my suggestion would be to triple hp for everything in the game and increase xp and gold recieved from creatures by 3 times
so whenever you would gain 1hp you would get 3 instead and all the mobs in the game would get 3 times their hp
this would resolve many issues in the game in my opinnion
1. More hp would make interesting batles and not just one hit wonders we get now
2. It would make getting more hp a viable choice vs other abilities.
3. Defence will become more viable because the less times you get hit the better for you
4. There will be less problems with spawn rate in the creatures while maintaining the sta vs xp/gold gained
5. will make rare items trully rare as less creatures will be killed and will reduce the clutter in the Auction house
6. Players will need to have balanced setups to avoid being killed by monsters
7. will reduce the time people have to spend on using up their stamina
8. will make pvp more fun to where you actually can hit your opponent back
Lastly to prevent ultra rare items from being too tough to get increase the number of elite spawns 3 times
Un-Official Suggestion - Game Mechanics Tweak
Started by
fs_borisdrago
, Apr 10 2007 22:37
3 replies to this topic
#1
fs_borisdrago
Posted 10 April 2007 - 22:37
#2
fs_borisdrago
Posted 10 April 2007 - 22:46
some replies would be nice especially if you think its worse
#3
fs_matto
Posted 11 April 2007 - 02:17
some replies would be nice especially if you think its worse
See my reply in official thread about this game, stamina, and its role in the game... its on page 10
#4
fs_daegon
Posted 11 April 2007 - 05:11
i appreciate the whole one hit kill thing... if it weren't for that at my lvl yea lets just say i or probably alot of people wouldnt be at these lvls
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