FI1000
#1
Posted 16 July 2008 - 18:25
And SE hunter can scream all they want, Look at the potential profit you guys actually lost because FI1000 made Hen and baron sets plentiful. You all really should be the biggest people voting to get rid of it. Too many drops and the stuff your hunting to sell slowly becomes worthless.
As for LE's. I really dont want to talk about this. The last LE was horriffic at the amount of gear that was dropped. Auction House prices only started to recover because of the arena, not because they are less gear like normal. This is a shame.
So I proposed removing FI1000 from the game, We will still have FI250 potions, I dont think that they will cause the amount of harm that FI1000 has had so far on the game.[/u][/i]
#2
Posted 16 July 2008 - 18:28
#3
Posted 16 July 2008 - 18:29
no
Care for a reason?
#4
fs_fogrizzle
Posted 16 July 2008 - 18:31
#5
fs_onemember
Posted 16 July 2008 - 18:34
#6
Posted 16 July 2008 - 18:35
#7
Posted 16 July 2008 - 18:42
no
Care for a reason?
because the only reason to remove it is to jack up prices in AH, making it unaffordable for players to get gear without paying a fortune for it.
#8
Posted 16 July 2008 - 18:43
No, but to reduce the drop rate.. I think there should be a buff that reverses the effect of FI 1,000.
WTF? think about what you just said, some drops are already reduced based on FI1000 (or so its been rumored). Why based drops on a 1 million + gold potion? that pretty much negates all other variations of FI, whether in potion or buff form.
#9
Posted 16 July 2008 - 18:45
no
Care for a reason?
because the only reason to remove it is to jack up prices in AH, making it unaffordable for players to get gear without paying a fortune for it.
not quite. Although I can see where your coming from. You are forgetting that while making some peices affordable (baron/hen/some LE gear) that it has in effect had a negative effect on the drop rates of some other stuff in the game, making them worth fortunes. So right now I cannot see this as a valid point.
#10
Posted 16 July 2008 - 18:52
No, but to reduce the drop rate.. I think there should be a buff that reverses the effect of FI 1,000.
WTF? think about what you just said, some drops are already reduced based on FI1000 (or so its been rumored). Why based drops on a 1 million + gold potion? that pretty much negates all other variations of FI, whether in potion or buff form.
I know exactly what i said. This would special buff would make it harder for a person to get a drop... Lets say it costs 100 stam to activate it and it runs for 6 hours
#11
Posted 16 July 2008 - 18:55
No, but to reduce the drop rate.. I think there should be a buff that reverses the effect of FI 1,000.
WTF? think about what you just said, some drops are already reduced based on FI1000 (or so its been rumored). Why based drops on a 1 million + gold potion? that pretty much negates all other variations of FI, whether in potion or buff form.
I know exactly what i said. This would special buff would make it harder for a person to get a drop... Lets say it costs 100 stam to activate it and it runs for 6 hours
um, ok. This makes no sense, why would you pay 1 million gold for a potion to increase drops rates and then spend 100 stanima to reduce it? Your starting to live up to your name.
#12
fs_fogrizzle
Posted 16 July 2008 - 19:18
No, but to reduce the drop rate.. I think there should be a buff that reverses the effect of FI 1,000.
WTF? think about what you just said, some drops are already reduced based on FI1000 (or so its been rumored). Why based drops on a 1 million + gold potion? that pretty much negates all other variations of FI, whether in potion or buff form.
I know exactly what i said. This would special buff would make it harder for a person to get a drop... Lets say it costs 100 stam to activate it and it runs for 6 hours
That makes no sense, who wants a buff that actually LOWERS drop rates??
#13
Posted 16 July 2008 - 19:36
No, but to reduce the drop rate.. I think there should be a buff that reverses the effect of FI 1,000.
WTF? think about what you just said, some drops are already reduced based on FI1000 (or so its been rumored). Why based drops on a 1 million + gold potion? that pretty much negates all other variations of FI, whether in potion or buff form.
I know exactly what i said. This would special buff would make it harder for a person to get a drop... Lets say it costs 100 stam to activate it and it runs for 6 hours
That makes no sense, who wants a buff that actually LOWERS drop rates??
*raises hand* it should not be able to be removed by any player other than the one who actually buffed someone with it and then Id take it and cast it on people just to tick them off.
#14
Posted 16 July 2008 - 19:38
no
Care for a reason?
because the only reason to remove it is to jack up prices in AH, making it unaffordable for players to get gear without paying a fortune for it.
not quite. Although I can see where your coming from. You are forgetting that while making some peices affordable (baron/hen/some LE gear) that it has in effect had a negative effect on the drop rates of some other stuff in the game, making them worth fortunes. So right now I cannot see this as a valid point.
Id rather see a few items worth a fortune rather than dozens.
#15
fs_evillove
Posted 16 July 2008 - 23:23
However, I'm not sure it would be removed, what with the gold sinks it creates, not sure what the average pricing for it is at the moment, haven't bothered looking. But, the game is starting to evolve around super buffs as a whole.
Whether we can make an laternative, I expect this to continue for the meantime.
#16
fs_bugeye33
Posted 16 July 2008 - 23:56
#17
fs_jasonv5
Posted 17 July 2008 - 00:08
#18
Posted 17 July 2008 - 00:49
The problem is that HCS are lowering drop rates on certain elites because they want people to use/get certain things... and there should be room for individuality in a RPG without taking massive penalty... this is also why I'd like to see the PvP system fixed...
I mean comeon did we all forget what a RPG is... it is a role playing game... you shouldn't have everyone playing the same role... or there is no individuality... I've brought this problem to attention before... and it seems like it just keeps getting ignored...
I remember suggesting the PvP arena last time I brought this up...
#19
fs_phool
Posted 17 July 2008 - 02:08
And besides it would be very unfair to remove it now.
#20
fs_coyotik
Posted 17 July 2008 - 08:45
Too many drops and the stuff your hunting to sell slowly becomes worthless.
Hmm, that's a pity. But I don't hunt to sell, I hunt to use
As for LE's. I really dont want to talk about this. The last LE was horriffic at the amount of gear that was dropped.
Agree with that. But the LEs are truly badly designed anyway. No matter what the droprates are, any LE will basically ensure that rich get richer, because any higher-level player with a huge load of stamina will be able to 1hitkill anything and still get a significantly larger amount of items than others, and it doesn't really matter whether the droprate is 4 times lower.
Plus, anyway, there's another big reason for the price drops - and that's item sharing. A guild of 124 players needs one or two copies of each legendary set, not any more. There's simply not going to be a big demand for items...
(The LEs would need some radically changed approach to become interesting - and the long time since the last LE shows that HCS know it, but don't know yet what to do with it
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