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Poll: more RP packs? (11 member(s) have cast votes)

more RP packs?

  1. yes (12 votes [80.00%])

    Percentage of vote: 80.00%

  2. no (1 votes [6.67%])

    Percentage of vote: 6.67%

  3. yes but there one are no good (1 votes [6.67%])

    Percentage of vote: 6.67%

  4. needs more work (1 votes [6.67%])

    Percentage of vote: 6.67%

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#1 callmeabc

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Posted 16 July 2008 - 15:58

SUGGESTION FOR RP PACKS
Stamina Pack A: wither (level 150), conserve (level 150) death wish (level 150) 15 RP
(i suppose it could also be called leveller pack B)

Helping Hand A : Assist (level 150) Super Elite Slayer (level 150) shatter armor (level 150) 20-25 RP

Defensive Pack A : Force Shield (level 150) Constitution (level 150) Rock Skin (level 150) 5-10 RP

Gold Pack A : Treasure Hunter (level 150) Deep Pockets (level 150) Merchant (level 150) i imagine this pack would be expensive

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#2 fs_vampirarmy

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Posted 16 July 2008 - 16:01

Maybe they could make new RP packs with the new buffs :)

#3 allenplay

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Posted 16 July 2008 - 20:26

Waste of the cow's time. Guild PvP is worthless now anyway.

#4 fs_badjoe

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Posted 16 July 2008 - 21:13

you should post your idea here : http://forum.fallens... ... uff reward !!

#5 callmeabc

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Posted 16 July 2008 - 23:36

because if i did i couldn't make poll. and word on the streets it HCS likes polls :P

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#6 fs_bladeboss

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Posted 17 July 2008 - 01:29

because if i did i couldn't make poll. and word on the streets it HCS likes polls :P


You heard right :P

#7 fs_badjoe

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Posted 17 July 2008 - 10:03

Well whatever but, I have to disagree with you on the buffs here.

1- The buffs level are easily obtainable by level 250 players.
2- The RP points for those Buffs are waaaaaaaaaay too expensive.
3- Buffs like these will discourage players not to participate GvG.
4- Players will not pay FSP to initiate conflict if buff rewards are low as level 150.
5- 1 RP = 1 FSP + 10k golds , and the buffs you listed doesn't cost more then 1-3.5 FSP and you place RP that high ? Do a little more research !!
6- Buff in my thread are perfect example to motivate the players to GvG alot because :
a) The buffs are unobtainable by players (atm) .
B) The buffs level grants better % then players who are level 500 (which no one has reached that level yet) .
c) For better rewards they'll need more RP.
d) RP cost for the buff listed is based on :
i) Current buff price in the buff business.
ii) How long it takes for a guild to complete 1 conflict (takes 3 days to finish 1 [I think?] )
iii) The odds of wining a conflict.





Ofcourse mu buff rewards are not for use with our current GvG system. The cows need to fix the flaws in the GvG system to make it flawless then we add my buff rewards to the game.

#8 callmeabc

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Posted 17 July 2008 - 11:38

Well whatever but, I have to disagree with you on the buffs here.

1- The buffs level are easily obtainable by level 250 players.
2- The RP points for those Buffs are waaaaaaaaaay too expensive.
3- Buffs like these will discourage players not to participate GvG.
4- Players will not pay FSP to initiate conflict if buff rewards are low as level 150.
5- 1 RP = 1 FSP + 10k golds , and the buffs you listed doesn't cost more then 1-3.5 FSP and you place RP that high ? Do a little more research !!
6- Buff in my thread are perfect example to motivate the players to GvG alot because :
a) The buffs are unobtainable by players (atm) .
B) The buffs level grants better % then players who are level 500 (which no one has reached that level yet) .
c) For better rewards they'll need more RP.
d) RP cost for the buff listed is based on :
i) Current buff price in the buff business.
ii) How long it takes for a guild to complete 1 conflict (takes 3 days to finish 1 [I think?] )
iii) The odds of wining a conflict.





