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Official Poll: Marketplace Suggestions


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Poll: Please read note in the first post before voting! (252 member(s) have cast votes)

Please read note in the first post before voting!

  1. Option A (73 votes [10.74%])

    Percentage of vote: 10.74%

  2. Option B (389 votes [57.21%])

    Percentage of vote: 57.21%

  3. Option C (218 votes [32.06%])

    Percentage of vote: 32.06%

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#141 fs_badjoe

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Posted 05 May 2008 - 12:28

For what their gaining golds ? Theres absolutely nothing to spend golds in the game aside from just buying FSP so why do they want to horde more golds when they are doing nothing with it ?

#142 greenguru

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Posted 05 May 2008 - 12:38

When the marketplace came the price of FSP rised from 15-25k to 90-100k in couple of months... No matter how high the cap is the price will be there. People are just greedy. If no cap the price would be about 250-375k at the end of year. Rich players get even more rich, poor players get more poor. All is just about donating and money...


The rise of FSP price cannot be blamed on the marketplace. The price went slowly up as people leveled up and, in absence of good gold sinks, had more and more gold to spend. The price growth was pretty STABLE and low until doubler was introduced - THAT alone bumped the price from some 30k to 60k over one week. I remember that quite exactly, because I went away on a business trip for one week and was quite shocked to see the prices doubled. (The marketplace was in existence for some time when I was leaving and there was no indication of any steep price growth).

I do not recall exact numbers, but I think that before the MP was introduced, the "going" price of FSP was generally 25k - and it took a few weeks to rise to 30-33k...

It is very simple - everyone wanted doubler, for almost everyone the 1 (or 2) FSP seemed affordable for the comfort - and the toplevel players were able to burn a LOT of FSP on buying 25 stamina, because selling one doubler for 1 FSP meant +20 current stamina :).

So, the marketplace is not the culprit here - it is actually a good tool for the players to exchange what they want at prices they find affordable. The fact that the price has stabilized at about 100k is caused by a few factors:

1) the cap makes it harder to sell FSP without advertising

2) 100k is a nice round figure, a psychological factor, people don't generally want to pay more because they're used to it and because sooner or later somebody will want to sell for 100k again :)

3) Many good goldsinks were added, so the high-level players no longer have the problem of "what to do with so much gold" and they stopped driving the FSP price upwards.

Even with Wither 350 potions selling at above 1M, I still have about 1.5-2M gold to spend after 3 days' worth of stamina spent on creeps. Since I'm not into lotteries, I will spend ALL this money on FSP - and the price really will not matter to me the least bit - if FSP were at 200k, I'd still buy them because there's nothing else to do with the gold.

So, please, stop worrying about some artifical restrictions and make sure that there are good alternative uses for gold.


Great post.

#143 fs_thamag

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Posted 05 May 2008 - 12:43

For what their gaining golds ? Theres absolutely nothing to spend golds in the game aside from just buying FSP so why do they want to horde more golds when they are doing nothing with it ?


- I'm guild leader/member and i need gold fast to put in guild bank .

- I'm tired of killing monster and I want to get some new medal or i want to be in the richest player top 10.

- I buy "super potions" everyday. I need 1-1.5 mil gold each.

That's 3 reasons, give me some time and i'll find more....

#144 fs_jaumebg

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Posted 05 May 2008 - 12:45

Only palyers with a lot of FSP and gold want option A.

I voted B =) :)

#145 fs_badjoe

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Posted 05 May 2008 - 13:12

no use trying to convince them velky they're just too greedy and they don't care about the low level players.

#146 fs_crace

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Posted 05 May 2008 - 13:28

no use trying to convince them velky they're just too greedy and they don't care about the low level players.


I care about new players more than most, that is why I voted for option B.

Option B is the only option that allows FSP to fall in price. :wink:

#147 fs_badjoe

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Posted 05 May 2008 - 13:33

oh well if HCS wants to make this game extremely less popular or worst case destroy Fallen Sword, then let them remove the cap and we'll see how long the no cap market will last.

