New guild v guild ideas
#1
fs_chumei
Posted 02 August 2008 - 14:47
This might have been said before but I do not have the time or patience to read the other topic.
What about adding exp loss to the guild v guild fights where the people involved lose exp per fight and the guild that loses the most exp is declared the loser. Also perhaps adding a link which lets both sides back out of the fight if they want too..
If you vote no please give your reasons
#2
fs_shadrick
Posted 02 August 2008 - 15:04
#3
fs_ananasii
Posted 02 August 2008 - 15:12
Prehaps, in addittion to causing XP loss, gold loss directly from the guilds bank could be implimented (although Master Thief would have to be disabled, or have a limit placed on it - say no more than 15%), with the spoils going directly to the attackers guild bank.
Something seriously needs to be done about the BB being used to conduct a private Guild war - I thought that was what the GvG conflicts were supposed to be for (even though they are pointless currently)
#4
fs_saryne
Posted 02 August 2008 - 17:16
So the smaller guilds would simply get raped by bigger guilds. Yes, I know the game seems designed around keeping high level big guilds happy but this would simply screw over alot of people, to the point of people possibly not even bothering with being in a guild if it was abused as much as the arena has been.
If you want someone to lose xp, stick a bounty on them. If you could lose it from a conflict with another guilds people will leave small guilds in droves.
#5
Posted 02 August 2008 - 17:19
#6
fs_angiefc
Posted 02 August 2008 - 17:25
#7
fs_chumei
Posted 02 August 2008 - 19:14
Stupid idea, it'll just mean the bigger guilds will attack smaller ones when either folks are offline or when x number of members are online and within range of a few of the other guilds members.
So the smaller guilds would simply get raped by bigger guilds. Yes, I know the game seems designed around keeping high level big guilds happy but this would simply screw over alot of people, to the point of people possibly not even bothering with being in a guild if it was abused as much as the arena has been.
If you want someone to lose xp, stick a bounty on them. If you could lose it from a conflict with another guilds people will leave small guilds in droves.
I was not saying that the limits that have been set for the guild v guild battles should be removed..it's that which stops the big guilds from attacking the smaller guilds...
#8
Posted 02 August 2008 - 19:28
#9
fs_chumei
Posted 02 August 2008 - 19:30
#10
Posted 02 August 2008 - 19:40
dont ask what happened to the eighth thumb.
#11
Posted 02 August 2008 - 20:05
this 'war' idea would most likely be used with real guild wars.
#12
fs_chumei
Posted 02 August 2008 - 22:39
#13
fs_shadrick
Posted 02 August 2008 - 23:50
Stupid idea, it'll just mean the bigger guilds will attack smaller ones when either folks are offline or when x number of members are online and within range of a few of the other guilds members.
So the smaller guilds would simply get raped by bigger guilds. Yes, I know the game seems designed around keeping high level big guilds happy but this would simply screw over alot of people, to the point of people possibly not even bothering with being in a guild if it was abused as much as the arena has been.
If you want someone to lose xp, stick a bounty on them. If you could lose it from a conflict with another guilds people will leave small guilds in droves.
Actually, the GVG system is set up to benifit small elite guilds. A handfull of very well equipped characters can stomp a 150 member guild into the dust. The attack your weak spots with 1 character so you are limited in with whom you can respond.
#14
fs_chumei
Posted 03 August 2008 - 19:53
Stupid idea, it'll just mean the bigger guilds will attack smaller ones when either folks are offline or when x number of members are online and within range of a few of the other guilds members.
So the smaller guilds would simply get raped by bigger guilds. Yes, I know the game seems designed around keeping high level big guilds happy but this would simply screw over alot of people, to the point of people possibly not even bothering with being in a guild if it was abused as much as the arena has been.
If you want someone to lose xp, stick a bounty on them. If you could lose it from a conflict with another guilds people will leave small guilds in droves.
Actually, the GVG system is set up to benifit small elite guilds. A handfull of very well equipped characters can stomp a 150 member guild into the dust. The attack your weak spots with 1 character so you are limited in with whom you can respond.
See it's not a case of the biggest guilds picking on the smallest guilds.. there are limits on what can be done within the GVG system as it stands and all I'm asking for is how to improve things so that wars do not spill over to the bounty boards..as one war has done.....
So what other ideas do people think should be added/changed....
#15
fs_dreptile
Posted 03 August 2008 - 20:12
Stupid idea, it'll just mean the bigger guilds will attack smaller ones when either folks are offline or when x number of members are online and within range of a few of the other guilds members.
So the smaller guilds would simply get raped by bigger guilds. Yes, I know the game seems designed around keeping high level big guilds happy but this would simply screw over alot of people, to the point of people possibly not even bothering with being in a guild if it was abused as much as the arena has been.
If you want someone to lose xp, stick a bounty on them. If you could lose it from a conflict with another guilds people will leave small guilds in droves.
Actually, the GVG system is set up to benifit small elite guilds. A handfull of very well equipped characters can stomp a 150 member guild into the dust. The attack your weak spots with 1 character so you are limited in with whom you can respond.
but if they still continue to whine , there can always be a lvl limit ( in pvp , plavers can only attack players +/- 5 lvls of their current lvl) so in gvg there could be something like +/- 100 guild lvls
#16
fs_dolphin35
Posted 03 August 2008 - 20:26
#17
Posted 03 August 2008 - 22:59
if you want to revive gvg this isn't the way to do so, making it so would not only mean waisting stamina for no reward as it stands now, but also loosing xp during the process no thanks...
#18
fs_chumei
Posted 03 August 2008 - 23:29
Heres the problem with this... If there is no guild vs guild then everything ends up on the bounty board and you end up with several pages of bountys where the bio's of people reads " do not clear my bounty it is reserved for "blah" guild.. there is a war between us.." This is what I'm trying to find a way out of.......no guild vs. guild, no problems. done
#19
fs_tyrnok
Posted 03 August 2008 - 23:31
GVG died?
#20
fs_saryne
Posted 03 August 2008 - 23:33
If you're on the BB, you're a target. Besides, if a "war" breaks out isn't it more beneficial to use the bb? One bounty, multiple hitters...I've cleared couple of guilds (pmt or something) members and had no comeback from it.
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