Ofcourse mu buff rewards are not for use with our current GvG system. The cows need to fix the flaws in the GvG system to make it flawless then we add my buff rewards to the game.


i know i GvG to climb the GvG ladder, my pack prices are based of the current packs. what the buff packs come down to is this : i am going to GvG regardless, the buff packs are just a nice little bonus for the guild for climbing the GvG ladder. the current buff packages are easily but for fun let me go down your list.
1) the current ones are also "obtainable by level 250 players"
2)10 RP for AL 150, LIB 150 and doubler 150 is the basis of the prices
3)i don't get how more options for guild RP will make players want to GvG less
4) the current buff packs are level 150 and guilds currently GvG
5) i believe you need to do some research the suggestions is based off current packs and buff levels
6) LOL

by the way, i do a LOT of GvG's and exactly what flaws are there?

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#9 fs_badjoe

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Posted 17 July 2008 - 13:08

Well whatever but, I have to disagree with you on the buffs here.

1- The buffs level are easily obtainable by level 250 players.
2- The RP points for those Buffs are waaaaaaaaaay too expensive.
3- Buffs like these will discourage players not to participate GvG.
4- Players will not pay FSP to initiate conflict if buff rewards are low as level 150.
5- 1 RP = 1 FSP + 10k golds , and the buffs you listed doesn't cost more then 1-3.5 FSP and you place RP that high ? Do a little more research !!
6- Buff in my thread are perfect example to motivate the players to GvG alot because :
a) The buffs are unobtainable by players (atm) .
B) The buffs level grants better % then players who are level 500 (which no one has reached that level yet) .
c) For better rewards they'll need more RP.
d) RP cost for the buff listed is based on :
i) Current buff price in the buff business.
ii) How long it takes for a guild to complete 1 conflict (takes 3 days to finish 1 [I think?] )
iii) The odds of wining a conflict.





Ofcourse mu buff rewards are not for use with our current GvG system. The cows need to fix the flaws in the GvG system to make it flawless then we add my buff rewards to the game.


i know i GvG to climb the GvG ladder, my pack prices are based of the current packs. what the buff packs come down to is this : i am going to GvG regardless, the buff packs are just a nice little bonus for the guild for climbing the GvG ladder. the current buff packages are easily but for fun let me go down your list.
1) the current ones are also "obtainable by level 250 players"
2)10 RP for AL 150, LIB 150 and doubler 150 is the basis of the prices
3)i don't get how more options for guild RP will make players want to GvG less
4) the current buff packs are level 150 and guilds currently GvG
5) i believe you need to do some research the suggestions is based off current packs and buff levels
6) LOL

by the way, i do a LOT of GvG's and exactly what flaws are there?


Well it may be a little bonus to you but 98% of guilds do not GvG because of the current buffs rewards we have.

1) The point of my thread it to give rewards that are unobtainable in the game
2) Players can easily get all of these from guild members or buy them from other players for cheap price rather then wasting 10 FSP to get these 3 buffs cheap buffs
3) Thats cause you just determine the level yourself while i asked around, getting players opinions and rating my threads. Thats why you just made these 3 packs while i have made huge numbers of buffs
4) Thats cause the cows did not plan things right, they made this GvG on-the-run while doing other stuff.
5) And thats why no one likes it, why would anyone would buy that low level buffs when they want better more advantage buff that they should get for their effort in the GvG
6) Go ahead and laugh at least some people likes my thread unlike this one

#10 callmeabc

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Posted 17 July 2008 - 20:31

IF you are smart and use the RP when u can have most of your guild online it can be worth it. so u set aside a day u plan to use the RP and and have most of your players online in the 4 hour peoiod when the buffs will be active it's pretty fun but this thread is not about fighting about weather people use them or or not, or weather the cost is worth it or not, what it IS about is the need for more packs. my suggestion is based on the packs already available.

your option is to have INSANE buff packs and mine is to keep them more realistic based oo what HCS as already implemented no point arguing about it. we both have a thread now and HCS can sort through what they like, if they like it, and if anyone elts has a buff pack they would like 2 see, feel free to make your own thread and add a link 2 mine, or post them in here, but if u do that u can't start a poll 2 test the opinion of the average player of the game

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#11 fs_coyotik

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Posted 18 July 2008 - 09:36

I just think that the buff packs could be a little cheaper. Especially for smaller guilds it's not worth the effort, given that it costs 1 FSP and a load of stam to earn just one RP...

