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Reduce time duration on high level FI potions.


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#1 fs_akghicjfh

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Posted 15 April 2009 - 20:00

Instead of decreasing the duration - what about higher level FI pots?

#2 doa4life

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Posted 15 April 2009 - 20:05

Why does FI 1000 have a 120 minute duration,? when it already guarantees a 100% drop rate on most elites and a handful of SEs. Surely it could be reduced to 15-30 minute duration to compensate for its overwhelming impact on market prices in general. By lowering the duration it would increase the market value of the pots, and create a greater gold sink for them. It would also help keep Legendary Events well more "Legendary," as each pot should only last no more than three waves of spawns as opposed to 12 or more. Lastly it would make the FI buff actually "useful". The same should be applied to the FI 800 and FI 250 pots, which at the moment have 75 and 60 minute durations respectively.

Why even have the FI1000 anymore? not like its sinking the gold out of the game like it did when originally introduced. Already ruined the market for so many items as well, remove it completely I say

#3 fs_spartan007

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Posted 15 April 2009 - 20:21

Why does FI 1000 have a 120 minute duration,? when it already guarantees a 100% drop rate on most elites and a handful of SEs. Surely it could be reduced to 15-30 minute duration to compensate for its overwhelming impact on market prices in general. By lowering the duration it would increase the market value of the pots, and create a greater gold sink for them. It would also help keep Legendary Events well more "Legendary," as each pot should only last no more than three waves of spawns as opposed to 12 or more. Lastly it would make the FI buff actually "useful". The same should be applied to the FI 800 and FI 250 pots, which at the moment have 75 and 60 minute durations respectively.

Why even have the FI1000 anymore? not like its sinking the gold out of the game like it did when originally introduced. Already ruined the market for so many items as well, remove it completely I say


I say keep FI 1000, but only have FI 250 work on super elites and Legendary monsters to increase their value.

#4 dragon1234

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Posted 15 April 2009 - 20:52

Why does FI 1000 have a 120 minute duration,? when it already guarantees a 100% drop rate on most elites and a handful of SEs. Surely it could be reduced to 15-30 minute duration to compensate for its overwhelming impact on market prices in general. By lowering the duration it would increase the market value of the pots, and create a greater gold sink for them. It would also help keep Legendary Events well more "Legendary," as each pot should only last no more than three waves of spawns as opposed to 12 or more. Lastly it would make the FI buff actually "useful". The same should be applied to the FI 800 and FI 250 pots, which at the moment have 75 and 60 minute durations respectively.

Why even have the FI1000 anymore? not like its sinking the gold out of the game like it did when originally introduced. Already ruined the market for so many items as well, remove it completely I say


I say keep FI 1000, but only have FI 250 work on super elites and Legendary monsters to increase their value.


Or just have a cap drop rate for the items. Ie. Super Elite can never drop more than 25% of the time, elite 50% etc..

#5 fs_deciever11

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Posted 15 April 2009 - 21:34

i vote yes, decrease the duration or remove it completly


not to mention we have brew master :roll:

#6 fs_grantslego

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Posted 15 April 2009 - 23:03

Why does FI 1000 have a 120 minute duration,? when it already guarantees a 100% drop rate on most elites and a handful of SEs. Surely it could be reduced to 15-30 minute duration to compensate for its overwhelming impact on market prices in general. By lowering the duration it would increase the market value of the pots, and create a greater gold sink for them. It would also help keep Legendary Events well more "Legendary," as each pot should only last no more than three waves of spawns as opposed to 12 or more. Lastly it would make the FI buff actually "useful". The same should be applied to the FI 800 and FI 250 pots, which at the moment have 75 and 60 minute durations respectively.

