the stats of elite equipment aren't really very good so everyone wears legendary equipment. Some people can't get that equipment, so I say that elite items should have better stats.
I dont agree with this... in all honesty, the only reason the stuff is Legendary to begin with is becuase it is better than Elite, and SOME(only some) of the Super-Elite Items...
If the Elite Items were better, then the Legendary Items would in turn be for nothing...
Crossposted from
http://forum.fallens...pic.php?t=79649
We are creating this thread to request HCS to change the way the counter attack buff is cast.
Counter attack has become an essential buff in Fallen Sword. It is now used in every hunt by many players in tandem with other buffs to ensure they can one hit. However, the trouble is that different levels of the buff are required for different creatures. So it often happens that you need more than one level of CA during your stamina burn. The level of CA you need is also dependent on the level of doubler you use.
Also, the most popular level of CA - level 25 - can only be obtained by players who do not have a fury shrine.
Rather than having to hunt down different players with different levels of CA we would prefer that HCS make it possible for a player to cast different levels of CA on themselves.
This idea has been kicking around FallenSword almost since the time the buff was first introduced. Mags, Shadow0087 and RdShepherd have all started threads on the topic. This post is meant to build on that initial work.
Because of the nature of the counter attack skill, players are very often required to locate others with the specific level needed for hunting. There are many, many players who find this extremely annoying and burdensome. It is doubtful that HCS consciously intended this outcome when they introduced the CA buff into the game.
In addition to being annoying, trying to find the level of CA you need - especially level 25 CA - is very difficult and time-consuming.
As stated before, CA 25 can only be cast by those without a fury shrine, penalizing those guilds that have one.
It's illogical to punish guilds for spending large sums of gold on the creation and upkeep of their fury shrines. In fact, with the availability of (relatively) low level gear that includes the fury caster enhancement and because of the annoyance factor of hunting down CA 25, it seems possible that some guilds may destroy their shrines in order to be able to cast level 25 CA.
We believe that HCS would want to keep as many fury shrines in the game as possible considering how much gold the shrines take out of FS each day. As for implementation, we have a couple of suggestions:
1. Provide a box for us to manually select the level of CA we would like to cast from level zero to the maximum number of points invested in CA plus the fury caster enhancement, if any.
and/or:
2. Create an upgrade that allows a player to turn off their fury shrine before buffing CA or QF. This would at least put players in guilds with a fury shrine on an equal footing with those who don't have the shrine.
If you support this idea please post here and vote and include a link in your bio to this thread.
Thanks to RdShepherd, Mags and Matto for input into this post
While i cannot Cast This Buff, i do agree with you on it... i hate hunting for a buffer with it... but i have found a few with a level 26 one... Names are forgotten to me at this point... but i do agree...
That is all i have to say right now... so ill shut up :twisted:

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