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Official Poll: Marketplace Suggestions


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Poll: Please read note in the first post before voting! (252 member(s) have cast votes)

Please read note in the first post before voting!

  1. Option A (73 votes [10.74%])

    Percentage of vote: 10.74%

  2. Option B (389 votes [57.21%])

    Percentage of vote: 57.21%

  3. Option C (218 votes [32.06%])

    Percentage of vote: 32.06%

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#81 fs_cloudstryf

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Posted 04 May 2008 - 22:13

A and B would be death of international low level players without any disposable cash flow. They could not compete. Voted for C as I'm not in a position to donate any further.

B in particular would just increase the gap between those players who can buy their way to the top and those who can't. C>A>B, but it looks like those with the fsp at the moment are winning the argument.

#82 fs_jehosophat

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Posted 04 May 2008 - 22:16

HCS I'm glad I'm not in your shoes! No win situation.

I've decided to go with the alternate option. Remove bank to bank and keep cap as it. (though I am not apposed to raising the cap to 125K)
For some reason all my suggestions are unpopular and get locked...lol
Whatever...I will adventure on long as I have my sword and Visa.

#83 greenguru

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Posted 04 May 2008 - 22:21

B)

Is the economy player-driven or not...? They can't artifially fix the prices like that, unless they allow players to buy at a fixed rate directly from HCS, which won't happen for obvious reasons.

I'd also like to be able to sell my FSPs for what they are worth - which is obviously more than 100k at the moment. And don't tell me the "people are greedy" thing again - that's just no sense for many reasons...

I keep hearing people saying leave/lower the cap, but the question is, are those people sellers or buyers? I'm sure you all know tons of people willing to buy FSPs at 95k or less, but how many players do you know willing to sell fsp at this price or cheaper? Have a look at the ratio... should help understand the non sense of lowering/keeping the cap.

#84 fs_ateck

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Posted 04 May 2008 - 22:29

the one thing i have not seen mentioned is in the long term a free market will level itself as after level 300 gold per level gained is static. as for when fsp were 25000 to 30000 gold there were no level 300 players at that time and and players average earnings per level were much less. yes it will be hard for new players to buy fsp in the market but as in life you have to earn your whiskers at anything. the lower players also have the option of free offers that high level players have long filled out and used. option b is the only way to go in the long term.

#85 fs_theloneman

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Posted 04 May 2008 - 22:59

This poll..

doesn't really mean anything!!!!!!! :!: :!: :!:

By including these words..

(in our view this is the most sensible option)

HCS has automatically influenced a majority of people to vote for option B.

Sorry but this poll is rather pointless and rigged.

#86 fs_shiaar

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Posted 04 May 2008 - 23:06

But, it doesn't matter that B is the preferred option here, because everyone is voting to remove the B2B option for FSP over in the OTHER poll, and the mods have stated that if THAT suggestion is approved, they will default to the "c" option here

#87 fs_crace

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Posted 04 May 2008 - 23:08

But, it doesn't matter that B is the preferred option here, because everyone is voting to remove the B2B option for FSP over in the OTHER poll, and the mods have stated that if THAT suggestion is approved, they will default to the "c" option here


Possibly - nothing is guaranteed. :wink:

#88 fs_badjoe

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Posted 04 May 2008 - 23:15

Well no one is going to buy FSP for +150k (thats an outrages price) and im definitely sure of it.

#89 fs_whiskeyjim

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Posted 04 May 2008 - 23:16

Option B. Nothing else will work. You are just forcing it underground.

#90 fs_badjoe

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Posted 04 May 2008 - 23:19

Option B. Nothing else will work. You are just forcing it underground.


Ok then, let them add the no cap and the mayhem will just come back again. You already seen just how many angry people there was when hoof raised the cap to 250k what do those greedy players think they will make profit from just raising the cap ?

#91 greenguru

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Posted 04 May 2008 - 23:20

Option B. Nothing else will work. You are just forcing it underground.


Ok then, let them add the no cap and the mayhem will just come back again. You already seen just how many angry people there was when hoof raised the cap to 250k what will make those greedy b****** will make any profit from just raising the cap.


oh, finally I meet a non-greedy player... would you sell me a couple fsp at 50k each please?

come on, stop the non sense.

