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Buff Level Limits


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Poll: What should HCS do with the current buff/skill limit 150(+25 with Fury structure)? (26 member(s) have cast votes)

What should HCS do with the current buff/skill limit 150(+25 with Fury structure)?

  1. Keep the buff/skill limit (10 votes [29.41%])

    Percentage of vote: 29.41%

  2. Allow the buff/skill limit to be limitless (5 votes [14.71%])

    Percentage of vote: 14.71%

  3. Raise the buff/skill limit but have a maximum (19 votes [55.88%])

    Percentage of vote: 55.88%

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#1 sweetlou

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Posted 26 July 2008 - 23:30

I was thinking with the release of so many new buffs soon and a few close to the buff/skill limit of 150(+25 fury structure) at level 500, can we raise the limit?

I would hope making no limit, as HCS has the foresight to see the game getting to at least 800 and so do I.

We already have potions over the current limit like EW1000, Doubler450, Beserk300, DC200, Constitution250, and Four-leaf200.

What would it hurt?

Can I get constructive replies please?

Regards,
luisspamer

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#2 fs_striderlgn

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Posted 26 July 2008 - 23:41

buffs cant be limitless

lets say someone had conserve at level 2000 thats 100%
someone could hunt all they wanted without losing stamina
not to mention gold gain buffs and exp gain buffs

#3 sweetlou

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Posted 26 July 2008 - 23:46

buffs cant be limitless

lets say someone had conserve at level 2000 thats 100%
someone could hunt all they wanted without losing stamina
not to mention gold gain buffs and exp gain buffs


Ok, sure limitless or infinity may be impossible to allow but in order to get to a level 2000 or 1000 buff you yourself would need to be level level 20,000 or more....

I mean w/o limits

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#4 fs_striderlgn

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Posted 27 July 2008 - 00:07

buffs cant be limitless

lets say someone had conserve at level 2000 thats 100%
someone could hunt all they wanted without losing stamina
not to mention gold gain buffs and exp gain buffs


Ok, sure limitless or infinity may be impossible to allow but in order to get to a level 2000 or 1000 buff you yourself would need to be level level 20,000 or more....

I mean w/o limits

lvl 400 would be 2000


plus a buff like Unbreakable at just level 200 would be 100%

#5 sweetlou

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Posted 27 July 2008 - 00:42

buffs cant be limitless

lets say someone had conserve at level 2000 thats 100%
someone could hunt all they wanted without losing stamina
not to mention gold gain buffs and exp gain buffs


Ok, sure limitless or infinity may be impossible to allow but in order to get to a level 2000 or 1000 buff you yourself would need to be level level 20,000 or more....

I mean w/o limits

lvl 400 would be 2000


plus a buff like Unbreakable at just level 200 would be 100%


Well thx for starting this thread off with some symantical bs. But why not continue so I can correct your elementary math mistake. Here we go:

Players lvl - Buff/skill level(assuming fury structure)

50 - 130
100 - 135
150 - 140
200 - 145
250 - 150
300 - 155
350 - 160
400 - 165
450 - 170
500 - 175
550 - 180
600 - 185
650 - 190
700 - 195
750 - 200
800 - 205
850 - 210
900 - 215
950 - 220
1000 - 225
1050 - 230
1100 - 235
1150 - 240
1200 - 245
1250 - 250
1300 - 255
1350 - 260
1400 - 265
1450 - 270
1500 - 275
1550 - 280
1600 - 285
1650 - 290
1700 - 295
1750 - 300
1800 - 305
1850 - 310
1900 - 315
1950 - 320
2000 - 325

Would you like to argue buffs?

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#6 Joe777

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Posted 27 July 2008 - 00:47

Im for increasing the max limit say to 200 for this time. Although, as was stated, UB buff should not be allowed to get say over 175 really.

#7 fs_expires

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Posted 27 July 2008 - 00:55

i dont know. i like it where the higher lvl u are the better buff u can cast, if not then leveling is pointless. the only thing i see so far for having an advantage for being a high lvl player is better buff

#8 DarthViper

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Posted 27 July 2008 - 00:58

I think they should raise the limit, but after level 500, you can only upgrade the buffs once every 100 levels, instead of once every 50.

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#9 Joe777

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Posted 27 July 2008 - 01:01

I think they should raise the limit, but after level 500, you can only upgrade the buffs once every 100 levels, instead of once every 50.


Gotta say "no" to this :)

If you really want to change this, change it into 25 - 50 - 75 - 100 instead cause the lvls up here are so crazy long :)

#10 sweetlou

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Posted 27 July 2008 - 01:08

I would only have to say limits would be needed on certain buffs. Conserve, for example, couldn't be allowed to reach 100%. That takes any fun out of the game. Making you God-like being able to fight w/o using stam. It would take a long time to get that far since the kick is pretty low at .05%

*edit: to be precise you would need level Conserve 1000

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#11 fs_striderlgn

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Posted 27 July 2008 - 15:56

buffs cant be limitless

lets say someone had conserve at level 2000 thats 100%
someone could hunt all they wanted without losing stamina
not to mention gold gain buffs and exp gain buffs


Ok, sure limitless or infinity may be impossible to allow but in order to get to a level 2000 or 1000 buff you yourself would need to be level level 20,000 or more....

