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Jobs Fulfillment - Gold Sink


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#1 fs_jarredneo

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Posted 30 May 2009 - 06:39

Copying lamslove's post on Jobs and from other games

Anyone who played before Neopets before will know what i'm refering to - Jobs

This is simple - Create another sub-game called the Workhouse where the system set a series of jobs for players to fulfil which can be from the gathering of items to exhanging combat moves from pvp arena for monetary compensation

Example of a Job

Date - 300509
Remaining Time - 24mins from acceptance
Service required - Help XXX gather 10 Potion of Greater Discovery
Reward Given - 10 FSP
Tickets/gold required - 8 or 10000 gold

From the above example -

If i wanted the above jobs, i will need to have Job Tickets which cost fsp for purchase or paying 10000 gold for the job and i will need to complete the job within the allocated time if not,the job will be forfeited.

Another Example of Job for those complaining of PVP Arena not moving

Date - 300509
Remaining Time - 24 hours from acceptance
Service required - Win 15 Arena in 20 matches
Reward Given - Octo-Spine rune
Tickets required - 58

From the above job, it will mean that the job accepter had to win 15 arena out of 20 matches joined and the time given is 24hours

Give your ideas

#2 fs_door23

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Posted 08 November 2009 - 01:13

that is the best idea i ever heard

#3 dragon1234

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Posted 08 November 2009 - 03:47

lol neopets :P, its a good idea, but wouldnt there be some kind of copyright infringement on it? that basically look the same as the one in Neopets, and I would assume have to refresh every 10-15 min or so meaning that just like NP, if you arent there in the first 30 sec all the jobs are snapped up...which sux lol...Maybe put some kind of level limits on each job, or put a limit on the amount of jobs per day/months etc..

dragon1234 - Ranger - lv 45

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#4 Keysi

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Posted 08 November 2009 - 21:12

great idea! :D

#5 ajred20

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Posted 08 November 2009 - 21:14

i bit confusing tbh O.o lmao! i remember playing neopets hwne i was like 8 XD


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