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FSP prices get higher for the higher the lvl you are.


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Poll: What Should Be Done? (17 member(s) have cast votes)

What Should Be Done?

  1. Use The Ideas Posted In This Forum? (3 votes [12.50%])

    Percentage of vote: 12.50%

  2. Leave Market As Is. (21 votes [87.50%])

    Percentage of vote: 87.50%

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#21 fs_mags

fs_mags
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Posted 29 April 2008 - 04:42

the biggest flaw i see are people making low level friends, sending them the gold and using them to buy massive amounts of FSP then send it back. I know some people who are low level who could do that for me in this case.


a very valid point.

pricing according to level could be beneficial to lower level players, but would the selling ability be limited to the same levels? perhaps if there was a way to mark MP purchased fsp according to level abuse could be somewhat prevented.

#22 fs_angiefc

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Posted 29 April 2008 - 04:47

that would result in each and every fsp needing an id tag just like the items and I think the work to reward at that point would be beyond doing. Think about how many FSP must be out there, how many are bought and sold each day ... the number of FSP to track would be astrinomical (always wanted to use that word in a relivant way)

#23 fs_ishy7

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Posted 29 April 2008 - 04:56

This is one of the dumbest things i have heard in a while.
This will NEVER happen.
The main reason is because
I would just got make friends with a low lvl player
send him 50k gold, he would buy 50 fsps
sell them to me for 10k gold
and we would do it over and over again.
Also why is OUR falut we level up?
Or after lvl 300 you gain the same amount of gold as a lvl 400

#24 fs_mags

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Posted 29 April 2008 - 05:54

that would result in each and every fsp needing an id tag just like the items and I think the work to reward at that point would be beyond doing. Think about how many FSP must be out there, how many are bought and sold each day ... the number of FSP to track would be astrinomical (always wanted to use that word in a relivant way)


a lot of the work could be reduced if the mode is identified; ie, game contributions, AH sales or MP sales. a point of origin could tag that magical purple orb upon "birth" and stay with it thought its lifetime.

#25 fs_me94555221

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Posted 29 April 2008 - 06:30

wow, this can be so easily abused to get infinite gold and fsp. recruit a low level into your guild, send then a lot of gold to buy fsp, you put fsp up for sale and have them buy off you, they pay like 5k and you get 100k, earning you an extra 95k for each fsp they sell. they send the fsp back and redo the process over and over again and you will have as much gold as you want. go find other people selling fsp and buy of them and since you have infinite gold, you will eventually have infinite fsp.

#26 fs_argarath

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Posted 29 April 2008 - 07:17

Why are we even discussing this? People pay real money for the fsp, whether they are level 1 or level 300 it costs the same, $60 for 400fsp. Why should the value of the fsp be different for different level chars?
I think this thread should be lock, no offense intended.

#27 fs_stickisgod

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Posted 29 April 2008 - 08:47

I will add on to this AWESOME idea :lol: :lol:

Prices for level 1 characters are 100k. And they increas by 1 gold per level. So...when you are level 100, yes u guessed it FSP would cost u 100100 gold :shock:

It's the best idea ever. :o

#28 fs_mrwright

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Posted 29 April 2008 - 08:50

I will add on to this AWESOME idea :lol: :lol:

Prices for level 1 characters are 100k. And they increas by 1 gold per level. So...when you are level 100, yes u guessed it FSP would cost u 100100 gold :shock:

It's the best idea ever. :o


pwnage from the stick man.


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