#92 fs_badjoe

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Posted 04 May 2008 - 23:22

Option B. Nothing else will work. You are just forcing it underground.


Ok then, let them add the no cap and the mayhem will just come back again. You already seen just how many angry people there was when hoof raised the cap to 250k what will make those greedy b****** will make any profit from just raising the cap.


oh, finally I meet a non-greedy player... would you sell me a couple fsp at 50k each please?

come on, stop the non sense.


I would love to but i always use up any FSP i get from market to upgrade my stamina so i almost always never have any FSP with me aside from getting free FSP from International offers.

#93 greenguru

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Posted 04 May 2008 - 23:25

Option B. Nothing else will work. You are just forcing it underground.


Ok then, let them add the no cap and the mayhem will just come back again. You already seen just how many angry people there was when hoof raised the cap to 250k what will make those greedy b****** will make any profit from just raising the cap.


oh, finally I meet a non-greedy player... would you sell me a couple fsp at 50k each please?

come on, stop the non sense.


I would love to but i always use up any FSP i get from market to upgrade my stamina so i almost always never have any FSP with me aside from getting free FSP from International offers.


yeah, a "I would love to" is almost convincing me you would...

please check the ratio of people who wants to buy and those who wants to sell at a certain prices before suggesting it (lowering cap, staying like that, or increasing, etc.)

this ratio is the only thing you should check to get a healthy MP, not the complains from people who wants to buy not don't sell, that's not a ratio, but only 1 side of it.

#94 arthog

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Posted 04 May 2008 - 23:28

note im not a accountant or have studied economics ,
however the problem i see is that the only way to improve your
equipment or character is to use fsp to improve them
that removes the fsp from circulation .
at high levels , large amounts of gold are generated
allowing high levels to gather large amounts of fsp
at low levels , the improvements needed to play and level well
involve making your equipment better or getting your stamina up.

my suggestions :
to improve the retention of lower level players ,
do one or both of two things :
change the purchase of stamina capacity to gold , or allow it
for under level 100 or some determined level characters .
modify the lower level equipment so it is all better , my suggestion
would be to increase all the stats by 50% on equipment up to level
50 . this would mean that lower level characters would not need
to worry about improving their equipment to level at the fastest rates
until after then , and by then they could have develeped associations
( joined clans with beneficial items ) or have accumulated enough
gold/fsp to begin buying / improving their equipment and not
be as disadvantaged by the high earning capacity of high level players .

#95 fs_badjoe

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Posted 04 May 2008 - 23:29

like i said, let them do the B plan and we'll see how many will be sold ;) . And trust me after they remove the cap someone will definitely start a thread about how unfair the prices are or how outrages it is.........then again.........

#96 fs_narex

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Posted 04 May 2008 - 23:30

Here's a novel solution:

ADD A BUYER'S SIDE TO THE MARKETPLACE WHERE THE BUYER SETS THE PRICE!!

#97 fs_badjoe

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Posted 04 May 2008 - 23:31

Here's a novel solution:

ADD A BUYER'S SIDE TO THE MARKETPLACE WHERE THE BUYER SETS THE PRICE!!


Now there is someone who is on the right track to solve this problem :D ......

#98 fs_crace

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Posted 04 May 2008 - 23:34

Here's a novel solution:

ADD A BUYER'S SIDE TO THE MARKETPLACE WHERE THE BUYER SETS THE PRICE!!


In the long run, option B does just that. :wink:

You think 100k gold is expensive? In Gothador, USPs sell for 20-25 million gold.

That equates to 1/2 million - 625,000 gold per FSP. (Using a stamina/ap comparison)

And that economy has been pretty stable for the past year (now that the excess gold/pp from a bug has been mostly removed).

#99 fs_thelastdj

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Posted 04 May 2008 - 23:36

I just think that whoever voted for Option A should go hurt themselves. >_>

#100 fs_badjoe

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Posted 04 May 2008 - 23:38

I just think that whoever voted for Option A should go hurt themselves. >_>


I did chose A , but im not hurting myself ;) (done that aloooong time ago and it felt good but no fun at all) .


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