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Bounty Note


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#1 fs_altare

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Posted 09 March 2009 - 21:21

Have you ever taken a bounty? Have you ever offered a bounty? Then continue reading as this may benefit you.

If you've ever taken a bounty and missed out on a few FSP because you didn't know the offerer wanted the guy deleveled, you know what I'm talking about when I say it stinks. I would really like to know when someone is offering an FSP reward for delevelment on the guy's bounty I'm completing.

What I suggest is a "Bounty Note" that can be placed by an offerer with the other options such as reward and required kills. A fee could be implied but I'd rather that be left out.

For example, when you accept a bounty you recieve a message that says: You accepted the bounty against ______. Remember you will only gain the reward if you are the first to get the required amount of kills!

If the bounty note were to be implimented this is what it would look like: You accepted the bounty against ______. Remember you will only gain the reward if you are the first to get the required amount of kills! BOUNTY NOTE: Altare says: I will offer 3 FSP for each of his levels lost

This would make the hunter aware of the extra reward. It would also help the person who offered the bounty to get his revenge better because more people would use 100 stam hits to get his levels down.

This would really hurt the guys who got bountied but everyone on the other end it would benefit. I could really use this because my FSP access is limited and this would greatly help.

Feel free to make other suggestions. Both positive and negative criisiscm will be accepted. :)

#2 doa4life

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Posted 09 March 2009 - 21:27

I like this, but others will probably scream something along the lines of harrassment and/or unwanted attention rule of FS.[/b]

#3 fs_altare

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Posted 09 March 2009 - 21:31

True, but it won't draw much more attention since only those who accept the bounty will be made aware.

#4 fs_mags

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Posted 09 March 2009 - 21:51

i'm not opposed to the idea, but think there should be some way of allowing the game to deduct the fsp from the offer's account and send to players who delevel. otherwise, you may end up with a lot of players saying they are offering tons of extra fsp for something and not pay which will cause undue issues and potentially render the bounty note useless once the abuse is widespread. for this, i think there should be a gold-based fee to include a bounty note (perhaps determined by player level).

#5 fs_lordclaude

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Posted 09 March 2009 - 22:06

Yes, I agree. BUT a well organised and motivated guild can always take the 5 levels. That's not a criticism of the idea, more an observation on how an efficient punishment beating can and should be conducted. By that I mean your own guild and friends stepping up for you.

#6 fs_altare

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Posted 09 March 2009 - 22:14

That would benefit the one who offers the bounty but not the hunter. If you have the right buffs and enough stamina, this could help an individual hunter make 10-20 FSP

#7 fs_lordclaude

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Posted 09 March 2009 - 22:17

That would benefit the one who offers the bounty but not the hunter. If you have the right buffs and enough stamina, this could help an individual hunter make 10-20 FSP


I know, and as I said I like the idea. I'm just saying that many guilds, the motivated and aggressive ones, dont need to pay for delevels - if they want five they take five.

Nobody in my guild pays for a delevel party - we just get it done. Many guilds will feel the same way.

I'm not knocking the idea, in fact I like it.

#8 pacnbizzy

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Posted 09 March 2009 - 23:07

i like the idea as well cus so many times i clear some1 and after im dont the offer asked if i delv them cus they wanted a delving but like claude said many of the top guilds and PVPers now how to make people lose 5 lvs real easy but as we all know the majority of the guilds or people either dont know how or dont know people willing to lose the EX or use the stam so delvings can be quite profitable plus this way TWP can cry about us merc cus they would never know we did it so yea the idea has a few tweaks to be made im sure but a great idea and ever since they took the bounty pot away from us the BH really get screwed

#9 MaximusGR

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Posted 09 March 2009 - 23:47

A delevel is not objective with the current system, since someone being at 1% of a level and goes to 99% of the previous doesnt lose anything important...

A HCS-guided system that rewards the delevelers should send the set reward of the player / delevel at the hitter achieving any 1/5 threshold of the specified XP lost amount maybe?

For example, if the XP lost for 5 levels is 5,000,000, then the one breaking the 1,2,3,4,5 million lost should be sent the reward automatically..

Just a thought, i do think though that thre are more important things to look at PvP, like the arena and the PvP ladder.

#10 doa4life

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Posted 10 March 2009 - 01:12

A delevel is not objective with the current system, since someone being at 1% of a level and goes to 99% of the previous doesnt lose anything important...

A HCS-guided system that rewards the delevelers should send the set reward of the player / delevel at the hitter achieving any 1/5 threshold of the specified XP lost amount maybe?

For example, if the XP lost for 5 levels is 5,000,000, then the one breaking the 1,2,3,4,5 million lost should be sent the reward automatically..

Just a thought, i do think though that thre are more important things to look at PvP, like the arena and the PvP ladder.

I fear this would be too technical and just cause issue for many of the simpler minds of FS. I say keep it the way the OP intended, based on levels lost, its what most people understand.

