Well, with little adjustment it could be good. Such as you could set MINIUM level to use the certain buffs. So the "noobs" in your guild wouldn't use the buffs you desperately need.
NEW GUILD STRUCTURE - "Apothecary"
Started by
fs_zappac
, Aug 24 2008 17:24
3 replies to this topic
#1
fs_zappac
Posted 24 August 2008 - 17:24
#2
fs_zappac
Posted 24 August 2008 - 17:47
but, but, I have question. Would all the buffs go into that certain "minium level" or would they split into list "AM, Ea, Wither..." etc..? 
I mean would there be like 7 buffs, all at like level 100 minium to use them
and would there be limit how many could you use? (In hour, in 10 minutes or so?)
I mean would there be like 7 buffs, all at like level 100 minium to use them
and would there be limit how many could you use? (In hour, in 10 minutes or so?)
#3
fs_rulen
Posted 24 August 2008 - 18:02
hmm..... I like this idea for once. Its not a bad idea at all. With the adjustments they really help to thwart a lot of the ways around it. It could probably still use some tweaking, but is a great start to a good idea.
#4
fs_ecolitan
Posted 24 August 2008 - 20:20
This is exactly why I'm opposed to the idea. There should not be a "stamina" storage facility. Or "gold account" salvation. I'm sure the buff sellers will be in here to oppose it.
I would likely benefit from such a structure but think it's a bad idea for the game. If you want buffs - actually interact with a person in the game for buffs. Sometimes that costs gold, sometimes it's from your guild mates.
I would likely benefit from such a structure but think it's a bad idea for the game. If you want buffs - actually interact with a person in the game for buffs. Sometimes that costs gold, sometimes it's from your guild mates.
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