What Needs Fixin? (Poll Included)
#21
Posted 14 September 2009 - 17:44
#22
fs_vitz
Posted 14 September 2009 - 19:12
1- Absolutely NO flaming
2- No Negetive Put-downs
3- Try to limit rudeness
4- Try, as hard as you can, to stay calm
Then why post at all
btw, you should add fallensword features on myspace and facebook. It should be a top notch priority like you did with Twitter
#23
fs_axxisis
Posted 14 September 2009 - 19:22
#24
Posted 14 September 2009 - 19:48
The Player vs. Player Arena
*Higher Level* Equipment Stats (Too low, too high)
The stats are to low or too high? Gimme something to work with here.
Well, I am a leveler at 667 who is still using captains blade set since that is the highest damage I can get - beating the best 600 or higher, noncrystalline, set (Looted) by several hundred damage. Looking ahead in the guide I can see that there doesnt appear to be anything well past 750 that will change my mind and only the polar spine that is actually better should I think it is wise to spend 3-4 fsp for UB200 each hunt (I do not)
After level 400 and argus, the only sets that beat it are expensive SE recipe sets (brides) or crystalline sets like Octo. Until you reach level 590 when using captains and best items finally exceeds argus damage. (BTW the Brides set doesn't beat it in damage but does destroy it in other stats - to preclude argument, I use all relevant buffs when doing the math, so EW1500 substantially boosts argus with master spear over brides)
Then the best set over 600 is looted but of course captain and best items beats that for damage substantially. Of course captains blade has the disadvantage of being only EH75 so to get best damage I have to get
I don't know why we hit a hunting desert but it is there. I was hoping the latest SE set would be a hunting set but it isn't
#25
fs_goalmaster
Posted 14 September 2009 - 22:24
All in all, glad to get a response, as for (I know I should insert a quote) the player who posted the link to another "How to fix PVP" page, I have read that several times, top quality, was actually (somewhat) thinking about that when I added the PVP section.
#26
Posted 15 September 2009 - 08:38
So is it okay that SSI doesn't work with armor.
As many of you know, I have discussed Shield Imp with y'all. It is on Hoofmasters list of Game Tweaks. I want the Imp linked to the Players HP.
Stuff.
Yes, it is lower Priority as there is nothing I can personally do. This is a fix for Hoofmaster. I have made suggestions and pointed your thread out.
1) medal rewards (a HCS made suggestion over a year ago) + next stage of medals?
We are aware of this. New Art for the next level of Medals is being done here and there inbetween Higher priority art.
2) relic tweaking (got a positive answer from HCS).
On Hoofmasters list of In-Game tweaks.
3) Guild store folders (got a positive answer from HCS).
On Hoofmasters list of In-Game tweaks.
4) xp per mob tweaked.
Discussing this here. I am for a tweak, others are against.
5) PvP xp lost balanced.
We are aware of this. I think I told Hoofmaster we need to balance it out? I'll remind him on his return.
HCS promised.
We don't promise anythiang actually. We say "We are working on it.", "Good idea. See if it can be done.", "It's in the pipeline." We do not promise. Players simply read it as such. All this stuff takes time to do. But we are on it.
#27
Posted 15 September 2009 - 12:10
So is it okay that SSI doesn't work with armor.
As many of you know, I have discussed Shield Imp with y'all. It is on Hoofmasters list of Game Tweaks. I want the Imp linked to the Players HP.Stuff.
Yes, it is lower Priority as there is nothing I can personally do. This is a fix for Hoofmaster. I have made suggestions and pointed your thread out.1) medal rewards (a HCS made suggestion over a year ago) + next stage of medals?
We are aware of this. New Art for the next level of Medals is being done here and there inbetween Higher priority art.2) relic tweaking (got a positive answer from HCS).
On Hoofmasters list of In-Game tweaks.3) Guild store folders (got a positive answer from HCS).
On Hoofmasters list of In-Game tweaks.4) xp per mob tweaked.
Discussing this here. I am for a tweak, others are against.5) PvP xp lost balanced.
We are aware of this. I think I told Hoofmaster we need to balance it out? I'll remind him on his return.HCS promised.
We don't promise anythiang actually. We say "We are working on it.", "Good idea. See if it can be done.", "It's in the pipeline." We do not promise. Players simply read it as such. All this stuff takes time to do. But we are on it.
and theres ur MAIN PROBLEM INFACT THE WHOLE PROBLEM where when hoof did work on the game things were actually done now cause he is spending more time on eldvin or w/e its called he doesnt have tme to code here so the list of things to get done grows and grows with every one item fixed 2 tak its place ..so the list will never get done unless hoof takes some time to concentrate on here and get it all done...doing lots of the simpler fixes code wise would at least please alot..and clear the list somewhat..
we all know you hate to come here BG and get dragged down by the complaints and ur like the buffer asorbing most of the crap but it wont go unless you take night classes on coding lol or hoof goes into fs over drive and actually gets his list out and starts ticking em off
#28
Posted 15 September 2009 - 12:34
hoof goes into fs over drive and actually gets his list out and starts ticking em off
He actually got a decent amount of my Admin list done before his holiday. He works hard on the game whether players see it or not. He has done a few bits on the games list for me which includes Sigma 2.
So, Hoofmaster works hard on the game. Same as the rest of us.
#29
fs_generica
Posted 15 September 2009 - 16:12
I think two of the biggest issues that need to be addressed are:
- disproportionate exp gain from the higher level mobs
- disproportionate exp loss via higher level pvp
Add to that:
New and more varied hunting items at the higher levels
Rewards for 2nd-5th place in titans
Extend duration of buffs available via guild conflict buff packs - I don't think 24 hours is unreasonable but really any extension over the current 4 hours would be appreciated.
Also, while the idea behind the fortune pack is nice (but unexpected) ...level 150 buffs??? Come on now, is there any point spending guild rep on level 150 buffs when so many players in game now have level 175 buffs? If this pack had level 200 buffs it would be worthwhile, as it stands there doesn't seem to be much value in spending the 10 hard earned rep points on it.
#30
Posted 15 September 2009 - 16:34
hoof goes into fs over drive and actually gets his list out and starts ticking em off
He actually got a decent amount of my Admin list done before his holiday. He works hard on the game whether players see it or not. He has done a few bits on the games list for me which includes Sigma 2.
So, Hoofmaster works hard on the game. Same as the rest of us.
But SS2 isn't FS either. :?
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