

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Posted 08 April 2007 - 02:15

'A lot of players I know who started playing this game, did so because they wanted to play with a group of friends. ' - crace


Fairy 'nuff, I can see the logic to that.
How about new guilds are ok but not enormous existing guilds with gigantic... ahem... enhancement bonuses?

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#12 fs_dragonboi

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Posted 08 April 2007 - 02:19

I could add a flag possibly to show if the players enjoys pvp or not ?

[moved to suggestions]


this would only result in me attacking everybody with a flag that sais"i hate pvp" :twisted: :twisted: :twisted: :twisted: :twisted:

#13 Cathbadh

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Posted 08 April 2007 - 02:31

this would only result in me attacking everybody with a flag that sais"i hate pvp - dragonboi

At level 3?! :shock:

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#14 fs_chaoszen

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Posted 08 April 2007 - 02:34

'however i think before level 9 there shouldn't be pvp for players' - Azrail

I think Azrail has a point that for the very earliest levels, pvp may be a real deterent to newbies, particularly if they have not played a mmorpg before; perhaps a yes/no button at those levels would be a good idea?


True. When I first started, it was because a friend asked me to try it out and gave his recruiting link. As soon as I logged in, I was attacked and defeated by a few fully geared level 5 guys, 4 times, in less than the first 30 seconds. I decided that wasn't the sort of game I'd be interested in and went back to what I was doing in the other game (it's a different HCS game called Solar Fleet).

Fortunately, I ran into the same friend the next day and he explained what the game was about and that I should just ignore the attackers at first so I could level up quicker and get even, so I gave it another try.

I think that if PvP were not permitted for the first 10 levels, we'd likely have more than twice as many active players now and perhaps double the number of people who would be willing to make support purchases.

#15 fs_daitenshi

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Posted 11 April 2007 - 06:04

i think what hoof could do is set max gold cap for low lvl members, maybe 30K gold?

This might be a good idea. Diablo 2 has a similar cap on the amount of gold you can carry and store based on level. And to borrow a term form Guild Wars... we could call level 10 'ascended' and therefore able to pvp and have unlimited storage for gold on person and in bank.

On the topic of no pvp before level 10, I have to agree with the majority that it would only draw more players to the game versus turn more away.


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