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Poll: What do you feel we should do in regards to the marketplace? (268 member(s) have cast votes)

What do you feel we should do in regards to the marketplace?

  1. Increase the cap to 500,000 (43 votes [4.76%])

    Percentage of vote: 4.76%

  2. Increase the cap to 200,000 (16 votes [1.77%])

    Percentage of vote: 1.77%

  3. Leave the cap at 100,000 (67 votes [7.42%])

    Percentage of vote: 7.42%

  4. Reduce the cap to 75,000 (190 votes [21.04%])

    Percentage of vote: 21.04%

  5. Reduce the cap to 50,000 (587 votes [65.01%])

    Percentage of vote: 65.01%

Vote

#161 Prezze

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Posted 10 December 2007 - 17:43

we should have 3 marketplaces, 1 for under lvl 100, 60k fsp at most, 2nd for lvl 100 up, 50k at LEASTE not most, 3rd for lvl 200 and up thats 200k at leaste, 300k at most


Nice praspect. (cant spell)


Just cause we play the game longer we have to pay more for an fsp? What logic is that.

When I was your lvl I also couldn't afford an fsp and thought they were too expensive, and then i'm talking about the period that you could buy one for 5k gold. You guys already have benefits which we didn't have back then.

So with this measurement it's again another punishment for a high lvl in a way. Most of you guys are complaining you can't buy a legendary set ..., I was happy when I did get my frostbite, giggles and carnage set. You really don't need those sets in order to lvl up as fast as someone with a plague set or not.

the reason for more gold for higher lvles is the high levels tend to have1 million gold, lower lvls hevae 100k if there lucky! its fair


You guys all forget that the fsp in the game come from, recruiting, free offers and REAL MONEY donations. so there shouldn't be a lvl based cost to buy a fsp in the marketplace.

Yes I earn more money but isn't it logical? If I need to purchase an item in a shop it's 100k plus, Hellforging a lvl 235 item cost me 10 fsp and the last forge alone cost me around 536k.

And click on my link how much gold do I have ... then talk again

#162 fs_lordatog

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Posted 10 December 2007 - 17:43

The bottom line is that something has to be done to make fsp available reasonably for all players. If not, Fallensword have to change its name to "Siglioso and the band of One Thousand". Out of the 1.1 million "registered players" I am willing to bet that 900,000 are inactive - probably due to the frustration of trying to compete in a game controlled entirely by merchants and wealthy players. They are shooting themselves. A steady influx of active noobs are necessary for the continued growth of the game. If something is not done, this game will die off


no about 890k due to being made as referals (reason for the new set up for referals) and 10k from boredom... and whats the point in a game if everything is handed to you... newer players have lots of benefits i didnt have i had a total of 5 set between level 1 and 100 ( maybe 6 but dont remember it if i did) you can join a weak guild and already be gaining extra stamina and bonus stats... when we wanted extra stamina you'd see a lvl 100 wearing things from various lvls all the way down to a rune that was below lvl 10... you also have the benefit of a lot of the lower lvl sets there are so many available and if yo get into a decent guild they pass it right down to you to use which you dont have to worry about losing the items as they can be guild locked now...

higher lvl players had to struggle to get where they are and helped to make it easier for those who started later

#163 Strykes

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Posted 10 December 2007 - 17:49

Are you all mad?

50K cap maximum?

us donators just wont sell them on the marketplace , and the marketplace will die.

may as well just remove it now...save yourselves the time

#164 Prezze

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Posted 10 December 2007 - 17:50

The bottom line is that something has to be done to make fsp available reasonably for all players. If not, Fallensword have to change its name to "Siglioso and the band of One Thousand". Out of the 1.1 million "registered players" I am willing to bet that 900,000 are inactive - probably due to the frustration of trying to compete in a game controlled entirely by merchants and wealthy players. They are shooting themselves. A steady influx of active noobs are necessary for the continued growth of the game. If something is not done, this game will die off


no about 890k due to being made as referals (reason for the new set up for referals) and 10k from boredom... and whats the point in a game if everything is handed to you... newer players have lots of benefits i didnt have i had a total of 5 set between level 1 and 100 ( maybe 6 but dont remember it if i did) you can join a weak guild and already be gaining extra stamina and bonus stats... when we wanted extra stamina you'd see a lvl 100 wearing things from various lvls all the way down to a rune that was below lvl 10... you also have the benefit of a lot of the lower lvl sets there are so many available and if yo get into a decent guild they pass it right down to you to use which you dont have to worry about losing the items as they can be guild locked now...