#148 fs_badjoe

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Posted 05 May 2008 - 13:37

no use trying to convince them velky they're just too greedy and they don't care about the low level players.


I care about new players more than most, that is why I voted for option B.

Option B is the only option that allows FSP to fall in price. :wink:


Ok then how can you help a new non-US player with no way of buying FSP with $$$ get +100k in short time to buy upgrades ? Elites sets these days worths in golds only and not many players buy them anymore (Except the SE and Legendary set and lvl +200 Elites sets) ?

#149 fs_cheetos185

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Posted 05 May 2008 - 14:04

Most ppl who don't donate to the game ...get to upgrade their character later on ..when they reach higher lvls....why because it makes the game more interesting and challenging. HCS should either take out the cap or get rid of the b2b option in ST.

#150 fs_angiefc

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Posted 05 May 2008 - 14:06

I don't agree with the "remove bank to bank" option at all.

#151 fs_crace

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Posted 05 May 2008 - 14:20

no use trying to convince them velky they're just too greedy and they don't care about the low level players.


I care about new players more than most, that is why I voted for option B.

Option B is the only option that allows FSP to fall in price. :wink:


Ok then how can you help a new non-US player with no way of buying FSP with $$$ get +100k in short time to buy upgrades ? Elites sets these days worths in golds only and not many players buy them anymore (Except the SE and Legendary set and lvl +200 Elites sets) ?


By hunting and selling their drops at the lowest list price (building up gold).
By hunting with merchant and other gold multipiers.
By joining a good/helpful/supportive guild.

I would also advise them that FSP are not necessary, especially this early on in game.

#152 Dark Archon

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Posted 05 May 2008 - 14:28


Option B is the only option that allows FSP to fall in price. :wink:


I can clearly see what gonna happen when they remove CAP and fall in price is defenitely not the result of this...


If you know how economies work you think you would want to have some supply... as the demand is endless as players seem to think they need FSP when they really don't, but hey almost everyone wants it anyways... now the only supply is given from those who have done something to get them, be it support the game or trade, and why would they want to sell them for less then they are worth... they sell too fast at 100k, meaning people think they are worth more... so many don't even sell for 100k

#153 Dark Archon

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Posted 05 May 2008 - 14:38

what happens when economies collapse :P

EDIT: Aside from that you don't get that FSP are not needed... specially not at lower levels... 90% of low levels who get them would WASTE them on stuff they will REGRET later...

Aside from that you are still under the idea that you need FSP to play which is FALSE...

And you phale to realize that unlike games where you can't get 'member points' you can get them in this game... even if it takes a month... that is something you got without spending hard $ which you can't do in other games... just appreciate that you have an opportunity and stop thinking of how 'hard it is for you' :roll:

kthxbai...

#154 fs_nexilon

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Posted 05 May 2008 - 15:18

When the marketplace came the price of FSP rised from 15-25k to 90-100k in couple of months... No matter how high the cap is the price will be there. People are just greedy. If no cap the price would be about 250-375k at the end of year. Rich players get even more rich, poor players get more poor. All is just about donating and money...

It has nothing to do with greed! Number of FSPs is limited, while gold supply is almost unlimited and has little use. It is not anyone's fault! Your inadequate judgement will not make any difference, so don't demonstrate your lack of common sense!

Imagine someone selling you FSPs for the old prices. Let's say, 1k FSPs for 20k each. You must be happy now, because you got what you wanted for less than 20% of the actual market price. However, aside from the fact that the person who sold them to you just committed an act of charity, what do you think would happen to the average prices of FSPs on the market? They would increase in price as a result, because of 1k FSPs leaving the market faster than new ones arrive.

Even if it is all about donating the money.. Then donate that money or stop complaining! How can you possibly criticize a service you haven't paid for?

#155 fs_angiefc

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Posted 05 May 2008 - 15:21

Even if it is all about donating the money.. Then donate that money or stop complaining! How can you possibly criticize a service you haven't paid for?


