(A) Learning Orifice (+10% Experience gained from each kill)
(
© Protection Orifice (+10% Defence/Armor)
(D) Combat Orifice (+10% Damage/Attack)
I notice many of you may be gawking at the stamina Orifice idea but it would also be implemented to prevent extreme abuse such as an hour time limit for the shrine or stamina is only taken from movement 1/2 the time. I think this would be a great addition to the game I would love to stumble upon a nice suprise like a Defense Orifice while battling Elites!
Open to pro's and con's of the idea!

