PlayerZ views PlayerA's profile page, under the options of "Send Messsage", "Trade with Player" etc., there is a new option "Challenge".
PlayerZ clicks that, and is taken to a page similar to the Attack Player page, you choose to "Confirm Challenge".
PlayerA receives a Log message: "Player Z has challenged you to a dual, visit the Challenge section to accept/decline."
PlayerA clicks the Challenge link and is taken to a page similar to Secure Trade, where they can click the eye icon, view PlayerZ's profile and choose to accept/decline the challenge.
Level rules still apply (within 5 levels of your own) but the stamina is preset at 10 and cant be changed.
As this is a dual challenge, NO Gold or XP will be lost in the battle, only pvp points.
The amount of pvp points which can be lost/gained is also preset (maximum of 10 as an example) per battle.
To avoid constant unwanted challenges from one player, you can add them to "Manage Ignore List", which will also block them from sending future challenges to you.
All unanswered challenges expire after 24 hours.
NO Bountys can be placed after a dual.
Optional
In character preferences there is the option to "Disable Challenge" which will result in you receiving no challenges/challenge messages in your Log, from ANY player, thus allowing you to continue with the game the way it is now.
pvp as it is now
The current pvp as it is stays the same, still allowing you to attack for Gold and more than 10 pvp points, using more than 10 stamina.
If you have read all the above then please cast your vote, and feel free to agree/disagree/tweak all of the above suggestions.
Thanking you