Thank you, I have said before and I will say it again, I want to see who is donating to the site, and what they say about this compaired to the people who don't donate and what they say.

#156 fs_chevalade

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Posted 05 May 2008 - 15:29

The only way this game will survive...is this...

Remove fsp st b-b....and remove the cap on the marketplace.

This forces all fsp transactions to go through the mp....

At first the prices will rise...but then they will come back down...cause either no one will buy them....and you sit with your fsp on the mp for ages.....or you compete to sell your fsp...and in order to do that....you have to sell low. It is simple economics.......then the prices change with the amount of gold in the game.....less gold...less price for fsp...more gold....equals more price for fsp.....

And yes people who buy fsp with rl cash I do believe should have an upper hand to a point...they are the ones who keep this game running....

Even if every player who didn't donate to the game left....it would be no big deal for HCS...cause the ones who do pay...keep them alive and eating....therefore if we don't donate...we can't really complaine about price of fsp.

#157 fs_greybeard

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Posted 05 May 2008 - 15:30

D = Decrease price to buy (or donate or whatever you want to call it) from HCS new fsp.

Lower price = more buyers = higher profit = more fsp in the game

Remember that this game is not a free market ... And remember the time when you received 1 gold from killing rats... with fsp at 500 k you will need to kill a lot of rats and natives to have 1 fsp... you could buy one at every 30 levels.. not bad...

The prices are high enough...


Agree with Vampire... If the donation costs is lower(or more FSPs rewards), more and more players will be affort/able to make more contribution to the game. Which in fact will lower the price of the FSPs in game(MP). Basic concept of supply and demand again. ^^


And then the game and/or HCS will fold.
Server lease and office rental costs are on the increase you know.
Inflation and recession is not just an in game thing you know.


Not true! It seems to be a common attitude in the IT market generally that prices must be high to survive. in other markets discount shops do very well, surviving on quantity instead. That would be a straight forward solution in the It market, as production costs are low or non existent beyond the initial development cost. E.g. how many ppl would download pirated software or movies, if the cost of an original was affordable? They still have costs for storing media etc. Many would choose the original over the pirated copy if the price seemed more fair to them. I particularly wonder why downloaded software, be it shareware or commercial, is more or less as costly as bying off the shelf, as distribution costs are the major factor in shop sales.

In the FS case I wonder why no one has ever come upon the idea of market segmenting, as most other branches do. You would not expect ppl to pay the same for a Coke in Kenya as they do in the US. Since IP-adresses tell where ppl play from, it is possible to do the same in FS, making it possible for ppl from low income counties to buy some FSP's too. It can be abused to some extend, of course, with proxy servers etc., but no more than we already see with clone accounts and various other things.

Imho you get further with a million times 1$ than you do with a thousand times 100$

#158 fs_angiefc

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Posted 05 May 2008 - 15:39

Wow ... Grey ... just wow, that idea is awesome. It could be abused as you say, but the effort going into that for 10 less dollars I don't know if it might be done enough to matter.

#159 fs_nexilon

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Posted 05 May 2008 - 16:10

no use trying to convince them velky they're just too greedy and they don't care about the low level players.

The only low level player I care about is me. And that is the only possible solution to the problem for everyone. I don't demand help from others and am trying to make my own way through the game. In the end, I believe that I'm having the most fun playing it.

And that:

you are still under the idea that you need FSP to play which is FALSE...

THIS IS WHAT EVERYONE SHOULD HAVE IN THEIR MIND!
Upgrades are optional. Legendary equipment (even though it is cheaper than its substitutes now) is optional. Don't you forget about it..

I feel that 100k is a fair price.

With this, you are taking economics to a whole new level..

#160 fs_nexilon

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Posted 05 May 2008 - 20:48

if you don't want new players to leave you need to make sure that they're able to have full access to the game, which means being able to buy fsp's to upgrade there characters.

Not true.


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