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Logical Ally / Enemy "Contacts".


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Poll: Combining your Enemy / Ally List. (24 member(s) have cast votes)

Combining your Enemy / Ally List.

  1. Yes (24 votes [82.76%])

    Percentage of vote: 82.76%

  2. No (5 votes [17.24%])

    Percentage of vote: 17.24%

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#1 fs_xeononyx

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Posted 15 October 2007 - 07:29

I would like to see the lists combined: say you get 10 "contacts" then you get to decide.
If you want 10 allies: so be it.
If you want 9 allies and 1 enemy: so be it.
That way we will do away with "enemies=friends".
And when you go to purchase an enemy or ally simply call it a "contact" start with 10 contacts pay 5 fsp for one more.

Simple thoery because not too many people want to "endorse" thier enemies unless its really bad, even then I don't think they would be worth 5 fsp of your time.

That way when they are not your enemy anymore or they finally call it quits you can get another ally.

#2 fs_bladeboss

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Posted 16 October 2007 - 00:55

I like it. :P

#3 fs_bladeboss

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Posted 16 October 2007 - 01:00

It just gets so annoying looking at ENEMY=ALLY like you said. :)

Sorry about double post.

#4 fs_arinium

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Posted 16 October 2007 - 01:00

Good idea, voted Yes! :wink:

#5 SirAdmiral

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Posted 16 October 2007 - 01:38

*looks at my profile*

Oh dear.

#6 fs_bladeboss

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Posted 16 October 2007 - 01:42

*looks at my profile*

Oh dear.


Looks like this proves my post. :D

#7 SirAdmiral

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Posted 16 October 2007 - 01:46

The reason I don't think that this will get implemented is that there are people out there who will pay and upgrade their ally slots because they grew up in the rich neighborhoods, and don't duct tape things like I/we do lol.

That would mean a little bit of income loss for HCS.

#8 fs_xeononyx

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Posted 16 October 2007 - 04:05

I'm the first one to jump in and say anything for HCS to get more money, but I think this isn't really taking any income away, just kinda restructuring things. You still have to pay for another ally, but I do realize in essence it is giving you 5 more ally slots which are in a way more valuable. However I believe it is a feature the more "community" style player would enjoy. You know those ones who enjoy chatting and doing "guildie" things as much as leveling.

#9 fs_raglan

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Posted 16 October 2007 - 07:55

i get you i hate the fact you only get five at the start for each one - it would be great to choose how many of each you want 8)

#10 fs_xeononyx

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Posted 17 October 2007 - 05:39

Back up to the top -^ :)

#11 EJames2100

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Posted 17 October 2007 - 16:55

sounds like a BUMP to me

#12 fs_xeononyx

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Posted 22 October 2007 - 07:12

----^ Back up to the top Resurrecting :) -{chanting and huming}-

#13 fs_dragonboi

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Posted 23 December 2007 - 21:03

it is a great idea...but hcs makes money when ppl upgrade their enemies and friends list

#14 fs_faebie

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Posted 24 December 2007 - 02:14

it is a great idea...but hcs makes money when ppl upgrade their enemies and friends list


they would still make the money...

#15 fs_mrwright

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Posted 24 December 2007 - 02:19

This is far less likely to get implemented if HCS adds the high level skill (forgot the name) that adds an ally's stats to a group attack.

#16 l3adwolf

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Posted 24 December 2007 - 02:49

i like it i know i have had like 5 ally requests and i havnt been able to add them back just cuz i dnt want to put them in my enemies and put that stupid enemies=allies post


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