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Ideas for level 350/400 buffs


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Poll: Creature Class buffs are: (7 member(s) have cast votes)

Creature Class buffs are:

  1. in general a good idea. (9 votes [81.82%])

    Percentage of vote: 81.82%

  2. in general not a good idea. (2 votes [18.18%])

    Percentage of vote: 18.18%

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#1 fs_ecofrog

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Posted 19 February 2008 - 00:43

My suggestions:

Buffs like Holy Flame but that work against different creature classes (or multiple creature classes) Currently we have Holy Flame which does 0.2% extra damage vs. undead per point. This buff matters at level 280 (for example) allowing 1 hits in what might otherwise be a 2 hit zone.

I am open to modifications of course, but what about similar types of buffs.

How about:
Great Hunter: +0.2% vs. Avian, Beast, Feline & Canine per point
Humanoid Slayer: +0.2% against Dwarf, Elf, Greenskin & Human per point.
Worym Slayer: +0,2% vs Dragon, Reptile & Larva per point

#2 fs_paladinsk

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Posted 19 February 2008 - 09:06

but why level 350/400 when theres like 5 players above level 350?

#3 fs_devinegod

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Posted 19 February 2008 - 12:51

Please stick to 1 thread please.

#4 fs_ecofrog

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Posted 22 February 2008 - 00:25

I don't understand the comment: "Please stick to 1 thread please." This is the only thread on this type of buff.

The reason i suggest it (even though there are only a few people that can use the buff) is because I am sure HCS is planning for the future. Also, a buff market for the high ranking people would be a nice reward for those at the top.

#5 fs_sigiloso

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Posted 06 March 2008 - 22:23

I don't understand the comment: "Please stick to 1 thread please." This is the only thread on this type of buff.


You dont need to understand devineherm, trust me many have tried, just let it be.

My suggestions:
How about:
Great Hunter: +0.2% vs. Avian, Beast, Feline & Canine per point
Humanoid Slayer: +0.2% against Dwarf, Elf, Greenskin & Human per point.
Worym Slayer: +0,2% vs Dragon, Reptile & Larva per point


I say yes but instead of great hunter for 5 types of creature in a single skill make it 1 skill for each type of creature. :wink:

but why level 350/400 when theres like 5 players above level 350?


Sigh.... it is something that will make you do 1 hit kill, it must take some effort to find the skills at least. And this will bring back the spirit to the top players that are getting bored with the game day by day.

#6 DarthViper

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Posted 08 March 2008 - 14:56

there should be like
master learner 0.5 more xp from creatures
master hunter 0.5 more gold from creatures

the Th,AL give you 32 more xp, and gold with a lvl(160) buff
and With ML, and MH they can give you 80 more xp, and gold with a lvl(160) buff

This is my opinon, it would be better to get more xp


Thats too much extra gain.

Did you know that there are likely over 2000 rouge black holes in our galaxy alone. Each of them can reach very high speeds, even in space terms, are each capable of destroying anything in their path, and are invisible. Well, goodnight!


#7 hades8840

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Posted 08 March 2008 - 16:26

I don't understand the comment: "Please stick to 1 thread please." This is the only thread on this type of buff.


You dont need to understand devineherm, trust me many have tried, just let it be.

My suggestions:
How about:
Great Hunter: +0.2% vs. Avian, Beast, Feline & Canine per point
Humanoid Slayer: +0.2% against Dwarf, Elf, Greenskin & Human per point.
Worym Slayer: +0,2% vs Dragon, Reptile & Larva per point


I say yes but instead of great hunter for 5 types of creature in a single skill make it 1 skill for each type of creature. :wink:

but why level 350/400 when theres like 5 players above level 350?


Sigh.... it is something that will make you do 1 hit kill, it must take some effort to find the skills at least. And this will bring back the spirit to the top players that are getting bored with the game day by day.

you mean it will bring back a small market on buffs only a few can exploit as 1 hitting would mean all lvls would want the new skills casted

#8 fs_bigred316

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Posted 08 March 2008 - 17:20

No we dont need new buffs every time AzUk or Evfisher get 100 lvls

Its a pain in the butt. Let the buffs ride for now. Leave the buffs be

#9 fs_matto

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Posted 08 March 2008 - 18:40

but why level 350/400 when theres like 5 players above level 350?


Because someday others will get to those lvls, maybe? Hmmm... thinking ahead, interesting concept, me thinks....


And on the topic of new buffs, I don't want any, give is a chance to get the ones that already exist before throwing new ones at us... though when new finally are implemented, I think these types of buffs are a good idea, we need some buffs that target more than just the undead...

#10 BAOH

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Posted 10 March 2008 - 12:44

Get away from % based buffs. Just spend 100 points and you got it!

Really would like to see a buff like levitate/flight that would negate the stamina cost for movement on the map.

Or perhaps a port, good for SE hunters and such! Will let you port from where you are, for the same cost as a regular port of course =P

A buff that would double your stamina recharge rate would make the caster a billionair within the week!

For such high lvl buffs, I don't see any of these suggestions to be way out there.


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