higher lvl players had to struggle to get where they are and helped to make it easier for those who started later


FInally someone who agrees, I don't know if you remember but I remember well enough that it even was hard to kill giggles back then ..., we had maybe 2 buildings back then a stamina gain and hp. I also remember paying 10k for a pair of gloves which I put on when offline just cause they had +1 stamina gain. Now for a mere 2 or 3 gold per hour you got the endurance shrine giving +5 stamina an hour.

You guys if you are in a decent guild have players who can give advice, we had to find out what stats worked best. Under lvl 25 there didn't exist an AL since no one was high lvl enough. Sets didn't have elite hunter. We had to find our own gear or buy in the AH resulting that we also like you guys hardly could afford any fsp. You guys have some many sets available

If we talk about now hellforging a lvl 200+ items is also expensive, buying items in the AH that once you reach that lvl you might pay half the price we pay now for it.

#165 EJames2100

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Posted 10 December 2007 - 17:51

Are you all mad?

50K cap maximum?

us donators just wont sell them on the marketplace , and the marketplace will die.

may as well just remove it now...save yourselves the time


QFT!

I donate and do not want to sell for this price.

Selfish you may say but why is it, should I use real money and then let you all have my fsp for cheap prices.

#166 fs_baine

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Posted 10 December 2007 - 17:52

A 2 way market is probably the preferred idea over a 50k limit.
And yes I feel the market-place will die the minute we have a 50k limit.
Then it'll be... "There's no FSP on the market! Wahhh!"

#167 fs_basher888

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Posted 10 December 2007 - 17:52

The bottom line is that something has to be done to make fsp available reasonably for all players. If not, Fallensword have to change its name to "Siglioso and the band of One Thousand". Out of the 1.1 million "registered players" I am willing to bet that 900,000 are inactive - probably due to the frustration of trying to compete in a game controlled entirely by merchants and wealthy players. They are shooting themselves. A steady influx of active noobs are necessary for the continued growth of the game. If something is not done, this game will die off


no about 890k due to being made as referals (reason for the new set up for referals) and 10k from boredom... and whats the point in a game if everything is handed to you... newer players have lots of benefits i didnt have i had a total of 5 set between level 1 and 100 ( maybe 6 but dont remember it if i did) you can join a weak guild and already be gaining extra stamina and bonus stats... when we wanted extra stamina you'd see a lvl 100 wearing things from various lvls all the way down to a rune that was below lvl 10... you also have the benefit of a lot of the lower lvl sets there are so many available and if yo get into a decent guild they pass it right down to you to use which you dont have to worry about losing the items as they can be guild locked now...

higher lvl players had to struggle to get where they are and helped to make it easier for those who started later


At that time, you could also buy fsp for under 5,000 gold and upgrade yourself without breaking the bank. I am not saying that a noob should be handed things for free. I am say that a noob should not have to save all his gold from first 20 levels just to buy 1 fsp.

#168 fs_evillove

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Posted 10 December 2007 - 17:52

I voted it to be reduced to 75,000, the prices are way too high, who the hell would want to be 1 FSP for 100,000 when it takes a couple of hourse just to earn that, at about lvl 60. Anyway I think 75,000 is reasonable, the lower players can at least have a bit of opp to enjoy FSP's. Although, I agree with some people that the prices are sometimes a bit low for people who are at lvl 150.

#169 Prezze

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Posted 10 December 2007 - 17:53

we should have 3 marketplaces, 1 for under lvl 100, 60k fsp at most, 2nd for lvl 100 up, 50k at LEASTE not most, 3rd for lvl 200 and up thats 200k at leaste, 300k at most


Nice praspect. (cant spell)


Just cause we play the game longer we have to pay more for an fsp? What logic is that.

When I was your lvl I also couldn't afford an fsp and thought they were too expensive, and then i'm talking about the period that you could buy one for 5k gold. You guys already have benefits which we didn't have back then.