#11 BadPenny

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Posted 10 March 2009 - 05:13

Most of the time, if I delevel someone on the BB, I ask about a bonus. I make a screenshot and send to the poster. And if I do get a little extra, I usually send half to the bountied. I do this because I feel that getting paid for a delevel makes me a merc, which is against my personal principles as well as the policy of my guild.

However, a little note for the bounty itself might be nice. I want to know why somebody is on the BB to begin with at times. And I may want to note that the poster was recently on the BB themselves, and posted the current target for clearing said bounty. We won't speak here about what I feel about that practice

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#12 skepsis

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Posted 10 March 2009 - 05:19

im gonna be a rebel and say i like it...which i do...not a bad idea

#13 fs_ankurjain

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Posted 10 March 2009 - 14:58

i like the idea as well cus so many times i clear some1 and after im dont the offer asked if i delv them cus they wanted a delving but like claude said many of the top guilds and PVPers now how to make people lose 5 lvs real easy but as we all know the majority of the guilds or people either dont know how or dont know people willing to lose the EX or use the stam so delvings can be quite profitable plus this way TWP can cry about us merc cus they would never know we did it so yea the idea has a few tweaks to be made im sure but a great idea and ever since they took the bounty pot away from us the BH really get screwed


punctuations and grammar exist you know? please refrain from using darn too high class chatspeak, i didn't understand most of the part you said, i doubt if any one else did

#14 fs_ankurjain

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Posted 10 March 2009 - 15:00

back to the point>> great idea....something similar was said for guild tagging as well....

though i would say, please keep your suggestion alive at the moment, and bring it back up when HCS has made the other updates

#15 fs_billsbybil

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Posted 10 March 2009 - 17:41

punctuations and grammar exist you know? please refrain from using darn too high class chatspeak, i didn't understand most of the part you said, i doubt if any one else did

I agree here, but part of that would be the first letter of a sentence in Caps as well as the word I and a period at the end. :P

#16 sweetlou

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Posted 10 March 2009 - 18:54

I like this, but others will probably scream something along the lines of harrassment and/or unwanted attention rule of FS.


Isn't being on the BB unwanted attention? But since you attacked someone else you are the one who brought it upon yourself...

True, but it won't draw much more attention since only those who accept the bounty will be made aware.


I like the idea. Just seems HCS has their hands full fixing many aspects of the game and can't even keep up :(

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#17 BadPenny

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Posted 10 March 2009 - 19:22

I like the idea as well cus so many times I clear some1 and after I'm done the offer asked if i delv them cus they wanted a delving, but like claude said many of the top guilds and PVPers know how to make people lose 5 lvs real easy, but as we all know the majority of the guilds or people either dont know how or dont know people willing to lose the EX or use the stam, so delvings can be quite profitable. plus this way TWP can"t cry about us merc, cus they would never know we did it. so yea the idea has a few tweaks to be made im sure, but a great idea. and ever since they took the bounty pot away from us the BH really get screwed.


punctuations and grammar exist you know? please refrain from using darn too high class chatspeak, i didn't understand most of the part you said, i doubt if any one else did


here , let me translate for bizzy :P

Hope that helps some

As for TWP's policy on mercs, please read MaxDamage's bio to get the full story. I can't make it any clearer than that. (in case anybody wanted to know)

Just one old lady's opinion

 

 

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#18 fs_altare

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Posted 10 March 2009 - 19:58

I like the idea. Just seems HCS has their hands full fixing many aspects of the game and can't even keep up :(


Yes this is true. I do want a few more opinions though so keep on posting guys. And thanks to those who have already said their parts

#19 fs_finite

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Posted 10 March 2009 - 23:26

can we not get delevel bonuses added to the bounty board system, ie player x places a bounty on y for say 5fsp. there is an offer of 3fsp per delevel placed by x using the game to do it. these delevels however only count the first time a level is broken through since otherwise player x could see a lot of fsp going down the drain if player y happened to be leveling at the time. the fsp for deleveling are taken from player x when he places the bounty and any that are not given to bounty hunters are returned on completion of the bounty. the delevel bonus would be advertised on the bounty board also with the completion reward.

#20 fs_mags

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Posted 11 March 2009 - 04:01

Most of the time, if I delevel someone on the BB, I ask about a bonus. I make a screenshot and send to the poster.


just a general inquiry sparked by this post (something that has been bugging me since the dawn of "X fsp for each level lost"). i've never quite understood why being the person who actually causes another player to lose a level is the one rewarded. meaning that if a hot bounty is active with a lot of people attacking then isn't it more or less luck of the draw should the specific hit cause the player to be deleveled (and no way to determine that there aren't a ton of other players doing 100 stam hits while one player hits the jackpot with a 10 stam which just happened to be at the right time and caused enough XP loss to delevel)? while i understand the incentive, i've never grasped the "fairness" of this practice to bounty hunters. wouldn't it be helpful to have a way to generate top XP lost per bounty by individual hunters to determine who caused the most damage and reward accordingly? this may be a topic in pvp threads (which i rarely read) but any enlightenment would be appreciated.


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