NEW GUILD STRUCTURE!!!!!!!!
#21
fs_deciever11
Posted 18 January 2009 - 00:42
#22
Posted 18 January 2009 - 01:22
#23
fs_deciever11
Posted 18 January 2009 - 01:24
#24
fs_redeyejz
Posted 19 January 2009 - 23:32
like an adept learner for guild exp at lvl 1? an advanced AL at lvl 2 and an even bigger AL at lvl 3? yeah would be nice, would have to be expensive though, hunting has already been made way easier just lately....
Prices:
Level 1: 1500 gold
Level 2: 25K gold
Level 3: 1 FSP/ 120K gold
Level 4: 5 FSP/ 600K gold
Upkeep(per hour):
Level 1: 300 gold
Level 2: 900 gold
Level 3: 2750 gold
Level 4: 15K gold
(Level 4 does it at 25% insead of 5%)
Not quite...
I was thinking
prices
level 1 10,000
level 2 30,000
level 3 100,000
Upkeep
level 1 5,000
level 2 10,000
level 3 40,000
this would be good i think.
#25
fs_redeyejz
Posted 20 January 2009 - 22:14
#26
fs_redeyejz
Posted 25 January 2009 - 14:27
#27
fs_billdana
Posted 28 January 2009 - 23:07
level 1 = 10k (low) / 75k (high)
level 2 = 20k / 100k
level 3 = 40k / 200k
those are my suggestions
on the hourly bit
level 1 = 10k / 30k
level 2 = 25k / 50k
level 3 = 50k / 75k
Level 1 raise the amount of xp contributed to the guild by 2%
level 2 level 1 and raise the amount of xp gained per kill by 2%
Level 3 do level 1 and 2 by 5% insted of 2.
#28
Posted 28 January 2009 - 23:44
#29
fs_krazykrab1
Posted 28 January 2009 - 23:54
75k hourly, are you kidding me? Endurance shrine is 25k upkeep and its probably a lot better structure than this. But anyways, I don't like this idea overallwhat do you recomend for the cost? how much gold? how about this idea
level 1 = 10k (low) / 75k (high)
level 2 = 20k / 100k
level 3 = 40k / 200k
those are my suggestions
on the hourly bit
level 1 = 10k / 30k
level 2 = 25k / 50k
level 3 = 50k / 75k
Level 1 raise the amount of xp contributed to the guild by 2%
level 2 level 1 and raise the amount of xp gained per kill by 2%
Level 3 do level 1 and 2 by 5% insted of 2.
#30
fs_redeyejz
Posted 27 February 2009 - 22:57
#31
Posted 28 February 2009 - 19:46
We have 75 slots, so anything that we can potentially have as a structure, I'm all for. :-)
DSJupiter, I think your math above was a little off... if a guild made 5 million XP per day, at a 2% gain that would only be an additional 100,000 XP per day, not 10 million (that would be 200%).
I still think its a great idea because it would give guilds who aren't taking "days-off" a chance to catch up on those who are, and in my opinion, makes the possibility of catching TEW more realistic then not. Nobody is catching them as is now, so why not implement this :-)
One day we will catch them though, better watch out! muahahahahaha!!!! Call me in 10 years when I have my Platinum Hellforged Loyalty medal
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