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durability (gold sink as well)


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#1 fs_khalsa500

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Posted 30 July 2009 - 22:30

i think the durability of an item (excluding crystalline) should decrease with the number of forges.

this causes more need to repair, and therefor sinking gold.

the only thing i see wrong is that some items have only 1 durability, or close to 1. i think those shouldn't be changed. maybe have it affect only items with 100+ durability?

#2 fs_thristle

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Posted 30 July 2009 - 23:31

That makes Hell Forging worth even less

#3 DarthViper

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Posted 30 July 2009 - 23:57

instead of that, just make it loose durability faster.

Did you know that there are likely over 2000 rouge black holes in our galaxy alone. Each of them can reach very high speeds, even in space terms, are each capable of destroying anything in their path, and are invisible. Well, goodnight!


#4 doa4life

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Posted 31 July 2009 - 00:17

yeah ok, sure. NOT bad idea, above level 200 most sets are pretty much useless being forged, give the higher levels yet another reason to not forge gear, sorry but I vote NO

#5 fs_xerexic

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Posted 31 July 2009 - 13:55

Interesting idea, but maybe another way to create a gold sink, along with to help with this idea is to create another forge that would allow you to increase the max durability of an item.


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