Guild Conflict page
Started by levy1977, Oct 17 2009 00:20
6 replies to this topic
#1
Posted 17 October 2009 - 00:20
The current format is 5 initiated GvG's per page on the Guild Conflicts screen.
Is there anyway we could get that fixed to all appear without pages.. make it so that all 19 conflicts appear on the same GUILD CONFLICTS PAGE?
Thank you HCS Hoof or BigGrim
Is there anyway we could get that fixed to all appear without pages.. make it so that all 19 conflicts appear on the same GUILD CONFLICTS PAGE?
Thank you HCS Hoof or BigGrim
#2
Posted 17 October 2009 - 00:45
Ditto
That is a great idea ..
#3
Posted 17 October 2009 - 00:48
When a guild comes on and asks for somethint :roll:
Just kidding! Good suggestion!
Just kidding! Good suggestion!
#4
Posted 17 October 2009 - 03:36
This is a very good ideal, all info on 1 page would make it easier to track much needed info for incomming attacks :idea:
#5
fs_regnier7
Posted 17 October 2009 - 16:32
hmm.... This seems to only have levy's guildies and roan supporting it.. ah hell, when I'm let out of my cage at Lv.150 I'll be wanting to GvG, and the multiple conflicts would get annoying with the current page set-up.
+ Reg!
+ Reg!
#6
Posted 17 October 2009 - 16:41
I also like this idea, would make it a little more user friendly. Would be nice also if the name of the members participating were a click-able link.
#7
Posted 20 October 2009 - 09:01
Thank you for the support so far on this topic, I am noticing its not a very popular topic, because GvGs are not important as many other areas of this game. However; with the implementation of the Guilds RP being distributed to gain items in the future, along with buffs that are currently in place and maybe some new ones coming with that update
Hoofmaster
Post subject: Re: Close the gate !PostPosted: Fri Oct 09, 2009 12:55 am Level: 153
Guild: Hunted Cow Studios
"The next on the 'list' is to improve the titans in two ways - firstly by allocating Guild RP to second, third place etc. Then adding additional items that can be purchased for Guild RP (and possibly some additional guild buffs also)."
I feel the need to express that this is a good time to be working out any format issues with the GvG sector of the game. Already, HCS is working hard to make so much better, why not GvGs?
So, to explain what I have learned from my limited but growing experience on GvGs, its rather easy to initiate and execute a GvG, but very difficult to roam through 5 pages of them once I have completed the GvGs. if ALL the GvGs were placed on the home page of the conflicts page, it would then be easier to monitor the incoming attacks from opposing guilds, making ourselves better defended. The current system works, but is not optimal for our needs.
Please, if any of you GvGs guilds out there want to see the upgrade, give some feed back here and express some other changes you would like to see. Thank you
Hoofmaster
Post subject: Re: Close the gate !PostPosted: Fri Oct 09, 2009 12:55 am Level: 153
Guild: Hunted Cow Studios
"The next on the 'list' is to improve the titans in two ways - firstly by allocating Guild RP to second, third place etc. Then adding additional items that can be purchased for Guild RP (and possibly some additional guild buffs also)."
I feel the need to express that this is a good time to be working out any format issues with the GvG sector of the game. Already, HCS is working hard to make so much better, why not GvGs?
So, to explain what I have learned from my limited but growing experience on GvGs, its rather easy to initiate and execute a GvG, but very difficult to roam through 5 pages of them once I have completed the GvGs. if ALL the GvGs were placed on the home page of the conflicts page, it would then be easier to monitor the incoming attacks from opposing guilds, making ourselves better defended. The current system works, but is not optimal for our needs.
Please, if any of you GvGs guilds out there want to see the upgrade, give some feed back here and express some other changes you would like to see. Thank you
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