Jump to content

Photo

Official Poll: Marketplace Suggestions


  • Please log in to reply
176 replies to this topic

Poll: Please read note in the first post before voting! (252 member(s) have cast votes)

Please read note in the first post before voting!

  1. Option A (73 votes [10.74%])

    Percentage of vote: 10.74%

  2. Option B (389 votes [57.21%])

    Percentage of vote: 57.21%

  3. Option C (218 votes [32.06%])

    Percentage of vote: 32.06%

Vote Guests cannot vote

#101 fs_koebin

fs_koebin
  • Guests

Posted 04 May 2008 - 23:41

BBBBBBBBBBBB

#102 fs_kveve777

fs_kveve777
  • Guests

Posted 04 May 2008 - 23:52

I pick Option A

#103 fs_coyotik

fs_coyotik
  • Guests

Posted 04 May 2008 - 23:54

FSP price has to be player-driven.

If you think that FSP price ought to be significantly lower (I do, and not for my own interests), then the logic is simple - there are four possible factors that affect the price:

1) gold influx -> steadily growing as more and more players reach higher levels. Nothing can be done on this side

2) gold sinks - add MORE of them. Potion-creation would be a good one, or anything else that is NOT a lottery.

3) FSP influx - much can't be done about it

4) FSP consumption - REMOVE the +25 stam or +1% XP upgrades - OR make those available ONLY for FSP bought with cash (if you want to preserve the option for rich folks to buy levels). These two upgrades are hurting the game the most.

#104 fs_krimino

fs_krimino
  • Guests

Posted 04 May 2008 - 23:57

D = Decrease price to buy (or donate or whatever you want to call it) from HCS new fsp.

Lower price = more buyers = higher profit = more fsp in the game

Remember that this game is not a free market ... And remember the time when you received 1 gold from killing rats... with fsp at 500 k you will need to kill a lot of rats and natives to have 1 fsp... you could buy one at every 30 levels.. not bad...

The prices are high enough...


Agree with Vampire... If the donation costs is lower(or more FSPs rewards), more and more players will be affort/able to make more contribution to the game. Which in fact will lower the price of the FSPs in game(MP). Basic concept of supply and demand again. ^^

#105 fs_gatticus

fs_gatticus
  • Guests

Posted 04 May 2008 - 23:57

Here's a novel solution:

ADD A BUYER'S SIDE TO THE MARKETPLACE WHERE THE BUYER SETS THE PRICE!!


Good idea. This should happen regardless.

#106 fs_crace

fs_crace
  • Guests

Posted 05 May 2008 - 00:00

D = Decrease price to buy (or donate or whatever you want to call it) from HCS new fsp.

Lower price = more buyers = higher profit = more fsp in the game

Remember that this game is not a free market ... And remember the time when you received 1 gold from killing rats... with fsp at 500 k you will need to kill a lot of rats and natives to have 1 fsp... you could buy one at every 30 levels.. not bad...

The prices are high enough...


Agree with Vampire... If the donation costs is lower(or more FSPs rewards), more and more players will be affort/able to make more contribution to the game. Which in fact will lower the price of the FSPs in game(MP). Basic concept of supply and demand again. ^^


And then the game and/or HCS will fold.
Server lease and office rental costs are on the increase you know.
Inflation and recession is not just an in game thing you know.

#107 EJames2100

EJames2100

    Veteran

  • Members
  • PipPipPip
  • 2,387 posts

Posted 05 May 2008 - 00:10

B :)

#108 RD1542

RD1542

    Veteran

  • Members
  • PipPipPip
  • 780 posts

Posted 05 May 2008 - 00:17

it must be ther rare few of us that like the idea of spending 15 cents on an fsp, and being able to sell it for 150,000 gold,

at higher levels forging can become quite expensive, especially when it costs 300K to forge to the higher forging, at 100K per fsp, that is an additional 3 fsp to do the upgrade, at 150K per fsp, it is only two, this is a two sided equasion, and fsp isn't the only needed currency in the game,,,, anyone try to maintain a guild without any gold?? i think even at 150K per fsp is still a good deal...

#109 fs_badjoe

fs_badjoe
  • Guests

Posted 05 May 2008 - 00:19

Well i don't often diagree with your knowledge of HCS games but..........

Here's a novel solution:

ADD A BUYER'S SIDE TO THE MARKETPLACE WHERE THE BUYER SETS THE PRICE!!


In the long run, option B does just that. :wink:

You think 100k gold is expensive? In Gothador, USPs sell for 20-25 million gold.

That equates to 1/2 million - 625,000 gold per FSP. (Using a stamina/ap comparison)

And that economy has been pretty stable for the past year (now that the excess gold/pp from a bug has been mostly removed).