So with this measurement it's again another punishment for a high lvl in a way. Most of you guys are complaining you can't buy a legendary set ..., I was happy when I did get my frostbite, giggles and carnage set. You really don't need those sets in order to lvl up as fast as someone with a plague set or not.

the reason for more gold for higher lvles is the high levels tend to have1 million gold, lower lvls hevae 100k if there lucky! its fair


You guys all forget that the fsp in the game come from, recruiting, free offers and REAL MONEY donations. so there shouldn't be a lvl based cost to buy a fsp in the marketplace.

Yes I earn more money but isn't it logical? If I need to purchase an item in a shop it's 100k plus, Hellforging a lvl 235 item cost me 10 fsp and the last forge alone cost me around 536k.

And click on my link how much gold do I have ... then talk again


hey, i ment alot, not everyone, that doesnt prove a point if only YOU have little gold


It does prove that there are alot of high level members who supply there lower lvl's with equipment making the game easier for them.

#170 Prezze

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Posted 10 December 2007 - 17:54

The bottom line is that something has to be done to make fsp available reasonably for all players. If not, Fallensword have to change its name to "Siglioso and the band of One Thousand". Out of the 1.1 million "registered players" I am willing to bet that 900,000 are inactive - probably due to the frustration of trying to compete in a game controlled entirely by merchants and wealthy players. They are shooting themselves. A steady influx of active noobs are necessary for the continued growth of the game. If something is not done, this game will die off


no about 890k due to being made as referals (reason for the new set up for referals) and 10k from boredom... and whats the point in a game if everything is handed to you... newer players have lots of benefits i didnt have i had a total of 5 set between level 1 and 100 ( maybe 6 but dont remember it if i did) you can join a weak guild and already be gaining extra stamina and bonus stats... when we wanted extra stamina you'd see a lvl 100 wearing things from various lvls all the way down to a rune that was below lvl 10... you also have the benefit of a lot of the lower lvl sets there are so many available and if yo get into a decent guild they pass it right down to you to use which you dont have to worry about losing the items as they can be guild locked now...

higher lvl players had to struggle to get where they are and helped to make it easier for those who started later


At that time, you could also buy fsp for under 5,000 gold and upgrade yourself without breaking the bank. I am not saying that a noob should be handed things for free. I am say that a noob should not have to save all his gold from first 20 levels just to buy 1 fsp.


You really don't understand do you, 5k for us then was like 100k for you guys now... we had way more expenses than a low lvl that joins a decent guild now

#171 fs_lordatog

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Posted 10 December 2007 - 17:58

the easiest way to get market to lvl would be an auction house this would appease the sellers by allowing most money out of buyers possible

and appease buyers by them setting the price by bidding or not bidding

would also limit time on market so that it would cost sellers to post at prices that dont sell thus reducing how much they make when and if they ever sell

the main idea is you need a penalty for posting at prices that dont sell this will get the market to a point where the power is share by buyer and seller

#172 fs_basher888

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Posted 10 December 2007 - 17:59

The bottom line is that something has to be done to make fsp available reasonably for all players. If not, Fallensword have to change its name to "Siglioso and the band of One Thousand". Out of the 1.1 million "registered players" I am willing to bet that 900,000 are inactive - probably due to the frustration of trying to compete in a game controlled entirely by merchants and wealthy players. They are shooting themselves. A steady influx of active noobs are necessary for the continued growth of the game. If something is not done, this game will die off


no about 890k due to being made as referals (reason for the new set up for referals) and 10k from boredom... and whats the point in a game if everything is handed to you... newer players have lots of benefits i didnt have i had a total of 5 set between level 1 and 100 ( maybe 6 but dont remember it if i did) you can join a weak guild and already be gaining extra stamina and bonus stats... when we wanted extra stamina you'd see a lvl 100 wearing things from various lvls all the way down to a rune that was below lvl 10... you also have the benefit of a lot of the lower lvl sets there are so many available and if yo get into a decent guild they pass it right down to you to use which you dont have to worry about losing the items as they can be guild locked now...

higher lvl players had to struggle to get where they are and helped to make it easier for those who started later


At that time, you could also buy fsp for under 5,000 gold and upgrade yourself without breaking the bank. I am not saying that a noob should be handed things for free. I am say that a noob should not have to save all his gold from first 20 levels just to buy 1 fsp.


