pointless enhancement on new deep set...
Started by
fs_shadescry
, Jun 02 2007 20:29
4 replies to this topic
#1
fs_shadescry
Posted 02 June 2007 - 20:29
on the new deep set the helm, shield and gloves all have dodge enhancements... on the gloves this is +25, helm +50 and shield +50, incase the fallensword ppl havent noticed that adds up 2 125
, which is impossible as the enhancements have a limit of +100
, and then when u have the whole set u get another +25 dodge enhancement :? , all in all thats dodge +150... :roll:
#2
fs_crace
Posted 02 June 2007 - 21:43
It shouldn't matter to you - as you are too wee to wear it.
(Or is that a confession? :twisted: )
Besides, the extras are far from pointless if you don't have/wear the full set.
(Or is that a confession? :twisted: )
Besides, the extras are far from pointless if you don't have/wear the full set.
#3
fs_thelastdj
Posted 03 June 2007 - 02:12
^That's what I was thinking. As time goes on, we'll see which items are worth keeping after breaking the set, and that's when those extra dodge points will come into play.
I agree with you though, the extra +25 with the full set is just... meh.
I agree with you though, the extra +25 with the full set is just... meh.
#4
fs_shadescry
Posted 03 June 2007 - 09:07
...but the items would have 2 b vry damaged 2 get the enhancement below 100, only an inactive account would let the items get that damaged... and my point was y do u need the extra 25 when u have the full set, might aswell put that +25 on a different enhancemant
#5
fs_hananiah
Posted 12 June 2007 - 20:00
yes, but crace's point is that there are pieces that you'd still wear and combine with other items...the set itself is very good, and other people may think that it's an overkill (much like the plague set that's overkill for a level 20)..so if you put the excess on other enhancements that would add up to a much much "overkill" set...don't mind it..you'll understand it when you already wear it...
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