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Alchemy and Alchemist buff


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#1 shokolo

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Posted 05 December 2009 - 08:26

Not sure if it was suggested before ( not in this way anyway )

Under the Action menu add a new option called Alchemy.

Alchemy:
This will open a window like the forge or crafting window, in this window you will only see the potions you have in your BP , you can then add potions to the open slots ( more about them later ) , only potions of the same buff ( at least at start ) . then you click the " Brew new potion " button to mix the potions you added .

Slots:

Either an upgrade to your character ( cost fsp ) , or a fixed price to pay when you invent , i.e , i want to mix two potions , it will cost me 20k gold for the 2 slots, and X2 per new slot up to a max of 5 slots.

The new brew

The new potion that will be made ( for a successful brew ) will have a limit determined by the cows in order not to have too overpowering potions ( or in the case of UB not over 190 , and FI not over 800 )

The chances

The more potions you mix ( i.e you use the full 5 slots ) the higher the chance to :
A: succeed in making the brew
B: getting a higher level for the new brew

There is always a chance to fail or ge the same level of the initial buff .


Alchemist buff

A level 800 buff ( or another level ) that increases the chance to succeed in making a new brew.
( can add later a ew buff that saves the potions you throw in like the INV 2 )

Thats about it :)

#2 fs_cleu1

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Posted 07 December 2009 - 03:25

i'm not to sure about mixing potions. but what about potions for extractor and inventor 1 & 2? something like a potion of greater creation, gives you invent 1 at a buff lvl of 500. Now THAT would be AWESOME!

#3 fs_nthnclls

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Posted 07 December 2009 - 03:41

Interesting idea...

#4 mikkyld

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Posted 07 December 2009 - 19:10

It is an interesting idea


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