You want to benefit from a small guild? then you pay the price, you have 1 member, then you are only allowed to hit 1 member... 2vs2 and 3vs3 10vs10.. 124vs124. If you want balance, this is the only way to make it balanced. Fair is Fair, you should not start a solo guild and pillage a guild the size of Texas in 2-3min flat.. you should suffer the same as those you attacked.
I don't think this is anywhere near good, better balance would be that the min conflict participant amount would be 2-3, this would make it fair for both the big and small guild. And besides, in a one man guild everything is not like walking on roses, you don't have people online in your guild when you go to sleep to buff you with LD, Flinch, KE, DC etc. which is something a big guild could (and should) take advantage of. Now you know a downside for being solo and a downside for being a big guild, I don't see why the one man guilds GvG should be pushed as to this hard (yes its hard for a big guild to attack back, but they have the upside of people online even when the one man guild is sleeping)? I think the perfect settlement here would be the minimum participant amount to be lifted up.
This is going to sound harsh, and hurt your feelings.. but you along with hundreds of others, are abusing this game going solo... Before the update on conflicts, there were 2 guilds who were solo, PHOOL and JOE777.... in which case, they were not doing conflicts or abusing anything.
You cannot have your cake and eat it too. You cannot make a conflict and be able to plow through a guild with 25 targets in 2min flat.. and have the distinct advantage of only being hit back 1vs1... there is no way to raise the number of participants to more then 1, because your ALL BY YOURSELF..
a GUILD is a GUILD... not a 1 man wrecking ball... Guilds are designed to have multiple people.. Don't try and protect something is clearly a distinct advantage in guild conflicts. weather you have 1 or 10 people, you will have a clear advantage in doing conflicts and my idea clearly levels the playing field.. if a guild has to suffer hitting you for 2 hours, and longer with deflect on, then you deserve the same fate!

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