You really don't understand do you, 5k for us then was like 100k for you guys now... we had way more expenses than a low lvl that joins a decent guild now


Are you seriously trying to convince me that 100k today was like 5k to you back then? BULL****

#173 fs_aldronel

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Posted 10 December 2007 - 18:01

I don't think there should be a cap at all. We can all do some more recruiting and make FSPs from that and restricting the amount they can be sold for really hurts more than helps.

If you do go ahead and lower the cap, I think you should get rid of the listing fee so the change doesn't hurt the FSP sellers more.

#174 fs_lordatog

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Posted 10 December 2007 - 18:02

The bottom line is that something has to be done to make fsp available reasonably for all players. If not, Fallensword have to change its name to "Siglioso and the band of One Thousand". Out of the 1.1 million "registered players" I am willing to bet that 900,000 are inactive - probably due to the frustration of trying to compete in a game controlled entirely by merchants and wealthy players. They are shooting themselves. A steady influx of active noobs are necessary for the continued growth of the game. If something is not done, this game will die off


no about 890k due to being made as referals (reason for the new set up for referals) and 10k from boredom... and whats the point in a game if everything is handed to you... newer players have lots of benefits i didnt have i had a total of 5 set between level 1 and 100 ( maybe 6 but dont remember it if i did) you can join a weak guild and already be gaining extra stamina and bonus stats... when we wanted extra stamina you'd see a lvl 100 wearing things from various lvls all the way down to a rune that was below lvl 10... you also have the benefit of a lot of the lower lvl sets there are so many available and if yo get into a decent guild they pass it right down to you to use which you dont have to worry about losing the items as they can be guild locked now...

higher lvl players had to struggle to get where they are and helped to make it easier for those who started later


At that time, you could also buy fsp for under 5,000 gold and upgrade yourself without breaking the bank. I am not saying that a noob should be handed things for free. I am say that a noob should not have to save all his gold from first 20 levels just to buy 1 fsp.


You really don't understand do you, 5k for us then was like 100k for you guys now... we had way more expenses than a low lvl that joins a decent guild now


Are you seriously trying to convince me that 100k today was like 5k to you back then? BULL****



so your going to say that bread never cost 5 cents and costs 2.00 now?

there is mroe than 20 times as much gold in circulation now than when highest lvl was 20 so how hard is it to figure the value would be at least 20 times as much now

#175 mickabooth

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Posted 10 December 2007 - 18:02

Personally I feel there should be at least 2 different MPs.

One for higher lvl players (They seem to obtain more gold etc.. and one for lower lvl players.

Say One MP that you can only use up until lvl 150 and one you have to use above it.

The caps could differ in each.


i like this idea also make it so if you are higher or lower you cant use retrospective groups

#176 fs_basher888

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Posted 10 December 2007 - 18:08

The bottom line is that something has to be done to make fsp available reasonably for all players. If not, Fallensword have to change its name to "Siglioso and the band of One Thousand". Out of the 1.1 million "registered players" I am willing to bet that 900,000 are inactive - probably due to the frustration of trying to compete in a game controlled entirely by merchants and wealthy players. They are shooting themselves. A steady influx of active noobs are necessary for the continued growth of the game. If something is not done, this game will die off


no about 890k due to being made as referals (reason for the new set up for referals) and 10k from boredom... and whats the point in a game if everything is handed to you... newer players have lots of benefits i didnt have i had a total of 5 set between level 1 and 100 ( maybe 6 but dont remember it if i did) you can join a weak guild and already be gaining extra stamina and bonus stats... when we wanted extra stamina you'd see a lvl 100 wearing things from various lvls all the way down to a rune that was below lvl 10... you also have the benefit of a lot of the lower lvl sets there are so many available and if yo get into a decent guild they pass it right down to you to use which you dont have to worry about losing the items as they can be guild locked now...

higher lvl players had to struggle to get where they are and helped to make it easier for those who started later


At that time, you could also buy fsp for under 5,000 gold and upgrade yourself without breaking the bank. I am not saying that a noob should be handed things for free. I am say that a noob should not have to save all his gold from first 20 levels just to buy 1 fsp.


