More Potions in AH
#1
fs_badjoe
Posted 13 March 2008 - 13:10
Offense
=======
Dizzy Potion (Stun Lv. 75)
Super Dizzy Potion (Stun Lv. 125)
Potion of Lesser Fury (Fury Lv. 75)
Potion of Greater Fury (Fury Lv. 150)
Potion of Might Fury (Fury Lv. 250)
Potion of Beginners Curse (Dark Curse Lv. 75)
Potion of Greater Curse (Dark Curse Lv. 125)
Potion of Mighty Curse (Dark Curse Lv. 200) Hoof added this one
Shaky Potion (Shockwave Lv. 75)
Super Shaky Potion (Shockwave Lv. 125)
Spark Potion (Ignite Lv. 75)
Flaming Potion (Ignite Lv. 150)
Explosive Potion (Ignite Lv. 250)
Bravery Potion (Super Elite Slayer Lv. 150) (rulen's suggestion)
Slayer Potion (Super Elite Slayer Lv. 200)
Potion of Fragile (Shatter Armor Lv. 300)
Potion of Disintegration (Shatter Armor Lv. 500) (rulen's suggetion)
Potion of Reapers Soul (Death Wish Lv. 350)
Siege Potion (Spell Breaker Lv. 200)
Defense
=======
Potion of Absorb (Absorb Lv. 75)
Potion of Invisible Shield (Absorb Lv. 200)
Lesser Mystic Potion (Aura of Protection Lv. 150)
Greater Mystic Potion (Aura of Protection Lv. 300)
Parry Potion (Deflect Lv. 150)
Barrier Potion (Force Shield Lv. 400)
Potion of Justice (Enchanted Armor Lv. 1000) <--- to counter potion of truth
Indestructible Potion (Unbreakable Lv. 125)
Special
=======
Potion of Discovery (Find Item Lv. 250) Hoof added this one
Pot of Gold Potion (Treasure Hunter Lv. 250)
Safe (like bank's safe) Potion (Deep Pocket Lv. 125)
Potion of Supreme Learning (Adept Learner Lv. 250)
Potion of Lose (Defiance Lv. 125)
Supreme Potion of Scholar (Liberian Lv. 200) Hoof added this one
Merchant Potion (Merchant Lv. 100)
Business Potion (Merchant Lv. 200)
Last Chance Potion (Last Ditch Lv. 150)
Locater Potion (Far Sight Lv. 150) (rulen's suggestion)
Luring Potion (Animal Magnetism Lv. 250)
Explorer Potion (Conserve Lv. 300)
Combo Potion (DarthViper Idea)
=======================
Potion of Fast Learning (Adept learner Lv. 200 / Librarian Lv. 200) (DarthViper suggestion)
Draining Potion (Wither Lv. 200 / Bloodthirst Lv. 200) (DarthViper suggestion)
Potion of Valued Items (Find item Lv. 200 / Four leaf Lv. 200) (DarthViper suggestion)
Potion of Stamina (Animal Magnetism Lv. 200 / Conserve Lv. 200) (DarthViper suggestion)
Potion of Dodging (Shockwave Lv. 200 / Constitution Lv. 200) (DarthViper suggestion)
Potion of Accuracy (Rage Lv. 200 / Dark Curse Lv. 200) (DarthViper suggestion)
Potion of Maximum Damage (Berserker Lv. 200 / Shatter Armor Lv. 200)
Enchanting Potion (Enchanting Weapon Lv. 200 / Enchanting Armor Lv. 200)
Flaming Potion (Holy Flame Lv. 200 / Ignite Lv. 200)
Potion of Riches (Treasure Hunter Lv. 200 / Merchant Lv. 200)
What you think all ?
#2
fs_rocketship
Posted 13 March 2008 - 14:36
#3
fs_ecofrog
Posted 13 March 2008 - 15:13
That would break any DEF setup of any player, and eliminate the need for many attack items while leveling. One of the fun parts at higher levels is trying to figure out how it is possible to make 3 hits 2 or 2 hits 1... A high level DC buff like that eliminates a very important aspect of the game.
I would encourage HCS not to allow the DC buff to be increased beyond what people can do already with their skills.
My other small concern is that with all the potions that duplicate skills at a much higher level, the value of having skills is diminished. Don't get me wrong, the High level potions are cool, as are the low level potions for people who need them, but too many potions at too high a level will break the game.
#4
Posted 13 March 2008 - 15:16
I think HCS should be very careful with the DC buff. It kinda breaks the game after a certain point. A level 200 buff would reduce all DEF by 40%.
That would break any DEF setup of any player, and eliminate the need for many attack items while leveling. One of the fun parts at higher levels is trying to figure out how it is possible to make 3 hits 2 or 2 hits 1... A high level DC buff like that eliminates a very important aspect of the game.
I would encourage HCS not to allow the DC buff to be increased beyond what people can do already with their skills.
My other small concern is that with all the potions that duplicate skills at a much higher level, the value of having skills is diminished. Don't get me wrong, the High level potions are cool, as are the low level potions for people who need them, but too many potions at too high a level will break the game.
