I think that sounds like a GREAT idea to balance the whole titan......thing
Please vote and please say WHY you voted so
EDIT: dddavid had a bit better explanation (See first post)
Posted 19 May 2009 - 22:04
Posted 19 May 2009 - 22:17
Posted 19 May 2009 - 22:46
Posted 19 May 2009 - 22:48
Posted 19 May 2009 - 22:53
Posted 19 May 2009 - 22:56
I said no cause Grim and Hoof have enough crap on their hands nowadays
Posted 19 May 2009 - 23:15
How about a compromise of scaling the number of hits based on the size of the Guild?
Posted 19 May 2009 - 23:21
How about a compromise of scaling the number of hits based on the size of the Guild?
That was what I was thinking about since this whole titan-thing was announced
Posted 19 May 2009 - 23:44
How about a compromise of scaling the number of hits based on the size of the Guild?
That was what I was thinking about since this whole titan-thing was announced
That might be fair to the upper guilds who share players of all level who can hit the titans, but how does that affect when we have one hitter and 40 other members who cannot touch it?, so size would be unjust in my view, but that is just me
EDIT:
but i see where you are coming from. ex BT is small, so less hits available, but as i said i still would have to disagree as BT's member(most) can hit the titans, compared to mine, not so much.
Good argument can be made tho
Posted 20 May 2009 - 00:48
Posted 20 May 2009 - 01:42
Posted 20 May 2009 - 09:57
How about a compromise of scaling the number of hits based on the size of the Guild?
That was what I was thinking about since this whole titan-thing was announced
That might be fair to the upper guilds who share players of all level who can hit the titans, but how does that affect when we have one hitter and 40 other members who cannot touch it?, so size would be unjust in my view, but that is just me
EDIT:
but i see where you are coming from. ex BT is small, so less hits available, but as i said i still would have to disagree as BT's member(most) can hit the titans, compared to mine, not so much.
Good argument can be made tho
Posted 20 May 2009 - 11:16
Posted 20 May 2009 - 20:03
Posted 20 May 2009 - 20:09
Posted 20 May 2009 - 20:41
Posted 20 May 2009 - 21:01
Posted 20 May 2009 - 21:04
I agree with Relevance on this idea, it would come out more fair with this idea, The guild member with the most kills on the titan would get the drop for their guild. I dont think it would make less people hunt it because every one would have a chance at it and evan if u can't be the one with the most kills for your guild everytime you kill it, it lessens the kills that could have been got by another guild. So every time you kill it you take away a chance of the other guilds top player getting more kills and better your guilds chance at winning the drop. :idea:Here is another alternative I thought up, have the drop go to the guild with the player with the single highest kill total, if one person racks up 500 kills on his own that is very impressive if he is part of XX guild then the prize would go to that guild, this way it would be like a draw and kills are entries, larger guilds have more players to enter btu what it comes down to is an outstanding individual effort, in this case as well solo players and smaller guilds have a shot as it is not a total but an individual kill record. This does lessen the teamwork aspect, but there is a great competitive aspect as players from the same guild are competing to win the drop for their guild, and the glory of totaling the most kills overall. Again just a humble suggestion, but as I am from a small guild and one of the higher level players in that guild with no plans on changing guilds or mass recruiting players, I will not hunt the titans anymore under the current system as it does currently favour the larger guilds, which is a shame because it was fun, but in the end pointless....
Posted 20 May 2009 - 21:12
Posted 20 May 2009 - 23:31
take in to view the fact that some active guilds dont have members who are above 350 it seems fair on the level under 100 but yeat at the same time it seems like the big guilds are getting the prizes yet i feel that level 600 plus people dont need a group to kill them so where is the team work there i would like to an improvement to this whole system
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