Improvements on +XP/+Gold Hourly Upgrades
#1
fs_baine
Posted 20 November 2007 - 07:15
Each upgrade costs 20 FSP and up to 25 max upgrades.
Meaning 500 FSP to max out for a total of +25 XP or Gold an hour.
(1k FSP to max out both)
With 25x upgrades, to get 1 million xp/gold would take 40,000 hours (1,667 days) (4.5 years).
What I was thinking is it'd be better if the upgrades grow based on the level it is at.
EX:
Lvl 1 upgrade would be +1
Lvl 2 would add +2 -- meaning you have +3
Lvl 3 adding +3 -- (+6)
Lvl 4 adding +4 -- (+10)
...
Maxing out at 25 would be a total of +325 an hour.
Meaning 1 million would now take 3077 hours (128 days) to get.
This would make the upgrade a LOT more appealing.
#2
fs_tikbalang
Posted 20 November 2007 - 08:11
Maybe they made the upgrades' effect unreasonably small so that players would really have to play in order to level/earn gold, but I don't know anyone that bothered to purchase them as it is.
#3
fs_deadlystrk
Posted 20 November 2007 - 09:40
lets be honest 1 mil xp every 128 days is not very appealing the higher lvl you go.
instead it should be somehow lvl based.. lets say 5% extra xp if its fully upgraded could be very nice, and worth the fsp you invest. not sure about the gold... i would remove it and work on something else instead, no ideas come to my mind atm though.
#4
Posted 20 November 2007 - 14:14
I like the idea of basing it on some sort of % or your level.
Gold we can keep it or do away with it as it can be abused by multi-account users. In one month a player can earn 3600 gold, so a guild of 8 players the founder being the minimum requirement to start it, one can easily accumulate 25k for doing nothing in a month.
#5
Posted 20 November 2007 - 18:15
One thing that's always bugged me is how little use there is of the +XP/Gold Hourly upgrades.
Each upgrade costs 20 FSP and up to 25 max upgrades.
Meaning 500 FSP to max out for a total of +25 XP or Gold an hour.
(1k FSP to max out both)
With 25x upgrades, to get 1 million xp/gold would take 40,000 hours (1,667 days) (4.5 years).
What I was thinking is it'd be better if the upgrades grow based on the level it is at.
EX:
Lvl 1 upgrade would be +1
Lvl 2 would add +2 -- meaning you have +3
Lvl 3 adding +3 -- (+6)
Lvl 4 adding +4 -- (+10)
...
Maxing out at 25 would be a total of +325 an hour.
Meaning 1 million would now take 3077 hours (128 days) to get.
This would make the upgrade a LOT more appealing.
damn my mind shut down for a moment. I voted no because it would be easier for the multis to get to level 25 but then in order to do that they would need to purchase the xp upgrades and in the end they would lose far more than they could gain. Id really like to vote yes to this now but cant. :oops:
#6
fs_fuzzysack0
Posted 20 November 2007 - 18:22
Think about it this way guys. Paying FSP's to get gold more frequently is just an open invitation to get more gold into the system and will ultimately make FSP's more expensive in the marketplace. I'm against it.
#7
Posted 20 November 2007 - 18:28
Thank you for realizing that your opinion doesn't matter spidey;)
Think about it this way guys. Paying FSP's to get gold more frequently is just an open invitation to get more gold into the system and will ultimately make FSP's more expensive in the marketplace. I'm against it.
My opinion matters to more people than yours does and thats all that really counts. Have a nice day being a whine ass.
Also not everyone will have those upgrades so it wont affect the MP as much as you think.
#8
fs_baine
Posted 20 November 2007 - 20:01
Paying FSP's to get gold more frequently is just an open invitation to get more gold into the system and will ultimately make FSP's more expensive in the marketplace. I'm against it.
Hardly, as it would still take over a week to purchase 1 fsp at a rate of 60k per.
Really the only use for the gold gain would be for repairs.
And even with the suggested rate in this thread, people would still be much better off getting 30+ million gold now from selling the FSP.
Also the exp gain being a % is a good idea.
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