Why even have the FI1000 anymore? not like its sinking the gold out of the game like it did when originally introduced. Already ruined the market for so many items as well, remove it completely I say

exactly !!!!! i posted a thread a month ago asking for it to be removed but, as usuall HCS didnt even read it

#7 RebornJedi

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Posted 15 April 2009 - 23:47

i like the duration and cost of the find item 1000. its affordable for the majority of players now because of the duration change and the introduction of FI800. the duration is great for SE location buyers/SE hunters and resource farmers/potion makers. it adds to a more casual gaming experience. i dont feel so rushed when using it.

if HCS didnt want a flood of items from LEs they just need to change the drop rate of the creature(knowing the majority is going to be using fi1000). no need to get rid of the potion at all. its already a huge part of the game and will always be.

 


#8 fs_dsjupiter

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Posted 15 April 2009 - 23:58

i vote yes, decrease the duration or remove it completly


not to mention we have brew master :roll:


which adds over an hour to it... so i vote yes

#9 fs_deciever11

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Posted 16 April 2009 - 00:12

i vote yes, decrease the duration or remove it completly


not to mention we have brew master :roll:


which adds over an hour to it... so i vote yes


that is because it has a 2 hour base duration, if the base duration was 1 hour it would add a little over 30 mins to it, if it was 30 min duration it would last a little over 45 mins it all depends on the base duration of the potion ;)

#10 iron300

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Posted 16 April 2009 - 00:30

I vote yes,I like the idea,but no like that of bored the FI1000 from the game,and I think of reduced to 45 minutes is good time :)

#11 doa4life

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Posted 16 April 2009 - 00:43

i like the duration and cost of the find item 1000. its affordable for the majority of players now because of the duration change and the introduction of FI800. the duration is great for SE location buyers/SE hunters and resource farmers/potion makers. it adds to a more casual gaming experience. i dont feel so rushed when using it.

if HCS didnt want a flood of items from LEs they just need to change the drop rate of the creature(knowing the majority is going to be using fi1000). no need to get rid of the potion at all. its already a huge part of the game and will always be.

but tweaking droprates over a potion is wrong, the people that cant drop the money for it would get zich with a normal FI. I have stated it before and I will state it again, what is the purpose of creating a high overpowered potion to increase a drop rate and then tweak the drop rate according to the potion, kinda senseless. Just remove the overpowering potion and all is well in the FS virtual world. However it may already be too late to remove this potion as it has done destroyed many markets

#12 RebornJedi

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Posted 16 April 2009 - 01:21

i like the duration and cost of the find item 1000. its affordable for the majority of players now because of the duration change and the introduction of FI800. the duration is great for SE location buyers/SE hunters and resource farmers/potion makers. it adds to a more casual gaming experience. i dont feel so rushed when using it.

if HCS didnt want a flood of items from LEs they just need to change the drop rate of the creature(knowing the majority is going to be using fi1000). no need to get rid of the potion at all. its already a huge part of the game and will always be.


but tweaking droprates over a potion is wrong, the people that cant drop the money for it would get zich with a normal FI. I have stated it before and I will state it again, what is the purpose of creating a high overpowered potion to increase a drop rate and then tweak the drop rate according to the potion, kinda senseless. Just remove the overpowering potion and all is well in the FS virtual world. However it may already be too late to remove this potion as it has done destroyed many markets


tweaking the game so the market doesnt become flooded isnt wrong, its whats necessary if they want the items to be 'rare'. its not senseless its just adjusting to how the game has evolved. plus there is fi800 for those who cant afford fi1000, the monster that drops it appears at 2,500 gold in scavenging.

all isnt well if they remove it because so many parts of fallensword rely on such a high level find item(SE hunting, resource selling, potion making, scavenging, elite/champion farming). think about malphas/steep prices if they got rid of this potion.

what markets are destroyed by the find item 1000 potion?(markets that a little tweak to drop rate cant be fixed) why take out a HUGE part of the game when a lil tweak will fix over-population of certain items.

on the duration part of the find item 1000, it use to be 45-60 mins? i cant remember exactly.

