quest rewards... perks gain on certain levels
#1
fs_fastjack
Posted 28 November 2007 - 15:56
It coudl also be done in such a way that for some quests you get random rewards, maybe +100 max stamina, +1 backpackslot, +5% damage, +10% hp,.....
This quest would make them worth doing and more fun. And not everysingle one of thins things woudl require FSP.
I understand that FSPs are money making machine in this game. But I think that a few rewards like this woudl not hurt you much.
MY frined also suggested that maybe form tiem to time you coudl get a random event that woudl offer you somethin like that or give you a quest that is normaly not avaliable.
Also maybe whenever you reach certain level you coudl get a choice for a certain bonus. Like Bonebreakr (+10% damage), Dragonslayer (+10% against dragons), Ironskin (+10% on armor),...
Yuu coudl get to chose between 3 bonuses every time, so players woudl be a little different, depending little on luck and little on choices they made. For this one you dotn even have to sacriface anythign that can be bought for FSP:)
This coudl also be based on quests.
I think that perks woudl made little differances between players that woudl be most welcome.
#2
fs_coyotik
Posted 28 November 2007 - 16:40
I quite like the idea of enhancements, though. The quests in the game could be divided roughly into the following categories:
- money/XP rewards
- good item rewards
- bad item rewards
Unfortunately, most of the quest items indeed suck. It would be interesting to replace some of the existing rewards (and add new quests as well) with i.e. small permanent increases to enhancements.
I don't think that anything but enhancements would be feasible. Increase do dmg, HP or armor in general would disrupt the balance.
#3
fs_fuzzysack0
Posted 29 November 2007 - 17:41
I think that perks woudl made little differances between players that woudl be most welcome.
agreed!
#4
Posted 29 November 2007 - 18:16
And this goes against that rule that HCS never gives free FSP.
So i'd say it's probably gonna go down in flames
#5
fs_tikbalang
Posted 29 November 2007 - 19:50
I woudl like to see quest rewards that give backpackslots, increase max stamina, give extra damage, armor, hp,....
It coudl also be done in such a way that for some quests you get random rewards, maybe +100 max stamina, +1 backpackslot, +5% damage, +10% hp,.....
This quest would make them worth doing and more fun. And not everysingle one of thins things woudl require FSP.
Funny how it seems to me that every single one of these would indeed require FSP normally. I've seen suggestions before that were shot down for proposing a tiny 1 FSP reward for a quest...a backpack slot is worth well more than that, and 100 max stam...oh give me a break, +5% damage upgrade if it did exist would probably be worth 100 FSP or more...
Murder this!
I understand that FSPs are money making machine in this game. But I think that a few rewards like this woudl not hurt you much.
Won't hurt you, certainly.
Won't hurt HCS much? :roll:
The rest of your suggestions are game-breakingly overpowered...a constant ability that adds +10% to a stat? For doing a simple quest? Even if it is a 'legendary' quest like you mentioned, that would only serve to empower the lucky ones who are able to complete it...and besides, how hard can quests be, most of the quests are fetch and retrieve, or kill X specific creatures, really, how can a quest ever be hard enough for you to deserve this reward on completion.
One thing I like about this suggestion - you made a 'hell no' option.
#6
fs_derbon
Posted 30 November 2007 - 04:34
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