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The "Skum of the Earth"?


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#21 Tegger

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Posted 18 January 2010 - 13:20

yes, we are aware of these problems. the changes to guild conflicts are comming very soon. :D

Very soon... That means this week?


It means Cow time. It definitely happen some time before Ragnarok, though. :P

#22 crazyhand

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Posted 18 January 2010 - 19:50

Alright, just two things here.

1. I agree this is a horrible way to win GvGs becuase it is cowardly. Hopefully these new changes fix many different loopholes like this.

and 2. You need to remove names in your first post. Fourms rules say you cannot post player names like that as it brings unwanted attention

#23 fs_phool123

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Posted 18 January 2010 - 20:30

RE-edited.

#24 fs_phool123

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Posted 18 January 2010 - 20:34

Cow-time: noun, sometime in the distant future, pending holidays or weekends, synonyms: never
Cow-time.

#25 fs_babykelz

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Posted 18 January 2010 - 23:37

Cow-time: noun, sometime in the distant future, pending holidays or weekends, synonyms: never
Cow-time.

rofl!!

gotta give us some hope..... :cry:

#26 fs_jazica

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Posted 19 January 2010 - 00:59

Cow-time: noun, sometime in the distant future, pending holidays or weekends, synonyms: never
Cow-time.

rofl!!

gotta give us some hope..... :cry:


They are waiting until Christmas rolls around... funny how they wait until the last Christmas is over before they make plans like this.... :lol:

#27 fs_nappa

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Posted 19 January 2010 - 06:04

yes, we are aware of these problems. the changes to guild conflicts are comming very soon. :D



Glad I'm getting my Skull tomorrow ;)

Also, would you mind changing the deflect buff from a chance to hit to a chance to deflect >.>?

#28 fs_saza11

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Posted 19 January 2010 - 20:25

we had this problem with 2 small guilds ( 3 players max) 2 times, they start the attacks and kick the player who intiated the attack. Our guild founder sent Support Ticket about that.

HCS should prevent a player involved in a conflict from leaving his/her guild till the conflict is resolved. That's the only way.


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