 


#13 fs_toc13

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Posted 16 April 2009 - 01:23

Why tweak the droprates when you can just get rid of FI1k (& FI800)
Anyone else notice when the LE market became flooded?

#14 RebornJedi

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Posted 16 April 2009 - 01:37

i think the removal of the potion would have a more negative effect on the game. making it only fun for those who can afford it.

if the over abundance of items is the only beef with the fi1000, tweaking the drop rate would be a better option to go with.

think about what would be greatly effected by the removal of the potion.

 


#15 fs_toc13

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Posted 16 April 2009 - 01:44

If you tweak the drop rate then you effectively make FI1K a must-have in order to get anything.
So you'd end up putting it into the hands of those that can afford it, the very thing you say would be caused by removing it.

#16 RebornJedi

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Posted 16 April 2009 - 01:51

im not talking about tweaking ALL drop rates. just those who need it(items that have lost 'value' because of over farming)

tis why i asked what exact markets have been 'destroyed' because of the fi1000. plus they are only 'destroyed' because you cant make a killing off selling them. just because they are more affordable to the norm doesnt mean the market is destroyed because of the fi1000. and its not ALL fi1000's fault, it has to do with how many players are farming this item

you can get fi1000 for around 200k the majority of the time. easily afforded by anyone who can farm a couple jademares. you can get fi800 for around 70k gold, even more easily affordable to the average chum.

 


#17 doa4life

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Posted 16 April 2009 - 02:09

im not talking about tweaking ALL drop rates. just those who need it(items that have lost 'value' because of over farming)

tis why i asked what exact markets have been 'destroyed' because of the fi1000. plus they are only 'destroyed' because you cant make a killing off selling them. just because they are more affordable to the norm doesnt mean the market is destroyed because of the fi1000. and its not ALL fi1000's fault, it has to do with how many players are farming this item

you can get fi1000 for around 200k the majority of the time. easily afforded by anyone who can farm a couple jademares. you can get fi800 for around 70k gold, even more easily affordable to the average chum.

Im sorry but 1fsp LE items means that market is destroyed. Im all for affordable gear, but worthless LE gear? Nope that just sucks. sorry.

I will forever disagree with you on this one, FI1000 along with guild tagging has forever destroyed many markets on LE items. Say whatever you want but that is how I feel.

#18 fs_toc13

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Posted 16 April 2009 - 02:09

So which drop rates would you tweak?
SEs & LEs?

I just think the easier answer is to remove it entirely- A standard FI buff should be enough to get drops so that the market is reasonably priced.
Then maybe we could see how much of the drop in market price is down to high level FI potions & how much is due to guild-tagging.
I don't think we'd ever return to the days of stupidly overpriced gear because tagging has reduced the demand for items

#19 fs_deciever11

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Posted 16 April 2009 - 02:14

do u realize if we just tweak the drop rates accordingly to the FI1k potion that it makes the buff itself obsolete?

maybe ditch the buff and make more special potions at this point....

#20 fs_redeye52

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Posted 16 April 2009 - 18:04

I'm glad you can afford FI1000 without hesitation. There are a lot of players who can't. It doesn't seem fair to make it necessary to have this expensive potion just to get even 1 drop at times. What about during LEs? Let's use an imaginary level 25 monster. All the players that fall in the range of having to attack that monster (probably level 25-100 based on previous LE ranges) would NEED FI1000 to get drops? That's ridiculous & impossible for them. No level 35 player can afford 200k on a single potion.

As far as the markets go, it is more affordable for newer players to buy these LE items for gold, but I don't think LE items should EVER sell for gold. 1 FSP, sure, why not...but gold? Obviously the prices of these items would stay higher, but I think the theory of so many people hunting them would keep them reasonably low.

This potion makes the game more difficult for anyone who can't afford it. It's impossible to compete with FI1000 users during LEs. You will never get as many drops, and they will still become less valuable because of the potion. I say get rid of it completely.


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