I mean w/o limits

lvl 400 would be 2000


plus a buff like Unbreakable at just level 200 would be 100%


Well thx for starting this thread off with some symantical bs. But why not continue so I can correct your elementary math mistake. Here we go:

Players lvl - Buff/skill level(assuming fury structure)

50 - 130
100 - 135
150 - 140
200 - 145
250 - 150
300 - 155
350 - 160
400 - 165
450 - 170
500 - 175
550 - 180
600 - 185
650 - 190
700 - 195
750 - 200
800 - 205
850 - 210
900 - 215
950 - 220
1000 - 225
1050 - 230
1100 - 235
1150 - 240
1200 - 245
1250 - 250
1300 - 255
1350 - 260
1400 - 265
1450 - 270
1500 - 275
1550 - 280
1600 - 285
1650 - 290
1700 - 295
1750 - 300
1800 - 305
1850 - 310
1900 - 315
1950 - 320
2000 - 325

Would you like to argue buffs?

you said limitless
i figured the 5 per 50 levels LIMIT would be removed

#12 fs_angiefc

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Posted 27 July 2008 - 15:58

could you immagine if the limit was removed on things like adapt learner and librarian, or merchant?

#13 fs_narex

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Posted 27 July 2008 - 17:27

This sounds like a good idea at forst, but it is a REALLY BAD idea. No limits on buffs = WAY overpowered buffs. The super potions are there to bleed off excess gold in the game accumulated in large part due to such high level buffs. Even raising it by 25 pts would be insane.

#14 fs_thristle

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Posted 27 July 2008 - 18:59

buffs cant be limitless

lets say someone had conserve at level 2000 thats 100%
someone could hunt all they wanted without losing stamina
not to mention gold gain buffs and exp gain buffs


Ok, sure limitless or infinity may be impossible to allow but in order to get to a level 2000 or 1000 buff you yourself would need to be level level 20,000 or more....

I mean w/o limits

lvl 400 would be 2000


plus a buff like Unbreakable at just level 200 would be 100%


Well thx for starting this thread off with some symantical bs. But why not continue so I can correct your elementary math mistake. Here we go:

Players lvl - Buff/skill level(assuming fury structure)

50 - 130
100 - 135
150 - 140
200 - 145
250 - 150
300 - 155
350 - 160
400 - 165
450 - 170
500 - 175
550 - 180
600 - 185
650 - 190
700 - 195
750 - 200
800 - 205
850 - 210
900 - 215
950 - 220
1000 - 225
1050 - 230
1100 - 235
1150 - 240
1200 - 245
1250 - 250
1300 - 255
1350 - 260
1400 - 265
1450 - 270
1500 - 275
1550 - 280
1600 - 285
1650 - 290
1700 - 295
1750 - 300
1800 - 305
1850 - 310
1900 - 315
1950 - 320
2000 - 325

Would you like to argue buffs?

you seem to get at the wrong thing that he was pointing at: you get five skill points every time you level, so at level 400, if you had no limits, then you can level without using any stamina! :wink:

#15 fs_treeline

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Posted 27 July 2008 - 19:16

buffs cant be limitless

lets say someone had conserve at level 2000 thats 100%
someone could hunt all they wanted without losing stamina
not to mention gold gain buffs and exp gain buffs


Ok, sure limitless or infinity may be impossible to allow but in order to get to a level 2000 or 1000 buff you yourself would need to be level level 20,000 or more....

I mean w/o limits

lvl 400 would be 2000


plus a buff like Unbreakable at just level 200 would be 100%


Well thx for starting this thread off with some symantical bs. But why not continue so I can correct your elementary math mistake. Here we go:

Players lvl - Buff/skill level(assuming fury structure)

50 - 130
100 - 135
150 - 140
200 - 145
250 - 150
300 - 155
350 - 160
400 - 165
450 - 170
500 - 175
550 - 180
600 - 185
650 - 190
700 - 195
750 - 200
800 - 205
850 - 210
900 - 215
950 - 220
1000 - 225
1050 - 230
1100 - 235
1150 - 240
1200 - 245
1250 - 250
1300 - 255
1350 - 260
1400 - 265
1450 - 270
1500 - 275
1550 - 280
1600 - 285
1650 - 290
1700 - 295
1750 - 300
1800 - 305
1850 - 310
1900 - 315
1950 - 320
2000 - 325

Would you like to argue buffs?

you seem to get at the wrong thing that he was pointing at: you get five skill points every time you level, so at level 400, if you had no limits, then you can level without using any stamina! :wink:


something that is being forgotten

The 100% is a 100% of some very small percent

Like critical hit

when you have 100% critical hit you have 100% of 2% chance for it to go off. Not that you will have critical hits on every strike.

#16 Joe777

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Posted 27 July 2008 - 20:09

oh, come on. I think we have a little missunderstanding here...

we are mixing two various limits at the same point.

If i undrstood it correctly here, then luis is suggesting that the max limit of 175 would be removed, while keeping the other limit "+5 additional points per 50 lvls" on of course. Which means you still can have max lvl150 buffs at players lvl250 or 170 at 450, 175 once youre 500.

What we are talking about isto be able to have buffs lvl180 at players lvl 550, and so on. Right?

#17 fs_narex

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Posted 27 July 2008 - 20:11

Sorry tree, but you are wrong. Most buffs state clearly what the % is, unlike enhancements. So a level 500 DC would negate any defense. A level 500 Wither would work every time, etc.

#18 Joe777

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Posted 27 July 2008 - 20:27

Im not talking about DC500 ! We are talking a few points here and there. Player lvl600 would be able to cast buffs lvl185!

#19 doa4life

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Posted 27 July 2008 - 20:29

Im not talking about DC500 ! We are talking a few points here and there. Player lvl600 would be able to cast buffs lvl185!


But at what point would the cutoff be? sooner or later some skill would activate 100% Conserve and Wither @ 100% activating rates would destroy the game.

#20 Joe777

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Posted 27 July 2008 - 20:33

thats on the cows. I voted for nr.3, which is making limits higher but do not remove them. max lvl200 would be nice ending point. would make a reason to put more points into doubler for example :)


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