Nope thats incorrect. Sellers who sells FSP want to make huge profit out of people who having hard time saving up golds to buy FSP. Take me for example i a always buy FSP at 98k - 100k golds. If caps is removed then theres no way i will buy FSP above 125k golds. While Narex suggestion allows people to buy FSP at a reasonable price. In his case i would be asking to buy FSP at 100k - 150k golds and wait till someone sell me FSP at that price, doesn't matter how long i will wait as long as some will sell me FSP at that price.

Ok............I think your going the wrong side here crace. FSP golds is based on the area level + monster level that determines the FSP prices. While Gothador there are so many areas where monsters gold rates are fixed. I know you were in gothador for so long so im sure you knew that gothador is waaaay older then FSP and has more contents and high level monster that drops huge loads of golds. Also dont forget that theres a sock exchange that players in gothador can profit in it that Fallen Sword doesn't.

Like i mentioned above about the golds. As for the "(Using a stamina/ap comparison)" i think your missing something. In FSP players has to pay 100k to get FSP to buy +10 maximum stamina. While Gothador you could easily get AP boost from items and permanent AP boost from quest and level up. In my opinion thats TOTALLY NOT equal !!

#110 fs_badjoe

fs_badjoe
  • Guests

Posted 05 May 2008 - 00:40

Just an add on to my post, what the hell is the use of gold in this game anyway. I see people with millions in their banks, why? Theres no fsps to buy and short of forging equipment and running guilds (with tax not a problem now) what is the point of having a ton of gold. There isnt any point....
Gold is pretty much a useless thing in this game, bounties are small, gear is quite cheap so why the hell do people even bother selling their fsps to put more useless gold in their bank.
More gold sinks are needed, actual real helpful gold sinks that do take gold out of the game. Upgrades need to be available in gold or even worse....shudder....a Marketplace for fsps run by HCS. The best thing you guys ever brought in was the 2 fsps per day for having ads on your screen. That put real fsps into the game, was something people could opt in or out of and actually helped non US players.
Right now the market place is dead empty, why.... no one wants to sell fsps for 100k since they cant buy them for less to resell and make a profit. No one needs gold now, the hard fact is the fsp rules everything, and gold is just a waste of space nearly. Stick in a HCS market, offering fsp for 125k each but leave the player cap at 100k. That would allow players from no offer countries a place to spend their gps whilst cutting out the resellers from inflating prices even further.


Amen brother 8) ! The people who wanted to raise caps are absolutely US players and you know why they want to remove caps ? Its because even players under 18 with no credit cards or cant do phone > FSP purchase can always do the FREE OFFERS in the game to get FSP and sell it for high price and buy cheap from other people and etc....

#111 fs_crace

fs_crace
  • Guests

Posted 05 May 2008 - 00:41

Well i don't often diagree with your knowledge of HCS games but..........



Nope thats incorrect. Sellers who sells FSP want to make huge profit out of people who having hard time saving up golds to buy FSP.

When I sell FSP it is NOT to make a huge profit. :roll:

While Gothador there are so many areas where monsters gold rates are fixed. I know you were in gothador for so long so im sure you knew that gothador is waaaay older then FSP and has more contents and high level monster that drops huge loads of golds. Also dont forget that theres a sock exchange that players in gothador can profit in it that Fallen Sword doesn't.


And players in Fallen Sword can use the AH to make profits.
You also seem to forget that the gold from higher level creatures in FS has been capped/culled, so it doesn't constantly increase as the level increases.

Like i mentioned above about the golds. As for the "(Using a stamina/ap comparison)" i think your missing something. In FSP players has to pay 100k to get FSP to buy +10 maximum stamina. While Gothador you could easily get AP boost from items and permanent AP boost from quest and level up. In my opinion thats TOTALLY NOT equal !!


And in FS you can get boosts from relics, structures and items - you do not have to use the +10 max stamina upgrade.
There are very few quests that give + maximum ap in Gothador.

Besides, I wasn't using that upgrade as a comparison - I was using the +25 stamina one. I think you are getting mixed up between stamina gain and maximum stamina.

1 FSP = 25 stamina
1 USP = 1000 ap

#112 fs_angiefc

fs_angiefc
  • Guests

Posted 05 May 2008 - 00:45

Hmm I saw something here about a Buyers marketplace? What about that... players can put down how much they want to buy each FSP for (simular to the sellers market places) and how many FSP they want to buy. This gold comes from a player's bank and is set in the market for 24 hours. If the FSP are not obtained it goes back into the player's bank. ANY FSP sold in this market would go bank to hand, meaning the person selling the FSP would end up with the gold in hand. This would let Buyers set a price they are willing, and able, to pay and a seller could chose if that price is high enough or not.

I know I've seen this somewhere else so I won't claim to have thought of it myself but it is an idea to help lower level players cause once in a while I might like to do anonomus charity and sell some one an FSP for 50K without people knowing it was me (because then you would get swamped)

Short version of how this would work, using my char as an example
**I have 70,000,000 gold in my bank.
**I want to buy FSP but there are none in the Sellers Marketplace so I go down to the Buyers market place.
**I put down I want to buy 10 FSP at 98k each.
**At the point that I accept 980,000 gold is removed from my bank and set aside in the market place
**Option A) A player comes along and is willing to sell 10 (or less) FSP at that price and accepts, they get the gold (or a part of it) as cash in hand.
**Option B) No player comes along -OR- at the end of 24 hours I haven't got all the FSP I was willing to buy, the gold goes back into my bank.