You really don't understand do you, 5k for us then was like 100k for you guys now... we had way more expenses than a low lvl that joins a decent guild now


Are you seriously trying to convince me that 100k today was like 5k to you back then? BULL****



so your going to say that bread never cost 5 cents and costs 2.00 now?

there is mroe than 20 times as much gold in circulation now than when highest lvl was 20 so how hard is it to figure the value would be at least 20 times as much now


I believe, for example, a level 60 creature dropped as much gold back then as a level 60 creature today. So your inflation argument fails. Your only real argument is that you did not have the buffs and equipment available to you so you two-hitted creatures instead of one-hit. That still doesn't provide an equitable comparison to the inflation we have seen.

And all those high level players who "donate" and won't sell fsp if there is a price ceiling? I didn't see anyone complaining about low fsp prices back when it was 30k. In fact, there are posts out there when 50k was considered "outrageous". You are all like oils companies who have seen the pot of gold at $3.00 per gallon and will protest to the ends of the earth if gas goes back to $2.00.

#177 fs_maargeen

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Posted 10 December 2007 - 18:08

How to creat a cap?

character upgrade page:
amount gold = 1 fsp

There is no better cap.

#178 Thoran

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Posted 10 December 2007 - 18:12

Hi all,

What do you feel we should do in regards to the marketplace? (See poll above).


Although the new Recruiting method has hindered my ability to get and spend FSP's on a day to day basis AND the latest prices of the Market Place has done the same...
I feel that we have taken advantage of this FREE game for far too long. Although I will regret this, I say raise the Cap on FSP sales, sorry.

I'll vote to raise the Cap.

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#179 fs_lordatog

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Posted 10 December 2007 - 18:15

The bottom line is that something has to be done to make fsp available reasonably for all players. If not, Fallensword have to change its name to "Siglioso and the band of One Thousand". Out of the 1.1 million "registered players" I am willing to bet that 900,000 are inactive - probably due to the frustration of trying to compete in a game controlled entirely by merchants and wealthy players. They are shooting themselves. A steady influx of active noobs are necessary for the continued growth of the game. If something is not done, this game will die off


no about 890k due to being made as referals (reason for the new set up for referals) and 10k from boredom... and whats the point in a game if everything is handed to you... newer players have lots of benefits i didnt have i had a total of 5 set between level 1 and 100 ( maybe 6 but dont remember it if i did) you can join a weak guild and already be gaining extra stamina and bonus stats... when we wanted extra stamina you'd see a lvl 100 wearing things from various lvls all the way down to a rune that was below lvl 10... you also have the benefit of a lot of the lower lvl sets there are so many available and if yo get into a decent guild they pass it right down to you to use which you dont have to worry about losing the items as they can be guild locked now...

higher lvl players had to struggle to get where they are and helped to make it easier for those who started later


At that time, you could also buy fsp for under 5,000 gold and upgrade yourself without breaking the bank. I am not saying that a noob should be handed things for free. I am say that a noob should not have to save all his gold from first 20 levels just to buy 1 fsp.


You really don't understand do you, 5k for us then was like 100k for you guys now... we had way more expenses than a low lvl that joins a decent guild now


Are you seriously trying to convince me that 100k today was like 5k to you back then? BULL****



so your going to say that bread never cost 5 cents and costs 2.00 now?

there is mroe than 20 times as much gold in circulation now than when highest lvl was 20 so how hard is it to figure the value would be at least 20 times as much now


I believe, for example, a level 60 creature dropped as much gold back then as a level 60 creature today. So your inflation argument fails. Your only real argument is that you did not have the buffs and equipment available to you so you two-hitted creatures instead of one-hit. That still doesn't provide an equitable comparison to the inflation we have seen.

And all those high level players who "donate" and won't sell fsp if there is a price ceiling? I didn't see anyone complaining about low fsp prices back when it was 30k. In fact, there are posts out there when 50k was considered "outrageous".


no the ideais back when we were doing lvl60 monsters the influx of gold was lower and more was needed for basic structures we also paid more for equipment we had to buy... at certain points you couldnt get items for gold everything was for fsp.... back when fsp were 5k i thought it was rediculous and only bought them to get my stamina per hour up... all the rest of my cash had gone to swordsmen to fund structures

#180 fs_lordatog

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Posted 10 December 2007 - 18:17

How to creat a cap?

character upgrade page:
amount gold = 1 fsp

There is no better cap.


this wouldnt create a cap would set a minumum price for it and if its high enough would drain out more fsp from market making the ones for sell even more valuable as gold is an abundant renewable souce and fsp arent renewable but can through work in real world be made available again


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