from a levelers standpoint :
the extra XP from prestige must be more than the XP lost to bountys.
Very rough calc: I lose 40% of a level on 10X10stam clearance on board. I would gain 0,6-0,8 levels more with 10% prestige on 10K hunt stam. And that would be 45-50 attacks to max it. 1 bounty thus negates the gain.
So prestige -as it was designed- is not gonna promote PvP unless it is riskfree - which is should never be as when people trade rating or farm inactives.
Hardcore PvPers get a bonus for the hunt they do every 3 months. Levelers that live in fear of the bountyboard get nothing and suffer nothing. Fair enough and much better than before.
However if Prestige is intended to promote more PvP in the game then I suggest a better reward = less attacks needed to max the 10% bonus.
You're forgetting about a couple major components of pvp: The counter attack and the bounty. When you engage in pvp you run the risk of retaliation, which is only fair. IT's going to be pretty tough to factor in something like that.
But you've missed the point anyway. Pvp is supposed to be fun, not something to help you level. The prestige system gives a little back to those who wish to play. :twisted:
These are the two single most salient points of view with regard to prestige that I have yet seen and highlight a couple of things:
To Bleltch's point -> PvP prestige is called
PvP prestige for a reason - it's not supposed to be just another hunting buff you get to cast on yourself. There's supposed to be
risk involved. So while it made be possible to trade and see some benefit, in order to get the most out of it you should have to actually PvP. I see nothing wrong with this, and the people who complain about it are simply too self centered to realize this game does not revolve around them, and to a larger extent that not everything is supposed to be most beneficial a player who wishes to level.
To celendais' point -> Prestige is a great way to make more people take the plunge and hit in PvP, I agree with you. The problem becomes how to make people who are used to exploiting loopholes and taking advantage to approach any feature from an honest perspective, when there are so many cutouts available in other aspects of the game. In theory, you're absolutely correct. But unless some method to make trading an unwinnable proposition is drummed up, Prestige needs to be of limited benefit unless it's also inefficient, in order to at least discourage trading.