--Small gold sink possibility--
**Charge 1000 gold per listing to keep some of the floods down.
**Each player gets 1 listing, additional listings can be bought for gold (50k each is a base idea) the reason for using gold here is the person is trying to get FSP not sell them, so they might have no FSP to buy more listings, plus it's another gold sink.


Personally, while I am greedy, I think option B might drive a lot of players out of the game who are already boarder line.

#113 fs_crace

fs_crace
  • Guests

Posted 05 May 2008 - 00:47

Posted Image


Amen brother 8) ! The people who wanted to raise caps are absolutely US players and you know why they want to remove caps ? Its because even players under 18 with no credit cards or cant do phone > FSP purchase can always do the FREE OFFERS in the game to get FSP and sell it for high price and buy cheap from other people and etc....


Wrong again, on so many levels.

A quick glance at this and previous threads would demonstrate how wrong it is.

#114 fs_narex

fs_narex
  • Guests

Posted 05 May 2008 - 00:55

Here's a novel solution:

ADD A BUYER'S SIDE TO THE MARKETPLACE WHERE THE BUYER SETS THE PRICE!!


In the long run, option B does just that. :wink:

You think 100k gold is expensive? In Gothador, USPs sell for 20-25 million gold.

That equates to 1/2 million - 625,000 gold per FSP. (Using a stamina/ap comparison)

And that economy has been pretty stable for the past year (now that the excess gold/pp from a bug has been mostly removed).


You do know I play goth and have for over 3 years, right? So I know USPs sold for 14-16M before the pp/gp bugs resurfaced. Which means the economy has yet to return to normal. Get your facts right before you start spouting off with nonsense.

You don't mention the fact that creature kills in goth generate a lot more gold per kill, and we don't have to pay for repairs. So you can't compare the prices without accounting for all the facts.

Don't make me call Skalla to work it out for me!

#115 fs_crace

fs_crace
  • Guests

Posted 05 May 2008 - 00:55

The reason the market place was created because the forum was full of people selling fsp's...


Edited for accuracy. :wink:

#116 budro

budro

    New Member

  • New Members
  • Pip
  • 44 posts

Posted 05 May 2008 - 00:58

Option B, i don't like any of the options, but it is an open market, the price should settle it out, as it stands there's hardly a time when there's fsp's in the marketplace everyone is turning to the shoutbox, i know there not going back down under 50k apiece that's just won't happen even though if it did it would help keep newer players in the game, as it stands it's hard for them, they don't make that much gold per leveling session, adding to that with guild deposits that are needed to keep a guild alive, they don't end up with alot of gold to buy fsp's and upgrade there character, thus unless you can buy in you are severly limited in what you can do

#117 fs_crace

fs_crace
  • Guests

Posted 05 May 2008 - 01:01

You do know I play goth and have for over 3 years, right? So I know USPs sold for 14-16M before the pp/gp bugs resurfaced. Which means the economy has yet to return to normal. Get your facts right before you start spouting off with nonsense.


They were at 20 million for well over a year before the bug was fixed. I guess your memory is lacking a little there.

BTW - Joined: 16 Mar 2006

Wow, it's 2009 already!! :shock:

#118 fs_angiefc

fs_angiefc
  • Guests

Posted 05 May 2008 - 01:01

What if every player was given 1 extra bank deposit per day, free. That would let them make 1 bank deposit into personal bank, and one into guild bank ... It would help all players the same.

#119 fs_silverwand

fs_silverwand
  • Guests

Posted 05 May 2008 - 01:30

The marketplace had hundreds of fsp on it when they were around 25k each. That means the empty market isn't being caused by 100k being too low a cap. The problem is players being able to trade b2b advertising on the fsbox.

Either introduce a second marketplace which allows b2b or remove the b2b option. But no matter what you do, removing the cap will destroy the game as it is in the game's interest for lots of players to have access to fsp.

When I was around level 30 I though 25k was expensive for fsp and only bought a couple.

#120 fs_strong1982

fs_strong1982
  • Guests

Posted 05 May 2008 - 02:40

Option B would do a great job of making the rich much, much richer unless substantial new goldsinks are added to the game. Given that major gold sinks were recently removed from the game (the lotteries) I doubt this is going to happen.

I think C. The marketplace was a bad idea to begin with.


i agree with this i think the MP lets the rich people control the fsp market and harvest money off the poor, anyways the cap right now is protecting us against people who control the markets


0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users

Font:
Arial | Calibri | Lucida Console | Verdana
 
Font Size:
9px | 10px | 11px | 12px | 10pt | 12pt
 
Color: