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Idea for a new skill


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11 replies to this topic

Poll: You like? (19 member(s) have cast votes)

You like?

  1. Me likey (12 votes [63.16%])

    Percentage of vote: 63.16%

  2. I hate! (7 votes [36.84%])

    Percentage of vote: 36.84%

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#1 fs_bigbluedog

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Posted 18 February 2008 - 21:16

Name - Double loot: .05% per point chance that you loot two items in combat.

#2 fs_striderlgn

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Posted 18 February 2008 - 21:57

.05 is probably too much for something like that

#3 fs_bigbluedog

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Posted 18 February 2008 - 22:08

just an example, but what do u think of the basic idea?

#4 fs_striderlgn

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Posted 18 February 2008 - 22:11

just an example, but what do u think of the basic idea?

i voted yes

#5 fs_devinegod

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Posted 19 February 2008 - 02:53

Name - Double loot: .05% per point chance that you loot two items in combat.


Two items?!?! It would be a pain if someone casted that on me while I wat hunting normal monsters just to fill my inventory with crap. Seems it would be useful for Elites and Super Elites if it works on them. Would the chance be difference on those types of monsters? Like maybe a 0.2% chance on Super Elite monsters at lvl 100, 2% chance on normal Elites and 5% chance on normal monsters.

So I won't vote.

#6 fs_paladinsk

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Posted 19 February 2008 - 09:01

make it champions and better, not on common mobs

#7 fs_devinegod

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Posted 19 February 2008 - 12:57

Oh yeah Champions, forgot to put that in. But you usually only want 1 item from Champions unless it's a really good one.

#8 fs_spenser

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Posted 19 February 2008 - 13:56

Hmm, for Legendaries about 0.01% of that happening? 0.10% if the whole skill is maxed..

#9 fs_paladinsk

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Posted 19 February 2008 - 15:03

0.01% per point at level 150 is 1.5 % chance

#10 fs_killer93yo

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Posted 19 February 2008 - 16:42

voited No
lke find item.

#11 fs_ecofrog

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Posted 19 February 2008 - 20:44

nah

#12 fs_bigbluedog

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Posted 25 February 2008 - 22:37

bump@!


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