New Buff: Enchant Set
#1
fs_hxcrigo
Posted 01 March 2008 - 04:05
#2
Posted 01 March 2008 - 05:44
+0.1% per point stat bonus increase to your equipped set(s).
#3
Posted 01 March 2008 - 05:54
#4
fs_apep16
Posted 01 March 2008 - 06:03
*Sigh* Terrible Idea.....
^^funny and correct^^
#5
fs_majestyk
Posted 01 March 2008 - 06:05
*Sigh* Terrible Idea.....
^^funny and correct^^![]()
![]()
I know I missed something, but what is funny about strolling thru a thread and only contributing 'bad idea' with no counter-discussion? How hard is it to take a moment to explain your position? The thread starter took his/her time to write the idea. Discuss it or at least ignore it if you have nothing to add.
#6
fs_apep16
Posted 01 March 2008 - 06:07
*Sigh* Terrible Idea.....
^^funny and correct^^![]()
![]()
I know I missed something, but what is funny about strolling thru a thread and only contributing 'bad idea' with no counter-discussion? How hard is it to take a moment to explain your position? The thread starter took his/her time to write the idea. Discuss it or at least ignore it if you have nothing to add.
it is not funny, it is just i like the word and the lol smile. XD
#7
fs_jmcclain
Posted 01 March 2008 - 06:09
#8
fs_majestyk
Posted 01 March 2008 - 06:16
*sigh* an ew for low levels? that would be a waste of time to make for the cows. pointless even. the percentages your using are crazy also. it would be better if they did something like.....+ 5 damage per point increase for a buff...stam to cast....200. something reasonable
I think he was just using the sort of thing that most skills do. A +5 per point would make you basically impregnable unless you limited it to like 5 points.
#9
fs_hxcrigo
Posted 01 March 2008 - 07:19
*sigh* an ew for low levels? that would be a waste of time to make for the cows. pointless even. the percentages your using are crazy also. it would be better if they did something like.....+ 5 damage per point increase for a buff...stam to cast....200. something reasonable
ew for low lvls? what? its an "enchant set" and its not gonna be for low low lvls. i just want it for like lvl 75. and please explain why its a bad idea.and i never even used any percentages. i will let hcs decide the percentage.
#10
fs_hxcrigo
Posted 01 March 2008 - 07:25
so it would say something to this affect?
+0.1% per point stat bonus increase to your equipped set(s).
this guy^^ understands what i mean. something to that effect.
#11
fs_krypkill
Posted 01 March 2008 - 07:49
#12
fs_majestyk
Posted 01 March 2008 - 07:50
a) Won't be introduced below the top level. We have enough skills for these levels already, and you should be having no problems 1-hitting anyway.
It's grossly overpowered.
Be pretty sweet for a level 400 buff, though, right?
#13
fs_krypkill
Posted 01 March 2008 - 08:08
Be pretty sweet for a level 400 buff, though, right?
I'd be surprised if it wasn't still hugely over-powered. Adding 15-20% stats to half your items is pretty game-breaking.
#14
fs_hxcrigo
Posted 01 March 2008 - 08:12
#15
fs_majestyk
Posted 01 March 2008 - 08:27
Be pretty sweet for a level 400 buff, though, right?
I'd be surprised if it wasn't still hugely over-powered. Adding 15-20% stats to half your items is pretty game-breaking.
I dunno man. I guess if the titans were buffing lower-levels with this it would be pretty strong, but people have complained recently that the hellforge doesn't do high-levels as much good as lower-levels, since the points added are fixed. Did the hellforge break the game? I mean, over the course of 9 pieces you're adding 450 stat points. That's frickin' enormous to any lower-level player.
#16
fs_chinback
Posted 01 March 2008 - 19:49
However, I would prefer if this turned into something that adds bonuses to the Set Bonuses. This would make the competition for SE's bigger.
0 user(s) are reading this topic
0 members, 0 guests, 0 anonymous users