Agreed. If you see the price people sell DC in their buff shops, you'll see how valuable it is.
Did you know that there are likely over 2000 rouge black holes in our galaxy alone. Each of them can reach very high speeds, even in space terms, are each capable of destroying anything in their path, and are invisible. Well, goodnight!
#5
Posted 13 March 2008 - 16:07
I think HCS should be very careful with the DC buff. It kinda breaks the game after a certain point. A level 200 buff would reduce all DEF by 40%.
That would break any DEF setup of any player, and eliminate the need for many attack items while leveling. One of the fun parts at higher levels is trying to figure out how it is possible to make 3 hits 2 or 2 hits 1... A high level DC buff like that eliminates a very important aspect of the game.
I would encourage HCS not to allow the DC buff to be increased beyond what people can do already with their skills.
My other small concern is that with all the potions that duplicate skills at a much higher level, the value of having skills is diminished. Don't get me wrong, the High level potions are cool, as are the low level potions for people who need them, but too many potions at too high a level will break the game.
i dont see how its breaking the game by adding buffs that help out alot in the higher levels. plus its not like theres going to be a million of them in the auction house. they are going to regulate it. it would be nice to see different potions randomly. i have to buy about 4 potions a day to level and make it worth it to level. because leveling with 1800 stam and getting 40% of a level is totally lame and the potions actually help keep me playing this game because if it took forever to level up it would suck the fun out of the game. because seriously, do you like leveling? is it fun clicking 1,2,3 R and repeat really that fun for you?
#6
fs_badjoe
Posted 13 March 2008 - 17:37
@DarthViper : I know what you mean but i have though carefully about the levels of these potion and i think they seem fine, for example Lv. 200 Adept Learner, at higher level it takes tooo long to level up so increasing XP with this potion help alot to that player, even if its mean by few percent more then usual.
#7
fs_apep16
Posted 13 March 2008 - 18:51
potion of a genius---adept learner lvl 200
that i would love to see in the game.
300 is to much if u ask me 60% more exp, that is a little over board, i think we should stick whit 200-250 max and i agree whit the rest of the potions.
#8
fs_sleepsalot
Posted 30 March 2008 - 17:44
#9
fs_badjoe
Posted 23 April 2008 - 09:33
#10
Posted 23 April 2008 - 15:18
All Good Points but put them in shops for a set price the way HCS said they were going to do AND still have Not DONE
coudlnt get any more truthful with this statement! C'mon already put these in shops!
#11
fs_silvrdrag
Posted 23 April 2008 - 15:55
#12
fs_badjoe
Posted 23 April 2008 - 15:57
Tell me guys what do you think of this potion :
Gods Breath Potion (Brewing Master Lv. 1000 / Price 10,000,000 Golds) <-- Just for the Lulz
#13
fs_silvrdrag
Posted 23 April 2008 - 16:07
Glad you guys liked these buff potions
.
Tell me guys what do you think of this potion :
Gods Breath Potion (Brewing Master Lv. 1000 / Price 10,000,000 Golds) <-- Just for the Lulz
would be interesting, but price is ridiculous. Making it available in the AH for 10 million makes it available to the high level players with millions of gold and eliminates those lower levels who are trying to become high level players.
#14
fs_badjoe
Posted 23 April 2008 - 16:14
Glad you guys liked these buff potions
.
Tell me guys what do you think of this potion :
Gods Breath Potion (Brewing Master Lv. 1000 / Price 10,000,000 Golds) <-- Just for the Lulz
would be interesting, but price is ridiculous. Making it available in the AH for 10 million makes it available to the high level players with millions of gold and eliminates those lower levels who are trying to become high level players.
I thought you going to say that, but i added there just for fun XD , who knows maybe the cows will take this potion seriously
#15
fs_silvrdrag
Posted 23 April 2008 - 16:56
Glad you guys liked these buff potions
.
Tell me guys what do you think of this potion :
Gods Breath Potion (Brewing Master Lv. 1000 / Price 10,000,000 Golds) <-- Just for the Lulz
would be interesting, but price is ridiculous. Making it available in the AH for 10 million makes it available to the high level players with millions of gold and eliminates those lower levels who are trying to become high level players.
I thought you going to say that, but i added there just for fun XD , who knows maybe the cows will take this potion seriously.
It would be nice if they made them all.
#16
fs_badjoe
Posted 23 April 2008 - 18:04
#17
fs_badjoe
Posted 25 April 2008 - 17:09
#18
Posted 26 April 2008 - 00:38
All Good Points but put them in shops for a set price the way HCS said they were going to do AND still have Not DONE
many people want this ..., potions become available to alot more people then, and it'll be a bigger goldsink thatn with the potions in the ah.
compare 24 wither 350 potions a day with 900 wither potions in a shop but cheaper
#19
Posted 26 April 2008 - 00:46
#20
fs_kohabaeb
Posted 26 April 2008 - 01:01
I can forsee more potions being added in the near future :wink:
Whoo!
0 user(s) are reading this topic
0 members, 0 guests, 0 anonymous users

