I'm sure Mikkyd does not mean the account/upgrades were given to the guild but rather they donate their backpack space for the guild to use - Most inactive players are very willingly to lend whatever effort they may give to the guild growth when they simply cannot play the game...but then why should i be explaining a guild game spirit who seemed to start on 13/Jul/2008 and still a low level without any guild...Oh is it a "dummy" again? Oh no...
a line of reasoning if you run out of arguments?
I should not have to explain anything to you, I play the game with a more relaxed style. I do need it during this recession time.
Apologies accepted in advance.
I would like to know what a guildless player could have to offer in this thread... as for relaxed... it appears to be more of non play style... Seriously I dont understand why with out other changes... Such as allowing people to repair guild members gear... that its fair to count them in GvG, however with the current state of the game, as I stated earlier about the BP Slots... either remove tagging/recall completely or leave it as is... the game was without tagging/recall before, many guilds were built on that trust... some, FFS, PoLC, DS... still operate with alot of that trust... though it gets alot more lax as time goes on, new people enter... expect guilds to provide everything and we dont have to trust as much as they cant leave with it.
I saw a post somewhere about someone not happy that people might beable to join a guild to become an easy target in gvg, same thing here... with the tagging and recall... they could join a guild and recall all the items from others in the guild... leaving them open for attack.
At the end of the day this change would do little more than change the economic structure of the game, not to mention run off alot of players.