#12 callmeabc

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Posted 18 July 2008 - 12:14

ya i understand that, but i based the the prices on the potential to buff 124 members i guess it be a bit cheaper though

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#13 sKeleTor

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Posted 18 July 2008 - 12:29

Even having Rp for FSP could be cool. Like 10 RP can get you 20 FSP :)

#14 fs_coyotik

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Posted 18 July 2008 - 12:35

Even having Rp for FSP could be cool. Like 10 RP can get you 20 FSP :)


Not gonna work. Two guys, two one-man guilds, minimal conflicts => instant FSP factory :)

#15 sKeleTor

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Posted 18 July 2008 - 12:39

Even having Rp for FSP could be cool. Like 10 RP can get you 20 FSP :)


Not gonna work. Two guys, two one-man guilds, minimal conflicts => instant FSP factory :)

That's true.....Well maybe an Exchange Rate based on total Members in Guild....Like > 10 will be 10 RP = 11 FSP, 10 - 20 10 RP = 12 FSP and so on till 10 RP = 20FSP which is like...100+ Members....

#16 fs_badjoe

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Posted 18 July 2008 - 13:19

Even having Rp for FSP could be cool. Like 10 RP can get you 20 FSP :)


Not gonna work. Two guys, two one-man guilds, minimal conflicts => instant FSP factory :)

That's true.....Well maybe an Exchange Rate based on total Members in Guild....Like > 10 will be 10 RP = 11 FSP, 10 - 20 10 RP = 12 FSP and so on till 10 RP = 20FSP which is like...100+ Members....


Just give it up, the cows will not do this idea......

#17 callmeabc

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Posted 20 July 2008 - 17:59

i think it would be kinda cool if, like reserve stamina, you could have reserve buffs since the buff packs are pretty expensive

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#18 callmeabc

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Posted 26 July 2008 - 19:32

guess not many people care about RP :(

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#19 fs_badjoe

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Posted 26 July 2008 - 20:20

guess not many people care about RP :(


No thats not the reason. Like I said before if you did some research in the game you would know why not many players like GvG.

But I'll tell you why :

1- In GvG there are too many flaws in the game which made lots of players complain and the cows did not resolve those issues.

2- The buff rewards are another reason why guilds leader and members discouraged them to play GvG. 1 Conflict cost 1 FSP and 10k golds so why would any one would pay 2 RP buff packs that has 3 lvl 150 rewards when they could just buy it waaay cheaper from players who are lvl 250.

3- When you initiate a conflict it takes at least 3 days before you get the results and the odds of your guild wining is 50% chance.

4- As I argued with about that my buff pack was better is another reason for making them that high. Because players wants a buff pack worthy of their effort in GvG and my buff pack have high level packs that cannot be bought from players or in potion shop.

You have to think 2 steps ahead to improve the GvG. But if your worried that my buff rewards will be added with the current system then your wrong. As I said in #1 unless the cows fix the GvG system my buff reward thread will stay there until the day comes.....

#20 callmeabc

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Posted 26 July 2008 - 20:32

what "flaws" are you talking about?

after i start a conflict the longets it can last is 24 hours, if the guild i attack does not attack back in 24 hours we get the RP and GvG points

as for 50% win our guild has won 84% of the time the #1 guil on the ladder has won 92% of the top 6 guilds the lowest win % is 80%. you just need 2 know what u are doing to win. if you know how 2 PvP you will win in GvG, if you just attack people 2 attack people then your gonna fail

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