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Ability to 'throttle' the CA buff.


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#1 BalianRW

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Posted 23 September 2009 - 19:38

I have done some searching and I did find several suggestions relating to CA. However this suggestion is a little different than the others.

My suggestion would be the ability to 'throttle' the level of CA (actually could be done on any skill) that is currently active on your character, for a fee, say 10k or 20k. You could even make the fee tied proportional in some way to the amount of adjustment. This fee would also make this a gold sink. The fee and adjustment would be on the player that is actually using the buff (not the buffer). Each time you want to change your CA level (possibly several times with the same buff) you have to pay the fee again.

This would have several effects.

1) It would take gold out of the game (via the fee).

2) It would cause people to run their CA buffs all the way up to 175, rather than stopping at 25 or 50, etc. As a result they would spend less skill points in other skills thus requiring them to buy more potions and buffs from other players.

3) It would allow the hunter to more closely control what CA level they want, rather than having to pick from the CAs available from the buffers that are currently online.

Example: Let's say that you are needing a CA buff for your current hunt, but you hunt will span across 3 levels. In one level you might need a CA of 100, but in the next you only need a 50. Then in the final level you would need a CA of 75. You would go out and acquire a CA buff, let's say you found a 175. So before you start your hunt, you throttle it back to level 100 and pay the corresponding fee. Then when you move on to the next level creatures you change the CA level that is effective, and pay the fee gain. Then finally at the third level creatures, you change the CA yet again and pay the fee for a third time.

#2 fs_grantslego

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Posted 23 September 2009 - 19:40

sorry, to abusable, say a level 500 is gonna hunt and he puts 1 point into CA he can then "throttle it" all the way to 175 if he wants... and he saves himself 149 points

#3 RJEM

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Posted 23 September 2009 - 19:46

sorry, to abusable, say a level 500 is gonna hunt and he puts 1 point into CA he can then "throttle it" all the way to 175 if he wants... and he saves himself 149 points


Pretty sure he means that you can only make it go down or up to the original level buffed:

So a 'original level 175' would be able to give any other level, but a level 100 would only go up to 100 on throttling, but anything below that.

I dislike the idea as it gives people too much freedom in choosing their CA level - I like the fact that this buff requires you to think when buying!

#4 fs_grantslego

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Posted 23 September 2009 - 19:49

sorry, to abusable, say a level 500 is gonna hunt and he puts 1 point into CA he can then "throttle it" all the way to 175 if he wants... and he saves himself 149 points


Pretty sure he means that you can only make it go down or up to the original level buffed:

So a 'original level 175' would be able to give any other level, but a level 100 would only go up to 100 on throttling, but anything below that.

I dislike the idea as it gives people too much freedom in choosing their CA level - I like the fact that this buff requires you to think when buying!


eh. thats what i get for not reading the last paragraph

#5 BalianRW

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Posted 23 September 2009 - 19:53

Yes, sorry I didn't clarify that. The 'throttle' would be limited to the maximum level of the buff cast on you. Also, note that the throttling would be done by the user not the buffer.

#6 BalianRW

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Posted 23 September 2009 - 19:54

sorry, to abusable, say a level 500 is gonna hunt and he puts 1 point into CA he can then "throttle it" all the way to 175 if he wants... and he saves himself 149 points


Pretty sure he means that you can only make it go down or up to the original level buffed:

So a 'original level 175' would be able to give any other level, but a level 100 would only go up to 100 on throttling, but anything below that.

I dislike the idea as it gives people too much freedom in choosing their CA level - I like the fact that this buff requires you to think when buying!


It still requires you to think, you just have to think at each creature rather than once at the beginning of your hunt.

#7 fs_grantslego

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Posted 23 September 2009 - 19:57

so this is essentially for players with a boatload of stam like levy 1977? as they face many different monsters in a hunt

#8 BalianRW

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Posted 23 September 2009 - 20:01

so this is essentially for players with a boatload of stam like levy 1977? as they face many different monsters in a hunt


Not sure what you are calling a boatload of stam, but yes, it is mainly for players that face multiple different monsters in each hunt. I have 4000 stam and typically face 3 or 4 creatures in each hunt, sometimes more if a Quest requires me to go after an Champion or Elite.

#9 RebornJedi

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Posted 23 September 2009 - 20:01

or someone with 4000+ stamina that goes thru 2 different levels a hunt..

 


#10 fs_phyrstormz

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Posted 23 September 2009 - 20:05

so this is essentially for players with a boatload of stam like levy 1977? as they face many different monsters in a hunt


even in the 200's i have gone through 4 levels while leveling where the Ca level varied greatly

#11 fs_grantslego

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Posted 23 September 2009 - 20:07

so this is essentially for players with a boatload of stam like levy 1977? as they face many different monsters in a hunt


even in the 200's i have gone through 4 levels while leveling where the Ca level varied greatly


in the 240s I assume?

#12 fs_phyrstormz

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Posted 23 September 2009 - 20:41

so this is essentially for players with a boatload of stam like levy 1977? as they face many different monsters in a hunt


even in the 200's i have gone through 4 levels while leveling where the Ca level varied greatly


in the 240s I assume?


possibly, i dont remember

#13 vtpitbull

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Posted 23 September 2009 - 21:01

I don't use CA anymore.

#14 BalianRW

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Posted 23 September 2009 - 21:03

I don't use CA anymore.


That was helpful. :)

#15 doa4life

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Posted 23 September 2009 - 21:07

I would rather CA be available in different levels of inventable potions.

#16 vtpitbull

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Posted 23 September 2009 - 21:25

I don't use CA anymore.


That was helpful. :)


This has been done over and over. The best way to fix CA for HCS is to make the buff on a slider for the buffer. If you have 150 points in it you can go from 175 down to 26 depending upon fury structure. Per individual buff.

#17 fs_regnier7

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Posted 23 September 2009 - 21:26

I would rather CA be available in different levels of inventable potions.


That could do well, I think as someone has to farm plants for them which makes them burn stam. Also, if you include trinettle or other "store-bought" plants, it helps sink a little gold this way.

#18 BalianRW

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Posted 23 September 2009 - 21:31

I don't use CA anymore.


That was helpful. :)


This has been done over and over. The best way to fix CA for HCS is to make the buff on a slider for the buffer. If you have 150 points in it you can go from 175 down to 26 depending upon fury structure. Per individual buff.


Why only down to 26?

#19 BalianRW

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Posted 23 September 2009 - 21:32

I would rather CA be available in different levels of inventable potions.


That could do well, I think as someone has to farm plants for them which makes them burn stam. Also, if you include trinettle or other "store-bought" plants, it helps sink a little gold this way.


Potions would work too. However they might render the skill useless.

#20 fs_regnier7

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Posted 23 September 2009 - 21:38

I would rather CA be available in different levels of inventable potions.


That could do well, I think as someone has to farm plants for them which makes them burn stam. Also, if you include trinettle or other "store-bought" plants, it helps sink a little gold this way.


Potions would work too. However they might render the skill useless.


Like quite a few pots have already done to Berserk, doubler, and other buffs?

To balance it out, make the pots a bit harder to make. Include more ingredients for them. If it's a bit more expensive to buy, not everyone will use it unless they really need it.


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