The problem is everyone taking CA at its max value ... we don't need to make it 40% @ 160 ... 25% @ 100 is just fine for me
... 40% more stam is too high ... and i am pretty sure we can 1 hit with 45% more damage thus only 25% more stam ... which would make it better than wither 350 ( as it would be 1.25 per mob )
And now is it bette 12.5 vs 13
or you can make it exactly 13 and save 8fps as you don't have to buy wither potion so another 200 stam for you
I'm sure that stamina consumption is rounded up
I haven't seen CA in action. Does it work, then, on the doubler-multiplied stamina cost?
CA could be pretty useful skill if we had the ability to decide how strong we want it cast, because in some places I would be happy with just extra 10%.
